Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Combat Move - GreekCityStates
3 biremes and 1 trireme moved from SZ 69 to SZ 68
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Combat Move - GreekCityStates
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from Genua: 1 fort
EDIT: Adding units owned by RomanRepublic to Roma: 1 fort
EDIT: Turning off Edit Mode
3 biremes and 1 trireme moved from SZ 69 to SZ 68
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Combat Move - GreekCityStates
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from Genua: 1 fort
EDIT: Adding units owned by RomanRepublic to Roma: 1 fort
EDIT: Turning off Edit Mode
3 biremes and 1 trireme moved from SZ 69 to SZ 68
Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
SZ 68 : 3 biremes and 2 triremes
Messana : 5 hoplites and 1 slingers
Production/PUs Summary :
Carthage : 80 / 96
RomanRepublic : 82 / 82
GreekCityStates : 5 / 0
Macedonia : 52 / 63
Egypt : 55 / 60
Seleucid : 18 / 0
Parthia : 94 / 123
Numidia : 25 / 25
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Macedonia
Macedonia buy 5 cavalrys, 5 hoplites and 9 peltastss; Remaining resources: 0 PUs;
Combat Move - Macedonia
6 cavalrys moved from Thessalonica to Apollonia
16 peltastss moved from Dodona to Apollonia
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Macedonia
Macedonia buy 5 cavalrys, 5 hoplites and 9 peltastss; Remaining resources: 0 PUs;
Combat Move - Macedonia
6 cavalrys moved from Thessalonica to Apollonia
16 peltastss moved from Dodona to Apollonia
Combat - Macedonia
Battle in Apollonia
Macedonia attack with 6 cavalrys and 16 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia win, taking Apollonia from Neutral with 6 cavalrys and 13 peltastss remaining. Battle score for attacker is 14
Casualties for Macedonia: 3 peltastss
Casualties for Neutral: 1 archer and 4 swordmen
Non Combat Move - Macedonia
2 hoplites, 7 peltastss and 3 swordmen moved from Larissa to Dodona
2 hoplites moved from Sparta to Corinth
1 hoplite moved from Sparta to Corinth
Place Units - Macedonia
5 cavalrys and 1 peltasts placed in Pergamum
5 hoplites and 1 peltasts placed in Thessalonica
6 peltastss placed in Larissa
1 peltasts placed in Athens
Turn Complete - Macedonia
Macedonia collect 56 PUs; end with 56 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Egypt
Egypt buy 4 axemen, 5 chariots and 1 city; Remaining resources: 3 PUs;
Non Combat Move - Egypt
3 axemen, 2 chariots and 4 spearmen moved from Siwa to Berenice
3 archers and 1 chariot moved from Cyrene to Berenice
1 axeman moved from Sidon to SZ 59
1 axeman and 1 bireme moved from SZ 59 to SZ 60
1 axeman moved from SZ 60 to Salamis
3 archers, 16 axemen and 2 spearmen moved from Sidon to Antioch
1 axeman moved from Jerusalem to Sidon
1 bireme moved from SZ 61 to SZ 62
5 axemen moved from Jerusalem to Sidon
2 triremes moved from SZ 61 to SZ 60
1 archer moved from Jerusalem to Sidon
5 spearmen moved from Jerusalem to Sidon
1 bireme moved from SZ 61 to SZ 60
Place Units - Egypt
5 chariots placed in Alexandria
4 axemen placed in Cyrene
1 city placed in Salamis
Turn Complete - Egypt
Egypt collect 55 PUs; end with 58 PUs total
Territory Summary for Egypt :
Siwa : 1 flag
Jerusalem : 1 city
Alexandria : 5 chariots and 1 city
Berenice : 1 flag, 8 archers, 11 axemen, 6 chariots and 4 spearmen
Salamis : 1 axeman and 1 city
Antioch : 3 archers, 16 axemen and 2 spearmen
SZ 62 : 1 bireme
SZ 60 : 2 biremes and 2 triremes
Cyrene : 1 flag, 4 axemen and 1 city
Paraetonium : 1 flag
Sidon : 1 archer, 6 axemen, 1 city and 5 spearmen
Paliurus : 1 flag
Production/PUs Summary :
Carthage : 80 / 96
RomanRepublic : 82 / 82
GreekCityStates : 5 / 0
Macedonia : 56 / 56
Egypt : 55 / 58
Seleucid : 18 / 0
Parthia : 94 / 123
Numidia : 25 / 25
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Combat Move - Seleucid
1 legionaire moved from Tarsus to Attalia
11 peltastss moved from Attalia to Sardis
4 peltastss moved from Sardis to Pergamum
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Combat Move - Seleucid
1 legionaire moved from Tarsus to Attalia
11 peltastss moved from Attalia to Sardis
4 peltastss moved from Sardis to Pergamum
Non Combat Move - Seleucid
Turn Complete - Seleucid
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Parthia
Parthia buy 3 cataphracts, 3 cavalrys, 5 horsearchers and 5 triremes; Remaining resources: 0 PUs;
Combat Move - Parthia
4 cataphracts, 2 cavalrys and 17 horsearchers moved from Antioch to Tarsus
2 cataphracts and 2 cavalrys moved from Edessa to Melitene
2 archers and 4 spearmen moved from Edessa to Antioch
2 archers and 2 spearmen moved from Edessa to Melitene
1 cavalry moved from Hatra to Melitene
1 cavalry moved from Hatra to Melitene
1 cavalry moved from Hatra to Melitene
10 horsearchers moved from Seleucia to Melitene
1 cataphract moved from Hatra to Antioch
1 archer moved from Hatra to Edessa
1 cavalry moved from Amida to Antioch
1 cavalry moved from Amida to Melitene
Combat - Parthia
Battle in Tarsus
Parthia attack with 4 cataphracts, 2 cavalrys and 17 horsearchers
Seleucid defend with 1 peltasts
Parthia win, taking Tarsus from Seleucid with 4 cataphracts, 2 cavalrys and 17 horsearchers remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Melitene
Parthia attack with 2 archers, 2 cataphracts, 6 cavalrys, 10 horsearchers and 2 spearmen
Neutral defend with 2 archers and 3 spearmen
Parthia win, taking Melitene from Neutral with 2 cataphracts, 6 cavalrys and 10 horsearchers remaining. Battle score for attacker is 3
Casualties for Neutral: 2 archers and 3 spearmen
Casualties for Parthia: 2 archers and 2 spearmen
Non Combat Move - Parthia
Place Units - Parthia
5 horsearchers placed in Hatra
3 cataphracts and 3 cavalrys placed in Antioch
5 triremes placed in SZ 61
Turn Complete - Parthia
Parthia collect 101 PUs; end with 101 PUs total
Territory Summary for Parthia :
Euphrates : 1 flag
Melitene : 1 flag, 2 cataphracts, 6 cavalrys and 10 horsearchers
Damascus : 1 flag
Edessa : 1 flag, 1 archer
Babylon : 1 flag
Ninive : 1 flag
Antioch : 1 flag, 2 archers, 4 cataphracts, 4 cavalrys, 1 city and 4 spearmen
Amida : 1 flag
SZ 61 : 5 triremes
Tarsus : 1 flag, 4 cataphracts, 2 cavalrys and 17 horsearchers
SZ 86 : 1 bireme
Hatra : 1 flag, 1 city and 5 horsearchers
Palmyra : 1 flag
Seleucia : 1 flag, 1 city
Ctesiphon : 1 city
Emesa : 1 flag
Teredon : 1 flag
Persepolis : 1 city
Production/PUs Summary :
Carthage : 80 / 96
RomanRepublic : 82 / 82
GreekCityStates : 5 / 0
Macedonia : 56 / 56
Egypt : 55 / 58
Seleucid : 13 / 0
Parthia : 101 / 101
Numidia : 25 / 25
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Numidia
Numidia buy 4 archers and 2 cavalrys; Remaining resources: 1 PUs;
Combat Move - Numidia
2 cavalrys moved from Capsa to Sabrata
2 cavalrys and 2 spearmen moved from Zama to Thapsus
2 spearmen moved from Cirta to Zama
2 cavalrys moved from Thapsus to Thenae
1 cavalry moved from Cirta to Thapsus
1 archer, 1 spearman and 3 swordmen moved from Cartenna to Igilgili
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
2 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 25 PUs; end with 26 PUs total
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Carthage
Carthage buy 1 bireme, 10 cavalrys, 1 hoplite, 2 spearmen, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
1 bireme and 1 trireme moved from SZ 33 to SZ 34
5 warelephants moved from Lilybaeum to SZ 34
2 spearmen moved from Lilybaeum to Syracuse
6 cavalrys moved from Lilybaeum to SZ 34
7 swordmen moved from Lilybaeum to SZ 34
1 hoplite moved from Lilybaeum to SZ 34
2 spearmen moved from Lilybaeum to SZ 34
1 spearman moved from Lilybaeum to SZ 34
6 cavalrys, 1 hoplite, 3 spearmen, 7 swordmen and 5 warelephants moved from SZ 34 to Capua
2 spearmen moved from Lilybaeum to Syracuse
1 warelephant moved from Carthago to SZ 32
2 cavalrys moved from Oea to Leptis Magna
1 spearman moved from Sabrata to Oea
5 cavalrys moved from Thenae to Oea
2 swordmen moved from Thenae to Sabrata
1 cavalry moved from Carthago to SZ 32
1 bireme, 1 cavalry, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
3 cavalrys moved from Carthago to Thenae
1 spearman moved from Aleria to SZ 24
3 biremes, 1 spearman and 1 trireme moved from SZ 24 to SZ 25
1 spearman moved from SZ 25 to Arretium
4 cavalrys and 4 swordmen moved from Cesaraugusta to Barcino
2 cavalrys moved from Toletum to Barcino
1 cavalry and 3 swordmen moved from Pax Julia to Hispatis
1 cavalry moved from Hispatis to Salmantica
5 cavalrys moved from Corduba to Lucus Augusti
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Carthage
Carthage buy 1 bireme, 10 cavalrys, 1 hoplite, 2 spearmen, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
1 bireme and 1 trireme moved from SZ 33 to SZ 34
5 warelephants moved from Lilybaeum to SZ 34
2 spearmen moved from Lilybaeum to Syracuse
6 cavalrys moved from Lilybaeum to SZ 34
7 swordmen moved from Lilybaeum to SZ 34
1 hoplite moved from Lilybaeum to SZ 34
2 spearmen moved from Lilybaeum to SZ 34
1 spearman moved from Lilybaeum to SZ 34
6 cavalrys, 1 hoplite, 3 spearmen, 7 swordmen and 5 warelephants moved from SZ 34 to Capua
2 spearmen moved from Lilybaeum to Syracuse
1 warelephant moved from Carthago to SZ 32
2 cavalrys moved from Oea to Leptis Magna
1 spearman moved from Sabrata to Oea
5 cavalrys moved from Thenae to Oea
2 swordmen moved from Thenae to Sabrata
1 cavalry moved from Carthago to SZ 32
1 bireme, 1 cavalry, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
3 cavalrys moved from Carthago to Thenae
1 spearman moved from Aleria to SZ 24
3 biremes, 1 spearman and 1 trireme moved from SZ 24 to SZ 25
1 spearman moved from SZ 25 to Arretium
4 cavalrys and 4 swordmen moved from Cesaraugusta to Barcino
2 cavalrys moved from Toletum to Barcino
1 cavalry and 3 swordmen moved from Pax Julia to Hispatis
1 cavalry moved from Hispatis to Salmantica
5 cavalrys moved from Corduba to Lucus Augusti
Combat - Carthage
Battle in SZ 25
Carthage attack with 3 biremes and 1 trireme
RomanRepublic defend with 2 biremes
Carthage win with 1 trireme remaining. Battle score for attacker is -7
Casualties for RomanRepublic: 2 biremes
Casualties for Carthage: 3 biremes
Battle in Arretium
Battle in Lucus Augusti
Carthage attack with 5 cavalrys
Neutral defend with 1 swordman
Carthage win, taking Arretium from RomanRepublic, taking Lucus Augusti from Neutral with 5 cavalrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 swordman
Battle in Barcino
Carthage attack with 6 cavalrys and 4 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage win, taking Barcino from Neutral with 5 cavalrys and 4 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 cavalry
Battle in Syracuse
Carthage attack with 4 spearmen
RomanRepublic defend with 1 velites
Carthage win, taking Syracuse from RomanRepublic with 4 spearmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Capua
Carthage attack with 6 cavalrys, 1 hoplite, 3 spearmen, 7 swordmen and 5 warelephants
RomanRepublic defend with 6 legionaires, 1 onager and 10 velitess
Units damaged: 5 warelephants owned by the Carthage
Carthage win, taking Capua from RomanRepublic with 1 hoplite, 7 swordmen and 5 warelephants remaining. Battle score for attacker is 28
Casualties for RomanRepublic: 6 legionaires, 1 onager and 10 velitess
Casualties for Carthage: 6 cavalrys and 3 spearmen
Non Combat Move - Carthage
Place Units - Carthage
1 bireme and 2 triremes placed in SZ 32
4 cavalrys placed in Tarraco
5 cavalrys placed in Corduba
1 cavalry, 1 hoplite, 2 spearmen and 1 warelephant placed in Carthago
Turn Complete - Carthage
Carthage collect 103 PUs; end with 103 PUs total
5 units repaired.
I am not sure I have enough strength to retake Capua. I thought you would have had fewer units left. Those Elephants are killers!
Am out if the house, so cannot promise my go today.
Talk soon.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 5 cavalrys, 2 legionaires and 11 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
5 cavalrys moved from Tarentum to Capua
3 cavalrys moved from Salapia to Capua
8 cavalrys, 2 legionaires, 1 onager and 3 velitess moved from Roma to Capua
1 velites moved from Croton to Capua
1 velites moved from Messana to Lilybaeum
RomanRepublic take Lilybaeum from Carthage
1 velites moved from Messana to Syracuse
1 legionaire moved from Messana to Syracuse
1 legionaire moved from Messana to Syracuse
1 legionaire moved from Messana to Syracuse
1 velites moved from Messana to Syracuse
1 legionaire moved from Messana to Syracuse
1 legionaire moved from Messana to Syracuse
4 cavalrys moved from Massilia to Barcino
3 cavalrys, 4 legionaires and 1 velites moved from Narbo to Barcino
1 legionaire moved from Genua to Arretium
1 ballista moved from Genua to Arretium
1 legionaire moved from Genua to Arretium
1 velites moved from Genua to Arretium
Combat - RomanRepublic
Battle in Capua
RomanRepublic attack with 16 cavalrys, 2 legionaires, 1 onager and 4 velitess
Carthage defend with 1 hoplite, 7 swordmen and 5 warelephants
Units damaged: 5 warelephants owned by the Carthage
RomanRepublic win, taking Capua from Carthage with 2 legionaires and 1 onager remaining. Battle score for attacker is 27
Casualties for RomanRepublic: 16 cavalrys and 4 velitess
Casualties for Carthage: 1 hoplite, 7 swordmen and 5 warelephants
Battle in Arretium
RomanRepublic attack with 1 ballista, 2 legionaires and 1 velites
Carthage defend with 1 spearman
RomanRepublic win, taking Arretium from Carthage with 1 ballista, 2 legionaires and 1 velites remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Battle in Barcino
RomanRepublic attack with 7 cavalrys, 4 legionaires and 1 velites
Carthage defend with 5 cavalrys and 4 swordmen
RomanRepublic win, taking Barcino from Carthage with 1 cavalry and 4 legionaires remaining. Battle score for attacker is 9
Casualties for RomanRepublic: 6 cavalrys and 1 velites
Casualties for Carthage: 5 cavalrys and 4 swordmen
Battle in Syracuse
RomanRepublic attack with 5 legionaires and 2 velitess
Carthage defend with 4 spearmen
RomanRepublic win, taking Syracuse from Carthage with 3 legionaires remaining. Battle score for attacker is -2
Casualties for RomanRepublic: 2 legionaires and 2 velitess
Casualties for Carthage: 4 spearmen
Non Combat Move - RomanRepublic
1 velites moved from Massilia to Narbo
1 velites moved from Massilia to Narbo
1 velites moved from Genua to Massilia
1 cavalry moved from Genua to Narbo
1 cavalry moved from Genua to Narbo
1 legionaire moved from Genua to Massilia
2 ballistas and 2 legionaires moved from Sirmium to Senio
1 legionaire moved from Genua to Massilia
Place Units - RomanRepublic
3 biremes placed in SZ 28
6 velitess placed in Roma
4 cavalrys, 2 legionaires and 2 velitess placed in Patavium
RomanRepublic undo move 3.
1 cavalry, 2 legionaires and 5 velitess placed in Patavium
RomanRepublic undo move 3.
1 cavalry and 3 velitess placed in Genua
4 cavalrys, 2 legionaires and 2 velitess placed in Patavium
RomanRepublic undo move 2.
RomanRepublic undo move 3.
2 legionaires and 4 velitess placed in Roma
4 cavalrys and 4 velitess placed in Patavium
Turn Complete - RomanRepublic
RomanRepublic collect 91 PUs; end with 91 PUs total
Territory Summary for RomanRepublic :
Barcino : 1 flag, 1 cavalry and 4 legionaires
Sirmium : 1 flag
Arretium : 1 ballista, 2 legionaires and 1 velites
Roma : 1 city, 2 forts, 2 legionaires and 4 velitess
Verona : 1 flag
Messana : 1 city, 7 forts, 7 legionaires and 11 velitess
Mediolanum : 1 flag
Narbo : 1 flag, 2 cavalrys and 2 velitess
Massilia : 1 flag, 2 legionaires and 1 velites
Syracuse : 1 flag, 3 legionaires
Capua : 2 legionaires and 1 onager
Senio : 1 flag, 2 ballistas and 2 legionaires
SZ 28 : 16 biremes and 2 triremes
Lilybaeum : 1 flag, 1 velites
Genua : 1 flag, 1 cavalry, 1 city and 3 velitess
Nemausus : 1 flag
Patavium : 1 flag, 4 cavalrys, 1 city and 4 velitess
Production/PUs Summary :
Carthage : 76 / 103
RomanRepublic : 91 / 91
GreekCityStates : 5 / 0
Macedonia : 56 / 56
Egypt : 55 / 58
Seleucid : 13 / 0
Parthia : 101 / 101
Numidia : 25 / 26
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Combat Move - GreekCityStates
3 biremes and 2 triremes moved from SZ 68 to SZ 67
Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
SZ 67 : 3 biremes and 2 triremes
Messana : 5 hoplites and 1 slingers
Production/PUs Summary :
Carthage : 76 / 103
RomanRepublic : 91 / 91
GreekCityStates : 5 / 0
Macedonia : 56 / 56
Egypt : 55 / 58
Seleucid : 13 / 0
Parthia : 101 / 101
Numidia : 25 / 26
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Macedonia
Macedonia buy 2 biremes, 4 cavalrys, 1 peltasts and 2 triremes; Remaining resources: 0 PUs;
Combat Move - Macedonia
6 cavalrys and 13 peltastss moved from Apollonia to Salonae
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Macedonia
Macedonia buy 2 biremes, 4 cavalrys, 1 peltasts and 2 triremes; Remaining resources: 0 PUs;
Combat Move - Macedonia
6 cavalrys and 13 peltastss moved from Apollonia to Salonae
Combat - Macedonia
Battle in Salonae
Macedonia attack with 6 cavalrys and 13 peltastss
Neutral defend with 3 axemen and 1 swordman
Macedonia win, taking Salonae from Neutral with 6 cavalrys and 12 peltastss remaining. Battle score for attacker is 11
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 3 axemen and 1 swordman
Non Combat Move - Macedonia
6 peltastss moved from Larissa to Athens
1 peltasts moved from Athens to Corinth
1 hoplite moved from Corinth to Sparta
1 hoplite and 1 swordman moved from Dodona to Delphi
1 peltasts moved from Dodona to Delphi
1 hoplite, 6 peltastss and 2 swordmen moved from Dodona to Apollonia
5 hoplites and 1 peltasts moved from Thessalonica to Pella
Place Units - Macedonia
2 biremes and 2 triremes placed in SZ 50
4 cavalrys and 1 peltasts placed in Pergamum
Turn Complete - Macedonia
Macedonia collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Egypt
Egypt buy 1 archer, 5 axemen, 2 biremes and 2 triremes; Remaining resources: 1 PUs;
Combat Move - Egypt
1 archer, 3 axemen and 4 spearmen moved from Sidon to SZ 60
1 archer, 3 axemen, 2 biremes, 4 spearmen and 2 triremes moved from SZ 60 to SZ 62
1 axeman moved from Salamis to SZ 62
1 archer, 4 axemen and 4 spearmen moved from SZ 62 to Attalia
Combat - Egypt
Battle in Attalia
Egypt attack with 1 archer, 4 axemen and 4 spearmen
Seleucid defend with 1 legionaire
Egypt win, taking Attalia from Seleucid with 1 archer, 4 axemen and 3 spearmen remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 legionaire
Non Combat Move - Egypt
3 archers, 16 axemen and 2 spearmen moved from Antioch to Tarsus
5 chariots moved from Alexandria to Siwa
Place Units - Egypt
2 biremes and 2 triremes placed in SZ 52
1 archer and 5 axemen placed in Alexandria
Egypt undo move 2.
1 archer and 5 axemen placed in Salamis
Turn Complete - Egypt
Egypt collect 58 PUs; end with 59 PUs total
Territory Summary for Egypt :
Siwa : 1 flag, 5 chariots
Jerusalem : 1 city
Alexandria : 1 city
Berenice : 1 flag, 8 archers, 11 axemen, 6 chariots and 4 spearmen
Salamis : 1 archer, 5 axemen and 1 city
SZ 62 : 3 biremes and 2 triremes
Cyrene : 1 flag, 4 axemen and 1 city
Tarsus : 3 archers, 16 axemen and 2 spearmen
SZ 52 : 2 biremes and 2 triremes
Paraetonium : 1 flag
Sidon : 3 axemen, 1 city and 1 spearman
Paliurus : 1 flag
Attalia : 1 flag, 1 archer, 4 axemen and 3 spearmen
Production/PUs Summary :
Carthage : 76 / 103
RomanRepublic : 91 / 91
GreekCityStates : 5 / 0
Macedonia : 60 / 60
Egypt : 58 / 59
Seleucid : 10 / 0
Parthia : 101 / 101
Numidia : 25 / 26
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Combat Move - Seleucid
4 peltastss moved from Pergamum to Sardis
Non Combat Move - Seleucid
Turn Complete - Seleucid
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Parthia
Parthia buy 7 cataphracts, 4 cavalrys, 1 city and 3 horsearchers; Remaining resources: 3 PUs;
Combat Move - Parthia
4 cataphracts, 2 cavalrys and 17 horsearchers moved from Tarsus to Pessinus
Parthia take Pessinus from Seleucid
2 cataphracts, 6 cavalrys and 4 horsearchers moved from Melitene to Tavium
1 cataphract moved from Antioch to Tavium
1 cataphract moved from Antioch to Tavium
1 archer, 2 cataphracts, 3 cavalrys and 4 spearmen moved from Antioch to SZ 61
1 cavalry moved from Antioch to Tavium
1 archer, 2 cataphracts, 3 cavalrys, 4 spearmen and 5 triremes moved from SZ 61 to SZ 62
1 archer, 2 cataphracts, 3 cavalrys and 4 spearmen moved from SZ 62 to Halicarnassus
6 horsearchers moved from Melitene to Halicarnassus
Combat - Parthia
Battle in Tavium
Parthia attack with 4 cataphracts, 7 cavalrys and 4 horsearchers
Neutral defend with 1 cavalry and 3 spearmen
Parthia win, taking Tavium from Neutral with 4 cataphracts, 7 cavalrys and 4 horsearchers remaining. Battle score for attacker is 13
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Halicarnassus
Parthia attack with 1 archer, 2 cataphracts, 3 cavalrys, 6 horsearchers and 4 spearmen
Neutral defend with 3 archers and 5 spearmen
Parthia win, taking Halicarnassus from Neutral with 1 archer, 2 cataphracts, 3 cavalrys, 6 horsearchers and 1 spearman remaining. Battle score for attacker is 18
Casualties for Neutral: 3 archers and 5 spearmen
Casualties for Parthia: 3 spearmen
Non Combat Move - Parthia
1 archer moved from Antioch to Tarsus
1 archer moved from Edessa to Antioch
5 horsearchers moved from Hatra to Tavium
Place Units - Parthia
1 city placed in Tarsus
7 cataphracts and 4 cavalrys placed in Antioch
3 horsearchers placed in Hatra
Turn Complete - Parthia
Parthia collect 113 PUs; end with 116 PUs total
Territory Summary for Parthia :
Halicarnassus : 1 flag, 1 archer, 2 cataphracts, 3 cavalrys, 6 horsearchers and 1 spearman
Euphrates : 1 flag
Melitene : 1 flag
Pessinus : 1 flag, 4 cataphracts, 2 cavalrys and 17 horsearchers
Damascus : 1 flag
Edessa : 1 flag
Babylon : 1 flag
Tavium : 1 flag, 4 cataphracts, 7 cavalrys and 9 horsearchers
Ninive : 1 flag
Antioch : 1 flag, 1 archer, 7 cataphracts, 4 cavalrys and 1 city
Amida : 1 flag
SZ 62 : 5 triremes
Tarsus : 1 flag, 1 archer and 1 city
SZ 86 : 1 bireme
Hatra : 1 flag, 1 city and 3 horsearchers
Palmyra : 1 flag
Seleucia : 1 flag, 1 city
Ctesiphon : 1 city
Emesa : 1 flag
Teredon : 1 flag
Persepolis : 1 city
Production/PUs Summary :
Carthage : 76 / 103
RomanRepublic : 91 / 91
GreekCityStates : 5 / 0
Macedonia : 60 / 60
Egypt : 58 / 59
Seleucid : 7 / 0
Parthia : 113 / 116
Numidia : 25 / 26