@dawgoneit hey dawg – i believe this was supposed to be BM not OOB
14L artofwar(axis) v Amon-Sul(allies+7) LL
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If you want to surrender that is fine with me; Axis is not yet ready to give up.
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You did not ask for my the order of loss in the Caucasus. What order did you use?
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the best for u
as program was telling me
since i made it in calculator it was 100 % percent in my case
so it was stupid to keep ur bombers as u would goin to loose them anway
ok np man
i am not underarestimate
U
just play :)
cheers :)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
3 artilleries and 1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
2 fighters moved from Southern Italy to Morocco
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
3 artilleries and 1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
2 fighters moved from Southern Italy to Morocco
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to CaucasusCombat - Italians
Battle in Morocco
Italians attack with 5 artilleries, 4 fighters and 5 infantry
Americans defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Italians win, taking Morocco from Americans with 5 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 fighter and 3 infantry
Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 bomber and 1 mech_infantry
British defend with 2 armour
retreated to Caucasus
Russians win with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to GibraltarPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
3 artilleries and 1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
2 fighters moved from Southern Italy to Morocco
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to CaucasusCombat - Italians
Battle in Morocco
Italians attack with 5 artilleries, 4 fighters and 5 infantry
Americans defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Italians win, taking Morocco from Americans with 5 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 fighter and 3 infantry
Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 bomber and 1 mech_infantry
British defend with 2 armour
retreated to Caucasus
Russians win with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to GibraltarPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 aaGun and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Siberia: 1 aaGun and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - ANZAC
Battle in OkinawaNon Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 22 Sea Zone
1 destroyer moved from 54 Sea Zone to 23 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline IslandsPlace Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
Paulau Island : 1 flag
Okinawa : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Borneo : 1 artillery
Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 3 fighters
37 Sea Zone : 2 submarines
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 transport
54 Sea Zone : 3 submarines
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 85
Russians : 11 / 12
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 1 / 5
British : 35 / 35
UK_Pacific : 19 / 19
Italians : 14 / 23
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 57 / 85
Russians : 11 / 12
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 1 / 5
British : 35 / 35
UK_Pacific : 19 / 19
Italians : 14 / 23
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Timguska to Samara
3 infantry moved from Volgograd to Samara
2 artilleries moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Timguska to Samara
3 infantry moved from Volgograd to Samara
2 artilleries moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to TambovCombat - Germans
Battle in Samara
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour and 3 infantry in Samara, round 2 : 1/0 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/0 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 armour and 2 infantry in Samara, round 3 : 1/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Samara
Germans roll dice for 1 armour and 1 infantry in Samara, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/1 hits
Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 1/0 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 artilleries and 1 infantry in Vologda, round 3 : 1/0 hits
Russians roll dice for 2 artilleries in Vologda, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans roll dice for 2 artilleries in Vologda, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/1 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 3 : 1/0 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries and 1 infantry
British defend with 1 armour
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/0 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Timguska to Tsinghai
1 bomber moved from Bryansk to Novgorod
2 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 aaGuns moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
2 fighters moved from Western Germany to Rostov
1 fighter moved from Western Germany to Novgorod
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from France to Northern ItalyPlace Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Southern France
3 fighters and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Germans :
Tsinghai : 1 armour and 1 mech_infantry
Gibraltar : 1 aaGun, 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major
Northern Italy : 1 infantry
Belarus : 1 flag, 1 aaGun, 2 armour, 6 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 aaGun, 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 aaGuns, 2 artilleries and 3 infantry
Eastern Poland : 1 flag
Tambov : 1 flag, 2 artilleries
Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 7 infantry and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 2 artilleries
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 2 artilleries
Smolensk : 1 flag, 1 artillery and 2 infantry
Samara : 1 flag, 1 armour
113 Sea Zone : 1 submarine and 2 transports
Bulgaria : 1 flag
92 Sea Zone : 2 destroyers, 10 submarines and 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 84
Russians : 4 / 12
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 1 / 5
British : 35 / 35
UK_Pacific : 19 / 19
Italians : 14 / 23
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.167
Median : 2.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.556
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/1 hits
Germans roll dice for 2 artilleries in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/1 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 2/1 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/1 hits
Germans roll dice for 2 artilleries in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/1 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 2/1 hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/0 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 1/0 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs totalTerritory Summary for Russians :
Soviet Far East : 2 aaGuns and 14 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Bryansk : 1 artillery
Russia : 4 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 3 fighters, 13 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Vologda : 1 artillery and 1 infantry
Smolensk : 2 artilleries and 1 infantry
Samara : 1 artilleryProduction/PUs Summary :
Germans : 59 / 84
Russians : 9 / 9
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 1 / 5
British : 35 / 35
UK_Pacific : 19 / 19
Italians : 14 / 23
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 mech_infantrys moved from Kiangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 bomber moved from Japan to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Philippines to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 mech_infantrys moved from Kiangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 bomber moved from Japan to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Philippines to Shan StateCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; British defend with 1 submarine
1 submarine owned by the British Submerged
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Yunnan
Japanese attack with 2 bombers and 3 mech_infantrys
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 bombers and 3 mech_infantrys in Yunnan, round 2 : 2/1 hits
Chinese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/0 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers and 2 mech_infantrys in Yunnan, round 3 : 2/1 hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Midway from Americans, taking Yunnan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 3/0 hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 armour owned by the British , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
5 armour and 8 mech_infantrys moved from Kwangsi to French Indo China
2 armour and 1 mech_infantry moved from Kansu to Kweichow
3 mech_infantrys moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Kazakhstan to Tsinghai
1 armour and 2 mech_infantrys moved from Sakha to Manchuria
2 fighters moved from 23 Sea Zone to 25 Sea Zone
1 fighter moved from 19 Sea Zone to PhilippinesPlace Units - Japanese
2 fighters and 2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Japanese collect 47 PUs (10 lost to blockades); end with 47 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 3 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 armour and 2 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 armour, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 aaGun, 7 infantry and 4 mech_infantrys
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 5 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 2 tactical_bombers
Olgiy : 1 flag
25 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 59 / 84
Russians : 9 / 9
Japanese : 57 / 47
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 18 / 19
Italians : 14 / 23
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.824
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
I have not yet received the rolls for the US Round 10 or UK Round 10 turns from Marti. I have received the rolls for the turns before and after US Round 10 or UK Round 10 turns–including Russian turn for Round 11. Have you received the rolls for the US Round 10 or UK Round 10 turns from Marti?
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Found the Marti’s for US and UK Round 10 turns in the Trash box when I searched for 2/28/14, but they otherwise do not appear in my Trash box or any where else. Strange, but it’s not a problem.
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I have not looked for dice results for a long time.
Ok, it is ok as I see from what U told me, if U have any problems contact me I ll check out to see.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 4 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
8 submarines moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 86 Sea Zone to 92 Sea Zone
4 bombers moved from Eastern United States to 92 Sea Zone -
scramble?
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Scramble 3 German fighters.
OOL:
first 11 hits on subs,
hits 12 & 13 on the CV,
hits 14 to 17 on DDs (if all US subs are gone; if not keep 1 DD until all US subs sunk),
hits 18 to 20 on German fighters,
hits 21 & 22 on Italian fighters.Axis subs should get 1 preemptive hit against a US sub and possibly a second rolled at 5.
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since i did not had a des my air could not shoot at ur subs





