0%

14L artofwar(axis) v Amon-Sul(allies+7) LL

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    If you want to surrender that is fine with me; Axis is not yet ready to give up.

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    You did not ask for my the order of loss in the Caucasus. What order did you use?


  • the best for u

    as program was telling me

    since i made it in calculator it was 100 % percent in my case

    so it was stupid to keep ur bombers as u would goin to loose them anway

    ok np man

    i am not underarestimate

    U

    just play :)

    cheers :)

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                3 artilleries and 1 infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Morocco
                2 fighters moved from Southern Italy to Morocco
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Southern Italy to Caucasus

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                3 artilleries and 1 infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Morocco
                2 fighters moved from Southern Italy to Morocco
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Morocco
                    Italians attack with 5 artilleries, 4 fighters and 5 infantry
                    Americans defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Italians win, taking Morocco from Americans with 5 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 fighter and 3 infantry
                    Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 2 armour
                    retreated to Caucasus
                    Russians win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                1 fighter moved from Morocco to Gibraltar

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                3 artilleries and 1 infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Morocco
                2 fighters moved from Southern Italy to Morocco
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Morocco
                    Italians attack with 5 artilleries, 4 fighters and 5 infantry
                    Americans defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Italians win, taking Morocco from Americans with 5 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 fighter and 3 infantry
                    Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 2 armour
                    retreated to Caucasus
                    Russians win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                1 fighter moved from Morocco to Gibraltar

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 aaGun and 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Siberia: 1 aaGun and 2 mech_infantrys
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 4 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa

    Non Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 45 Sea Zone to 22 Sea Zone
                1 destroyer moved from 54 Sea Zone to 23 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to Caroline Islands

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
        Paulau Island : 1 flag
        Okinawa : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Borneo : 1 artillery
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 aaGun
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 3 fighters
        37 Sea Zone : 2 submarines
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        19 Sea Zone : 1 transport
        54 Sea Zone : 3 submarines
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 85
        Russians : 11 / 12
        Japanese : 55 / 56
        Americans : 53 / 74
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 23
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 3 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 85
        Russians : 11 / 12
        Japanese : 55 / 56
        Americans : 53 / 74
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 23
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Bryansk
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 artilleries and 2 infantry moved from Archangel to Vologda
                2 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour moved from Timguska to Samara
                3 infantry moved from Volgograd to Samara
                2 artilleries moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Tambov
                2 artilleries moved from Rostov to Tambov

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Bryansk
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 artilleries and 2 infantry moved from Archangel to Vologda
                2 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour moved from Timguska to Samara
                3 infantry moved from Volgograd to Samara
                2 artilleries moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Tambov
                2 artilleries moved from Rostov to Tambov

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour and 3 infantry in Samara, round 2 :  1/0 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                        Germans roll dice for 1 armour and 2 infantry in Samara, round 3 :  1/1 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Samara
                        Germans roll dice for 1 armour and 1 infantry in Samara, round 4 :  1/1 hits
                        Russians roll dice for 1 artillery in Samara, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 2 :  1/1 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 2 artilleries and 1 infantry in Vologda, round 3 :  1/0 hits
                        Russians roll dice for 2 artilleries in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                        Germans roll dice for 2 artilleries in Vologda, round 4 :  1/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 :  2/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 3 :  1/0 hits
                        Russians roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 2 artilleries and 1 infantry
                    British defend with 1 armour
                        Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 :  1/0 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Timguska to Tsinghai
                1 bomber moved from Bryansk to Novgorod
                2 artilleries moved from Ukraine to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                2 aaGuns moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                2 fighters moved from Western Germany to Rostov
                1 fighter moved from Western Germany to Novgorod
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from France to Northern Italy

    Place Units - Germans
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in Southern France
                3 fighters and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Tsinghai : 1 armour and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major
        Northern Italy : 1 infantry
        Belarus : 1 flag, 1 aaGun, 2 armour, 6 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 aaGun, 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 aaGuns, 2 artilleries and 3 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag, 2 artilleries
        Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 7 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 2 artilleries
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Caucasus : 1 flag, 2 artilleries
        Smolensk : 1 flag, 1 artillery and 2 infantry
        Samara : 1 flag, 1 armour
        113 Sea Zone : 1 submarine and 2 transports
        Bulgaria : 1 flag
        92 Sea Zone : 2 destroyers, 10 submarines and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 4 / 12
        Japanese : 55 / 56
        Americans : 53 / 74
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 23
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Null / Other
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 fighter and 1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 :  2/1 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 :  2/1 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  1/1 hits
                        Germans roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 :  2/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 :  1/0 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    Territory Summary for Russians :

    Soviet Far East : 2 aaGuns and 14 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Bryansk : 1 artillery
        Russia : 4 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 3 fighters, 13 infantry, 6 mech_infantrys and 1 tactical_bomber
        Tambov : 1 artillery and 1 infantry
        Vologda : 1 artillery and 1 infantry
        Smolensk : 2 artilleries and 1 infantry
        Samara : 1 artillery

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 9 / 9
        Japanese : 55 / 56
        Americans : 53 / 74
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 23
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                2 fighters moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                2 mech_infantrys moved from Kiangsi to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                1 bomber moved from Japan to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 artillery moved from Malaya to Shan State
                1 mech_infantry moved from Kwangsi to Shan State
                2 fighters and 2 tactical_bombers moved from Philippines to Shan State

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                2 fighters moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                2 mech_infantrys moved from Kiangsi to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                1 bomber moved from Japan to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 artillery moved from Malaya to Shan State
                1 mech_infantry moved from Kwangsi to Shan State
                2 fighters and 2 tactical_bombers moved from Philippines to Shan State

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; British defend with 1 submarine
                    1 submarine owned by the British Submerged
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 23 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 :  1/0 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Yunnan
                    Japanese attack with 2 bombers and 3 mech_infantrys
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 bombers and 3 mech_infantrys in Yunnan, round 2 :  2/1 hits
                        Chinese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/0 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Yunnan, round 3 :  2/1 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Midway from Americans, taking Yunnan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 :  3/0 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                5 armour and 8 mech_infantrys moved from Kwangsi to French Indo China
                2 armour and 1 mech_infantry moved from Kansu to Kweichow
                3 mech_infantrys moved from Kiangsu to Kwangsi
                2 mech_infantrys moved from Shantung to Hunan
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 armour and 2 mech_infantrys moved from Sakha to Manchuria
                2 fighters moved from 23 Sea Zone to 25 Sea Zone
                1 fighter moved from 19 Sea Zone to Philippines

    Place Units - Japanese
                2 fighters and 2 infantry placed in Japan
                1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
                Japanese collect 47 PUs (10 lost to blockades); end with 47 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 3 mech_infantrys
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour and 2 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour and 1 mech_infantry
        Hunan : 1 flag, 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 armour, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 aaGun, 7 infantry and 4 mech_infantrys
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 5 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 2 tactical_bombers
        Olgiy : 1 flag
        25 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        6 Sea Zone : 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 9 / 9
        Japanese : 57 / 47
        Americans : 53 / 74
        Chinese : 0 / 5
        British : 35 / 35
        UK_Pacific : 18 / 19
        Italians : 14 / 23
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.824
            Median : 3.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 25 24 23 22 21 20 19 18 16 15 14 13

    I have not yet received the rolls for the US Round 10 or UK Round 10 turns from Marti. I have received the rolls for the turns before and after US Round 10 or UK Round 10 turns–including Russian turn for Round 11. Have you received the rolls for the US Round 10 or UK Round 10 turns from Marti?

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Found the Marti’s for US and UK Round 10 turns in the Trash box when I searched for 2/28/14, but they otherwise do not appear in my Trash box or any where else. Strange, but it’s not a problem.


  • I have not looked for dice results for a long time.

    Ok, it is ok as I see from what U told me, if U have any problems contact me I ll check out to see.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 aaGun, 4 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                8 submarines moved from 91 Sea Zone to 92 Sea Zone
                3 submarines moved from 86 Sea Zone to 92 Sea Zone
                4 bombers moved from Eastern United States to 92 Sea Zone


  • scramble?

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Scramble 3 German fighters.

    OOL:
    first 11 hits on subs,
    hits 12 & 13 on the CV,
    hits 14 to 17 on DDs (if all US subs are gone; if not keep 1 DD until all US subs sunk),
    hits 18 to 20 on German fighters,
    hits 21 & 22 on Italian fighters.

    Axis subs should get 1 preemptive hit against a US sub and possibly a second rolled at 5.


  • since i did not had a des my air could not shoot at ur subs

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