TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 armour, 2 artilleries, 4 fighters and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 0/2 hits
Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery in Buryatia, round 3 : 0/1 hits
Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Buryatia
Russians win with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 18 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 2 artilleries, 6 fighters and 1 infantry
ANZAC defend with 1 artillery and 2 infantry; British defend with 2 aaGuns, 3 armour, 2 artilleries and 1 mech_infantry
AA fire in Anhwe : 0/6 hits
Japanese roll dice for 1 armour, 2 artilleries, 6 fighters and 1 infantry in Anhwe, round 2 : 4/10 hits
Chinese roll dice for 2 aaGuns, 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 4/9 hits
2 infantry owned by the ANZAC , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 2 aaGuns owned by the British and 2 artilleries owned by the Japanese lost in Anhwe
Japanese roll dice for 6 fighters in Anhwe, round 3 : 2/6 hits
Chinese roll dice for 3 armour, 3 artilleries and 1 mech_infantry in Anhwe, round 3 : 3/7 hits
1 artillery owned by the British , 1 mech_infantry owned by the British and 3 fighters owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 3 armour and 2 artilleries remaining. Battle score for attacker is -23
Casualties for Japanese: 1 armour, 2 artilleries, 3 fighters and 1 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 2 aaGuns, 1 artillery and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 2 submarines and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Shantung
Japanese attack with 2 infantry
British defend with 1 armour
Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits
Chinese roll dice for 1 armour in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
Chinese roll dice for 1 armour in Shantung, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits
Chinese roll dice for 1 armour in Shantung, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits
Chinese roll dice for 1 armour in Shantung, round 5 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Shantung
Chinese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
3 fighters moved from Anhwe to Kiangsu
1 fighter moved from Kiangsu to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
Place Units - Japanese
1 armour, 1 fighter and 1 infantry placed in Kiangsu
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Korea : 2 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Kansu : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 submarine and 1 transport
Central Mongolia : 1 flag
18 Sea Zone : 2 submarines
6 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Buyant-Uhaa : 1 flag, 1 aaGun
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Production/PUs Summary :
Germans : 68 / 89
Russians : 7 / 7
Japanese : 30 / 30
Americans : 56 / 81
Chinese : 15 / 13
British : 33 / 43
UK_Pacific : 20 / 25
Italians : 10 / 3
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.639
Median : 4.000
Variance : 0.517
Standard Deviation : 0.719
Total rolls : 61
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.933
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Chinese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.400
Median : 3.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20