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14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL


  • @ArtofWar1947:

    Fortunately, the map I was able to retrieve from autosave had all the battles recorded, and the results were consistent with the Marti emails.

    if u switched to another game our autosave would then be lost.

    i always forget we re playing low luck haha i cant custom to it still  :lol: i use units for nothing because i think i need to send more guys to be sure to win hehe  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Hunan to Kiangsi
                1 fighter moved from Kweichow to Kiangsi
                1 infantry moved from Hopei to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kweichow
                1 artillery moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Hopei
                1 artillery and 1 infantry placed in Hunan
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsi : 1 artillery
        Yunnan : 2 infantry
        Kweichow : 4 artilleries, 1 fighter and 4 infantry
        Hunan : 1 artillery and 1 infantry
        Hopei : 1 artillery and 1 infantry
        Chahar : 1 infantry
        Anhwe : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 56 / 67
        Russians : 33 / 33
        Japanese : 36 / 39
        Americans : 52 / 72
        Chinese : 14 / 20
        British : 25 / 0
        UK_Pacific : 14 / 22
        Italians : 10 / 11
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kweichow to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Kweichow to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter moved from Kweichow to Shan State
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/0 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/1 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 41 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    British win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 armour moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Northwest Persia to Caucasus
                1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,3,5,6,2,1,2,1,6,1,2
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 artilleries and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Shantung : 1 mech_infantry
        Kiangsu : 1 mech_infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 3 aaGuns, 1 artillery and 6 infantry
        Kweichow : 3 aaGuns, 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Shan State : 2 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Queensland : 1 bomber
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 3 mech_infantrys
        Gibraltar : 1 armour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Morocco : 1 artillery and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 2 infantry
        80 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 56 / 67
        Russians : 33 / 33
        Japanese : 30 / 39
        Americans : 52 / 72
        Chinese : 19 / 20
        British : 25 / 0
        UK_Pacific : 15 / 13
        Italians : 10 / 11
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport
                    Americans defend with 1 submarine
                        Italians roll dice for 3 submarines in 97 Sea Zone, round 2 :  1/0 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Romania : 1 aaGun and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Baltic States : 1 flag, 2 armour, 1 artillery and 2 infantry
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 56 / 67
        Russians : 33 / 33
        Japanese : 30 / 39
        Americans : 52 / 72
        Chinese : 19 / 20
        British : 25 / 0
        UK_Pacific : 15 / 13
        Italians : 10 / 12
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        54 Sea Zone : 3 destroyers and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 67
        Russians : 33 / 33
        Japanese : 30 / 39
        Americans : 52 / 72
        Chinese : 19 / 20
        British : 25 / 0
        UK_Pacific : 15 / 13
        Italians : 10 / 12
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry

    Production/PUs Summary :

    Germans : 56 / 67
        Russians : 33 / 33
        Japanese : 30 / 39
        Americans : 52 / 72
        Chinese : 19 / 20
        British : 25 / 0
        UK_Pacific : 15 / 13
        Italians : 10 / 12
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Western Ukraine
                3 bombers moved from Germany to Western Ukraine

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Western Ukraine
                3 bombers moved from Germany to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Western Ukraine, round 2 :  3/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/0 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                9 armour, 5 infantry and 1 mech_infantry moved from Novgorod to Baltic States
                3 aaGuns, 11 artilleries and 11 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Bessarabia to Eastern Poland
                3 bombers moved from Western Ukraine to Germany
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                3 mech_infantrys moved from Western Germany to Southern Italy

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 carrier, 1 destroyer and 1 fighter placed in 97 Sea Zone
                Germans undo move 2.
                1 carrier, 1 destroyer and 1 fighter placed in 97 Sea Zone
                1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 9 transports
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 9 transports
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 5 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
        Romania : 4 infantry
        Germany : 3 bombers, 1 factory_major and 1 infantry
        Southern Italy : 3 mech_infantrys and 2 tactical_bombers
        Baltic States : 3 aaGuns, 9 armour, 11 artilleries, 16 infantry and 1 mech_infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 9 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 infantry and 2 mech_infantrys
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 58 / 62
        Russians : 31 / 33
        Japanese : 30 / 39
        Americans : 52 / 72
        Chinese : 19 / 20
        British : 25 / 0
        UK_Pacific : 15 / 13
        Italians : 10 / 12
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Karelia to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine
                2 armour moved from Caucasus to Iraq
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                20 artilleries, 26 infantry and 1 mech_infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Iraq, round 2 :  3/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Baltic States
                    Russians attack with 20 artilleries, 26 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 9 armour, 11 artilleries, 16 infantry and 1 mech_infantry; Italians defend with 2 armour, 1 artillery and 2 infantry
                        Russians roll dice for 20 artilleries, 26 infantry and 1 mech_infantry in Baltic States, round 2 :  15/1 hits
                        Italians roll dice for 3 aaGuns, 11 armour, 12 artilleries, 18 infantry and 1 mech_infantry in Baltic States, round 2 :  16/1 hits
                        16 infantry owned by the Russians , 10 infantry owned by the Germans , 3 aaGuns owned by the Germans and 2 infantry owned by the Italians lost in Baltic States
                    10 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 20 artilleries owned by the Russians retreated to Belarus
                    Italians win with 11 armour, 12 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 aaGuns and 10 infantry
                    Casualties for Russians: 16 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Russians
                6 armour and 5 mech_infantrys moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 artillery moved from Vyborg to Karelia

    Place Units - Russians
                3 infantry placed in Ukraine
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Siberia : 2 aaGuns and 18 infantry
        Belarus : 4 aaGuns, 6 armour, 20 artilleries, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
        Karelia : 1 artillery
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 mech_infantrys
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Caucasus : 1 fighter and 1 tactical_bomber
        Iraq : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 37 / 40
        Japanese : 30 / 39
        Americans : 52 / 72
        Chinese : 19 / 20
        British : 25 / 0
        UK_Pacific : 15 / 13
        Italians : 10 / 12
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 armour moved from 25 Sea Zone to Midway
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                2 infantry moved from Okinawa to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Jehol to Anhwe
                2 armour and 3 mech_infantrys moved from Jehol to Shantung
                1 infantry moved from Kwangtung to Kiangsi
                1 bomber moved from Japan to Kiangsu
                1 bomber moved from Japan to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kiangsi
                2 tactical_bombers moved from 37 Sea Zone to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 armour moved from 25 Sea Zone to Midway
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                2 infantry moved from Okinawa to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Jehol to Anhwe
                2 armour and 3 mech_infantrys moved from Jehol to Shantung
                1 infantry moved from Kwangtung to Kiangsi
                1 bomber moved from Japan to Kiangsu
                1 bomber moved from Japan to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kiangsi
                2 tactical_bombers moved from 37 Sea Zone to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 2 armour and 3 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 3 mech_infantrys in Shantung, round 2 :  2/1 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/0 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kiangsu, round 2 :  1/0 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in Kwangsi
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shan State, round 2 :  2/0 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/1 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 :  1/0 hits
                        ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 25 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Midway

    Non Combat Move - Japanese
                2 mech_infantrys moved from Korea to Jehol
                1 bomber moved from Kiangsu to Korea
                1 tactical_bomber moved from Kiangsi to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                1 fighter and 2 tactical_bombers moved from Shan State to 43 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 aaGun moved from Manchuria to Jehol
                1 fighter moved from Borneo to 43 Sea Zone

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Kwangtung
                1 armour, 1 artillery and 1 mech_infantry placed in Korea
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 2 armour and 3 mech_infantrys
        Kwangsi : 1 flag, 1 infantry
        Korea : 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 mech_infantry
        Kiangsu : 1 flag, 2 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
        Jehol : 1 flag, 1 aaGun and 2 mech_infantrys
        Manchuria : 1 flag, 1 artillery and 8 infantry
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 2 aaGuns, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        36 Sea Zone : 1 flag
        25 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer and 1 transport

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.867
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                5 bombers moved from Gibraltar to 110 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 110 Sea Zone
                    Americans attack with 5 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  6/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 5 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 bombers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                5 bombers moved from 91 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                1 aaGun moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
                2 artilleries and 2 infantry moved from 89 Sea Zone to Southeast Mexico
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                2 submarines moved from 85 Sea Zone to 91 Sea Zone
                1 destroyer moved from 85 Sea Zone to 63 Sea Zone
                1 bomber moved from Kweichow to 19 Sea Zone
                1 bomber moved from 19 Sea Zone to Siberia

    Place Units - Americans
                1 submarine placed in 86 Sea Zone
                1 submarine placed in 85 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 fighters and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 5 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Siberia : 1 bomber
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 submarines
        31 Sea Zone : 1 destroyer
        63 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Southeast Mexico : 2 artilleries and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 2 aaGuns, 3 artilleries, 5 bombers, 1 harbour and 5 infantry
        Morocco : 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
        96 Sea Zone : 1 submarine
        86 Sea Zone : 1 submarine
        94 Sea Zone : 1 submarine
        89 Sea Zone : 2 transports
        93 Sea Zone : 1 flag, 1 submarine
        85 Sea Zone : 1 submarine
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        81 Sea Zone : 1 destroyer
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 6 transports
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 37 / 40
        Japanese : 41 / 40
        Americans : 52 / 72
        Chinese : 13 / 20
        British : 25 / 0
        UK_Pacific : 10 / 13
        Italians : 10 / 12
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                1 fighter moved from Kweichow to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Hopei to Anhwe
                4 artilleries and 4 infantry moved from Kweichow to Hunan
                1 fighter moved from Kwangsi to Hunan

    Place Units - Chinese
                2 infantry placed in Hopei
                2 artilleries and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery
        Kiangsi : 1 infantry
        Hunan : 6 artilleries, 1 fighter and 7 infantry
        Hopei : 1 artillery and 2 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 37 / 40
        Japanese : 40 / 40
        Americans : 52 / 72
        Chinese : 14 / 20
        British : 25 / 0
        UK_Pacific : 10 / 13
        Italians : 10 / 12
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from India to Malaya
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Kweichow to Kiangsu
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from Queensland to Malaya

    Combat - British
                Battle in Malaya
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Malaya, round 2 :  2/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese , 1 fighter owned by the British and 1 artillery owned by the Japanese lost in Malaya
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 fighter
                Battle in Kiangsu
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 :  2/1 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 :  0/1 hits
                        2 infantry owned by the Japanese lost in Kiangsu
                    British win, taking Kiangsu from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  1/0 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 mech_infantrys moved from India to Shan State
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from India to Burma
                3 aaGuns and 3 infantry moved from Yunnan to Shan State
                3 aaGuns moved from Kweichow to Hunan
                1 armour moved from Kweichow to Shan State
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 infantry moved from Siam to Shan State
                1 bomber moved from Malaya to Burma
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                2 infantry moved from Caucasus to Rostov
                1 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 battleship moved from 80 Sea Zone to 39 Sea Zone

    Place Units - UK_Pacific
                1 submarine and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport

    Territory Summary for British, UK_Pacific :

    Kiangsu : 2 mech_infantrys
        Siam : 1 flag
        Hunan : 3 aaGuns, 1 fighter and 1 tactical_bomber
        Shan State : 3 aaGuns, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
        Burma : 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major and 1 harbour
        Celebes : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Morocco : 1 artillery and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 2 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 armour and 3 mech_infantrys
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 37 / 40
        Japanese : 36 / 40
        Americans : 52 / 72
        Chinese : 17 / 20
        British : 25 / 0
        UK_Pacific : 11 / 11
        Italians : 10 / 12
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia

    Place Units - Italians
                1 mech_infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Southern France : 1 fighter
        Romania : 1 aaGun and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Baltic States : 1 flag, 2 armour and 1 artillery
        Eastern Poland : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 37 / 40
        Japanese : 36 / 40
        Americans : 52 / 72
        Chinese : 17 / 20
        British : 25 / 0
        UK_Pacific : 11 / 11
        Italians : 10 / 15
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 23 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
                1 bomber moved from Queensland to Shan State
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Shan State : 1 bomber
        India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer
        33 Sea Zone : 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        35 Sea Zone : 1 submarine
        23 Sea Zone : 1 destroyer
        54 Sea Zone : 2 submarines
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 37 / 40
        Japanese : 36 / 40
        Americans : 52 / 72
        Chinese : 17 / 20
        British : 25 / 0
        UK_Pacific : 11 / 11
        Italians : 10 / 15
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 37 / 40
        Japanese : 36 / 40
        Americans : 52 / 72
        Chinese : 17 / 20
        British : 25 / 0
        UK_Pacific : 11 / 11
        Italians : 10 / 15
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from United Kingdom to Eire
                      Germans take Eire from British
                4 infantry and 2 mech_infantrys moved from Finland to Karelia
                2 artilleries moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod

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