14L G40 JDOW (Axis) vs Karl (Allies+12)

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Volgograd to Rostov
                1 artillery and 7 infantry moved from Vyborg to Novgorod
                2 infantry moved from Archangel to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Rostov
                1 fighter moved from Volgograd to Rostov

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians winGermans win with no units remaining, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 7 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                6 infantry moved from Volgograd to Samara
                1 infantry moved from Turkmenistan to Kazakhstan
                4 infantry moved from Yenisey to Evenkiyskiy
                10 infantry moved from Russia to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Vyborg to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 mech_infantry moved from Bryansk to Archangel

    Place Units - Russians
                1 artillery, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • 15 14

    Karl, I need your merci.

    I made an attack at celebs and I simply forgot to send my air in the seazone. As you can see the air at Phillipines simply did nothing although it was supposed to attack sz 44. I even did not understand what was happening and let the TT die instead of retreating.

    Your sub hit and my DD missed these dice would stay, however I would as you to let me roll in the forum for for 2 Figs and 2 Tacs in sz 44 and the following land battle Inf+Mech+Tac+Fig vs Arty.

    I hope you believe me that I would never make such an attack to rely on DD wins vs sub without sending air in. I can already tell you that I also planned to keep my fleet at Phiilipines so the air wasn’t waiting for any NCM move or so.

    Please let me know if I can roll the battles in the forum, thanks.

  • 15 14

    Here is the map btw

  • 22 20 19 18 17 16 15 14 12

    yeah, no problem.  I’ve screwed that up before myself.

  • 15 14

    Thanks alot. And how do you manage to reply in 35 seconds? Now I really understand how  you could manage to finish that many games:-)

  • 15 14

    2 figs, 2 tacs in sz44

    DiceRolls: 2@3 2@4; Total Hits: 22@3: (6, 3)2@4: (5, 4)

  • 15 14

    land battle: Inf-Mech-Fig-Tac vs arty

    A
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 6)1@3: (5)1@4: (1)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 15 14

    Btw: You can ignore the Marti dice at celebs where the air has to fight without ground.

  • 22 20 19 18 17 16 15 14 12

    new map?

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Olgiy to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Suiyuyan
                1 mech_infantry moved from Olgiy to Tsagaan Olom
                1 mech_infantry moved from Tsagaan Olom to Suiyuyan
                1 mech_infantry moved from Olgiy to Tsagaan Olom
                1 mech_infantry moved from Tsagaan Olom to Suiyuyan
                1 armour moved from Buyant-Uhaa to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Chahar to Suiyuyan
                1 mech_infantry moved from Tsinghai to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Shan State
                1 fighter moved from Szechwan to Shan State
                1 fighter moved from Szechwan to Suiyuyan
                2 tactical_bombers moved from Szechwan to Suiyuyan
                1 bomber moved from Kwangsi to Yunnan
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 submarine moved from 22 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 fighter moved from Philippines to Celebes
                1 tactical_bomber moved from Philippines to Celebes
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 tactical_bomber moved from Japan to 17 Sea Zone
                2 fighters moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from Japan to 18 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                3 infantry moved from Yakut S.S.R. to Yenisey

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Suiyuyan
                    Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 fighter and 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Chinese: 1 fighter and 2 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 fighter
                    British defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Korea to Manchuria
                1 armour moved from Korea to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 fighter moved from Kwangsi to Manchuria
                3 artilleries moved from Tsinghai to Shensi
                1 mech_infantry moved from Tsinghai to Hopei
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from 18 Sea Zone to Philippines
                1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                1 fighter moved from 18 Sea Zone to Japan
                1 fighter moved from 17 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 bomber moved from Shan State to Philippines
                1 bomber moved from Yunnan to Philippines
                1 tactical_bomber moved from Suiyuyan to Olgiy
                1 fighter moved from Suiyuyan to Olgiy
                1 tactical_bomber moved from Suiyuyan to Anhwe
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Celebes from Americans to Japanese
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Celebes: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Japanese to Philippines: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 infantry and 1 mech_infantry placed in French Indo China
                1 factory_minor placed in Manchuria
                5 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

  • 15 14

    I made another minor mistake, accidently took Mech instead of arty for walk-in in Shensi, hope I do not overwork your leniency.

    I appreciate you play very fast, so I try to keep the pace. However Japanese moves are a nightmare to be played good then. (Same applies for US^^)

  • 15 14

    Wait, micro edit coming.

  • 15 14

    No, no more edits, sorry for so many posts, go ahead please.

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to Suriname
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Rio de Oro to Algeria
                      Americans take Algeria from Italians
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
                1 fighter moved from 91 Sea Zone to Portugal
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Rio de Oro to Morocco
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to Iwo Jima
                1 fighter moved from Caroline Islands to 22 Sea Zone
                4 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 fighter moved from 22 Sea Zone to 17 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    battle sz 6

    kamakaze? etc

  • 15 14

    I saw that option, somehow hoped you wouldn’t do it, now as I see it I don’t like it;) But maybe a shortcut to end my misery:D

    Full scramble and 2 shots on each DD please.

  • 15 14

    If you havent rolled yet NO scramble please!!!

    LOl Japan taken otherwise

  • 15 14

    now it comes clear that trying to save a blocker was a shortcut to end the game:)

  • 15 14

    So the orders are:

    1 shot per DD and NO scramble, thanks and sorry (in case it was not too late)

  • 22 20 19 18 17 16 15 14 12

    Got it.

    :-)

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