@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
Witt and Dowgoneit(Baddies) vs Unknown and Mallery(Goodies).
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nigeria to 82 Sea Zone
1 infantry moved from Nigeria to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Western Ukraine to Baltic States
1 fighter moved from Western Germany to BelarusCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking 109 Sea Zone from British, taking Baltic States from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in South West Africa
Battle in Belarus
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans win, taking South West Africa from British, taking Belarus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 bomber moved from Baltic States to Western Germany
3 artilleries, 3 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Germany to Poland
1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 1 infantry moved from Romania to Bessarabia
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to France
1 artillery and 4 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Romania
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 5 infantry placed in Germany
1 submarine placed in 105 Sea Zone
1 submarine placed in 110 Sea Zone
1 destroyer placed in 110 Sea Zone
Germans undo move 5.
Germans undo move 4.
2 submarines placed in 93 Sea Zone
Germans undo move 5.
1 submarine placed in 105 Sea Zone
1 submarine placed in 93 Sea Zone
Germans undo move 5.
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry and 1 mech_infantry moved from Volgograd to Rostov
2 artilleries and 4 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 3 artilleries and 4 infantry
Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun, 2 armour, 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 armour moved from Volgograd to Bryansk
1 artillery moved from Smolensk to Bryansk
2 infantry moved from Russia to Vologda
2 artilleries and 3 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to 80 Sea Zone: 2 infantry
EDIT: Removing units owned by Russians from Iraq: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 bomber moved from Shan State to 80 Sea Zone
1 armour moved from Yunnan to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Szechwan
1 fighter moved from Shan State to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 bomber moved from Shan State to 80 Sea Zone
1 armour moved from Yunnan to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Szechwan
1 fighter moved from Shan State to ShensiCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 80 Sea Zone
Japanese attack with 1 bomber
Russians defend with 2 infantry; British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for British: 1 transport
Battle in Szechwan
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in West India
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking West India from UK_Pacific, taking Shensi from Chinese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 bomber moved from 80 Sea Zone to Italian Somaliland
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Java to Siam
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
2 armour moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 fighter moved from Shensi to Kweichow
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to YunnanPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
Guess I should have looked where that bomber was… :cry:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in MoroccoNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 4 destroyers and 4 fighters
10 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
86 Sea Zone : 1 transport
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 55 / 68
Russians : 28 / 28
Japanese : 65 / 70
Americans : 53 / 73
Chinese : 2 / 5
British : 30 / 29
UK_Pacific : 3 / 6
Italians : 12 / 19
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 1/7 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 0/6 hits
Japanese roll dice for 1 armour and 1 artillery in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 2/6 hits
Japanese roll dice for 1 armour and 1 artillery in Shensi, round 4 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 5 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 55 / 68
Russians : 28 / 28
Japanese : 63 / 70
Americans : 53 / 73
Chinese : 4 / 6
British : 30 / 29
UK_Pacific : 3 / 6
Italians : 12 / 19
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour and 2 mech_infantrys moved from Union of South Africa to South West Africa
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from India to West India
1 artillery moved from India to West India
1 artillery moved from India to West IndiaCombat - British
Battle in South West Africa
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in South West Africa, round 2 : 1/3 hits
Germans roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits
1 infantry owned by the Germans lost in South West Africa
British win, taking South West Africa from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West India
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 bomber
British roll dice for 1 armour, 1 artillery and 2 infantry in Italian Somaliland, round 2 : 1/4 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer; Italians defend with 1 submarine
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the Germans lost in 96 Sea Zone
British win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - British
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea ZonePlace Units - British
1 infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
1 destroyer and 2 submarines placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,3,2,3,4,5,4,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
British collect 24 PUs (8 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
39 Sea Zone : 1 submarine
West India : 2 artilleries and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
South West Africa : 1 armour and 2 mech_infantrys
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 armour, 1 artillery and 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
96 Sea Zone : 1 destroyer
76 Sea Zone : 2 transports
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 54 / 68
Russians : 28 / 28
Japanese : 61 / 70
Americans : 53 / 73
Chinese : 4 / 6
British : 32 / 24
UK_Pacific : 5 / 5
Italians : 11 / 19
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Libya to Alexandria
1 armour moved from Libya to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 bomber moved from Romania to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
ANZAC defend with 2 infantry
Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from Western Ukraine to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 infantry placed in Southern Italy
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Libya : 1 aaGun, 1 artillery and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bessarabia : 1 flag
96 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
92 Sea Zone : 1 destroyer
82 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 68
Russians : 28 / 28
Japanese : 61 / 70
Americans : 53 / 73
Chinese : 4 / 6
British : 32 / 24
UK_Pacific : 5 / 5
Italians : 12 / 12
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
2 fighters moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
7 armour, 8 artilleries, 27 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from France to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 7 armour, 10 artilleries, 28 infantry and 5 mech_infantrys
Russians defend with 3 artilleries, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 7 armour, 10 artilleries, 26 infantry and 5 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 3 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from 104 Sea Zone to France
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 armour moved from Baltic States to Archangel
1 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Romania to Bessarabia
2 artilleries and 5 infantry moved from Germany to Poland
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 aaGuns moved from Western Ukraine to Ukraine
1 fighter moved from Novgorod to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to FrancePlace Units - Germans
1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Romania
1 fighter placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in Novgorod
Germans undo move 3.
3 infantry placed in Novgorod
1 artillery placed in France
1 fighter placed in FranceTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Rostov to Northwest Persia
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Vologda to Archangel
3 fighters and 1 tactical_bomber moved from Bryansk to Archangel
1 artillery and 2 infantry moved from Russia to Smolensk
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Amur to Buryatia
3 fighters and 1 tactical_bomber moved from Archangel to Bryansk
7 infantry moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
Keeping the Germans in their place! :evil:
-
That is a bit annoying: I had arranged to meet my Japanese allies in the Far East!
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
2 artilleries moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 transport moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to Shan State
1 armour moved from Kwangsi to Yunnan
1 bomber moved from Siam to Yunnan
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 bomber moved from Yunnan to Shensi
1 fighter moved from Kweichow to Shensi
1 armour moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
2 artilleries moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 transport moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to Shan State
1 armour moved from Kwangsi to Yunnan
1 bomber moved from Siam to Yunnan
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 bomber moved from Yunnan to Shensi
1 fighter moved from Kweichow to Shensi
1 armour moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Kansu
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 infantry moved from Manchuria to Jehol
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 cruiser, 3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 82 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 82 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 82 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 82 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 82 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
4 submarines placed in 10 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 4 submarines
54 Sea Zone : 2 carriers, 3 destroyers and 4 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
86 Sea Zone : 2 transports
101 Sea Zone : 3 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 54 / 67
Russians : 28 / 28
Japanese : 63 / 68
Americans : 53 / 73
Chinese : 2 / 6
British : 32 / 24
UK_Pacific : 5 / 5
Italians : 12 / 12
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 54 / 67
Russians : 28 / 28
Japanese : 63 / 68
Americans : 53 / 73
Chinese : 2 / 2
British : 32 / 24
UK_Pacific : 5 / 5
Italians : 12 / 12
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





