G40 L14 Karl7 (allies+9) v. Mallery29 (axis) tech and a prayer!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Ukraine to Russia
                3 tactical_bombers moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 mech_infantrys moved from Ukraine to Volgograd
                2 infantry moved from Ukraine to Western Ukraine
                1 armour, 12 infantry and 7 mech_infantrys moved from Baltic States to Novgorod
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 12 infantry and 7 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    French defend with 2 infantry
                    Germans win, taking Holland Belgium from French with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Volgograd
                    Germans attack with 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Ukraine
                3 tactical_bombers moved from Volgograd to Ukraine
                10 infantry moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Western Germany to France
                2 infantry moved from Northern Italy to France

    Place Units - Germans
                10 infantry placed in Germany
                1 fighter and 4 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs


  • Sorry about the delay… :oops:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 11 damage on 11 factory_majors; Remaining resources: 26 PUs;
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Volgograd
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                2 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    retreated to Caucasus
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Western Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Caucasus to Samara
                3 infantry moved from Russia to Samara
                4 aaGuns, 4 armour, 6 artilleries, 56 infantry and 1 mech_infantry moved from Bryansk to Russia
                4 infantry moved from Archangel to Vologda
                3 infantry moved from Russia to Samara
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Yenisey

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 21 Sea Zone to 18 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 tactical_bombers moved from Manchuria to Chahar
                2 artilleries and 1 infantry moved from Hopei to Chahar
                1 infantry moved from Hopei to Kweichow
                2 fighters and 4 tactical_bombers moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                4 bombers moved from Japan to Kweichow
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                3 fighters moved from 19 Sea Zone to 18 Sea Zone
                3 fighters moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 4 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 6 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking 6 Sea Zone from ANZAC with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 18 Sea Zone to Japan
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                1 fighter moved from 18 Sea Zone to Japan
                2 tactical_bombers moved from Chahar to Manchuria
                4 bombers moved from Kweichow to French Indo China
                3 infantry moved from Shan State to Malaya
                3 armour, 3 artilleries and 2 mech_infantrys moved from Yunnan to French Indo China
                2 fighters and 4 tactical_bombers moved from Szechwan to French Indo China
                2 mech_infantrys moved from Kwangtung to French Indo China
                1 artillery moved from Kwangtung to Kwangsi
                1 carrier moved from 37 Sea Zone to 44 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in Kiangsu
                1 armour and 2 infantry placed in Manchuria
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
                Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from Korea to 6 Sea Zone
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 8 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone
                3 bombers moved from Western United States to 6 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 102 Sea Zone

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    Kamikaze?


  • @Karl7:

    Kamikaze?

    Scramble and yes for all 6…please take out the Destroyers and  1 Cruiser.


  • I severely made a mistake…unless a miracle happens, this game will be over real soon.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from Korea to 6 Sea Zone
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 8 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone
                3 bombers moved from Western United States to 6 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 102 Sea Zone

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 11 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 8 fighters, 5 submarines and 1 transport
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 bombers, 1 carrier, 2 cruisers and 1 fighter remaining. Battle score for attacker is 40
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 8 fighters, 5 submarines and 1 transport
                    Casualties for Americans: 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 11 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                5 bombers moved from 6 Sea Zone to Korea
                2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 transports moved from 17 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - Americans
                1 airfield placed in Korea
                3 fighters placed in Korea
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Szechwan
                6 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Korea: 1 fighter
                    EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
                    EDIT: Turning off Edit Mode
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 armour moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 3 infantry
                    British win, taking Holland Belgium from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from Eastern Persia to Persia
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to Burma
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 transport moved from 82 Sea Zone to 71 Sea Zone

    Place Units - British
                3 armour placed in Egypt
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

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    kill?


  • Sorry…I’m a pile…I blame the wife…I get going on games then I get “cock-blocked” or would it be game-blocked? Italians coming up.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Italians
                2 transports moved from 97 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
                1 cruiser and 2 destroyers moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Ukraine
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 2 mech_infantrys
                Battle in Rostov
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malta
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to France
                3 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to France
                1 fighter moved from Rostov to Ukraine

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Italians collect 20 PUs (2 lost to blockades); end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from India to Burma

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Holland Belgium
                3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 bombers moved from Ukraine to Baltic States
                10 infantry moved from Poland to Baltic States
                10 infantry moved from Germany to Poland
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                      Germans take Belarus from Russians
                11 infantry and 7 mech_infantrys moved from Novgorod to Belarus
                1 mech_infantry moved from Caucasus to Volgograd
                3 tactical_bombers moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 bombers and 10 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 bombers and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 4 infantry
                    Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 infantry
                Battle in Volgograd
                    Germans attack with 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Volgograd to Ukraine
                3 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 bombers moved from Baltic States to Western Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                10 infantry placed in Germany
                2 armour, 1 artillery and 2 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 armour moved from Bryansk to Russia
                2 infantry moved from Samara to Volgograd
                3 fighters moved from Russia to Volgograd
                1 tactical_bomber moved from Samara to Volgograd
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                2 infantry moved from Yenisey to Yakut S.S.R.

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                2 infantry moved from Samara to Kazakhstan
                3 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor and 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from French Indo China to Sikang
                1 mech_infantry moved from French Indo China to Yunnan
                1 fighter and 3 tactical_bombers moved from French Indo China to Yunnan
                1 submarine moved from 18 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                2 bombers moved from French Indo China to Sikang
                2 artilleries and 1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 4 bombers
                    Chinese defend with 1 fighter
                    Japanese win with 3 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 bomber
                    Casualties for Chinese: 1 fighter
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 bombers moved from Sikang to French Indo China
                1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Manchuria
                3 infantry placed in Kiangsu
                1 factory_minor placed in French Indo China
                3 infantry placed in Malaya
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,3,3,5,4,1
                Japanese collect 35 PUs (16 lost to blockades); end with 35 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Korea to Japan
                1 bomber moved from Korea to Manchuria
                1 bomber moved from Korea to Kiangsu
                2 transports moved from 110 Sea Zone to 104 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 102 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Manchuria
                    Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 5 damage total.
                Strategic bombing raid in Kiangsu
                    Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 4 damage total.
                Strategic bombing raid in Japan
                    1 bomber killed by AA
                    Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan causes 6 damage total.

    Non Combat Move - Americans
                2 fighters could not land in Normandy Bordeaux and were removed
                1 bomber moved from Japan to Korea
                1 bomber moved from Manchuria to Korea
                1 bomber moved from Kiangsu to Korea
                2 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                2 transports moved from 104 Sea Zone to 103 Sea Zone
                2 submarines moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 carriers and 1 fighter placed in 6 Sea Zone
                1 harbour placed in Korea
                2 infantry placed in Eastern United States
                1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                10 infantry moved from Kweichow to Yunnan
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 13 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 12 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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