@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
G40 L14 Karl7 (allies+9) v. Mallery29 (axis) tech and a prayer!
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holy cow, I forgot to move my 2 subs out from under your fleet.
Ok, if I move out? Obvisouly they just died.
That’s hilarious! :-D
Feel free to….I always enjoy playing against you, even if I don’t have a chance!
Park your subs elsewhere! This isn’t Free Parking!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
4 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 4 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
1 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from Egypt to India
2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 103 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 armour placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
3 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 cruiser and 1 submarine moved from 6 Sea Zone to 17 Sea ZoneCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 110 Sea Zone to 103 Sea ZoneCombat - French
Battle in Holland BelgiumNon Combat Move - French
Turn Complete - French
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Bumping myself…will get to killing shortly (mostly me getting killed).
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sounds good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Ukraine to Russia
3 tactical_bombers moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Ukraine to Western Ukraine
1 armour, 12 infantry and 7 mech_infantrys moved from Baltic States to Novgorod
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Western Ukraine
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 12 infantry and 7 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 armour, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
French defend with 2 infantry
Germans win, taking Holland Belgium from French with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Volgograd
Germans attack with 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Ukraine
3 tactical_bombers moved from Volgograd to Ukraine
10 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
2 infantry moved from Northern Italy to FrancePlace Units - Germans
10 infantry placed in Germany
1 fighter and 4 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
Sorry about the delay… :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Caucasus
2 infantry moved from Samara to Volgograd
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Rostov
1 fighter moved from Bryansk to Volgograd
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Caucasus to Samara
3 infantry moved from Russia to Samara
4 aaGuns, 4 armour, 6 artilleries, 56 infantry and 1 mech_infantry moved from Bryansk to Russia
4 infantry moved from Archangel to Vologda
3 infantry moved from Russia to Samara
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to YeniseyPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 tactical_bombers moved from Manchuria to Chahar
2 artilleries and 1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Kweichow
2 fighters and 4 tactical_bombers moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
4 bombers moved from Japan to Kweichow
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
3 fighters moved from 19 Sea Zone to 18 Sea Zone
3 fighters moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 4 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 6 Sea Zone from ANZAC with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
2 tactical_bombers moved from Chahar to Manchuria
4 bombers moved from Kweichow to French Indo China
3 infantry moved from Shan State to Malaya
3 armour, 3 artilleries and 2 mech_infantrys moved from Yunnan to French Indo China
2 fighters and 4 tactical_bombers moved from Szechwan to French Indo China
2 mech_infantrys moved from Kwangtung to French Indo China
1 artillery moved from Kwangtung to Kwangsi
1 carrier moved from 37 Sea Zone to 44 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kiangsu
1 armour and 2 infantry placed in Manchuria
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Korea to 6 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 8 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Midway to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 103 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone -
Kamikaze?
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I severely made a mistake…unless a miracle happens, this game will be over real soon.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Korea to 6 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 8 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Midway to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 103 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 8 fighters, 5 submarines and 1 transport
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 bombers, 1 carrier, 2 cruisers and 1 fighter remaining. Battle score for attacker is 40
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 8 fighters, 5 submarines and 1 transport
Casualties for Americans: 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 11 submarines and 1 tactical_bomberNon Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
5 bombers moved from 6 Sea Zone to Korea
2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 transports moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
1 airfield placed in Korea
3 fighters placed in Korea
1 destroyer and 3 submarines placed in 10 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Szechwan
6 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 fighter
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 4 infantry
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Eastern Persia to Persia
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Belgian Congo to Egypt
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 71 Sea ZonePlace Units - British
3 armour placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 35 PUs (3 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
kill?





