@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 variance & Karl7(allies+6) take II
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to Eastern Persia
3 armour moved from West India to Eastern Persia
3 armour moved from Burma to West India
1 fighter moved from Shan State to Eastern Persia
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 bomber and 1 fighter moved from Queensland to Shan State
1 bomber moved from Shan State to IndiaPlace Units - ANZAC
3 armour placed in French Indo China
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 artillery moved from Normandy Bordeaux to SpainTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 26 infantry; Remaining resources: 0 PUs;Combat Move - Germans
10 armour and 10 mech_infantrys moved from Northern Italy to Spain
1 bomber moved from Germany to Spain
2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 armour, 5 fighters, 6 mech_infantrys and 6 tactical_bombers moved from Persia to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Western Ukraine to Belarus
Germans take Belarus from Americans
1 armour and 1 mech_infantry moved from Western Ukraine to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Baltic States from Americans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Libya
Battle in Spain
Germans attack with 10 armour, 1 bomber and 10 mech_infantrys
French defend with 1 artillery; Americans defend with 2 aaGuns, 3 armour, 1 factory_minor and 6 infantry
Germans win, taking Libya from Americans, taking Spain from Americans with 10 armour, 1 bomber and 8 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 artillery
Casualties for Americans: 2 aaGuns, 3 armour and 6 infantry
Battle in Eastern Persia
Germans attack with 2 armour, 5 fighters, 7 mech_infantrys and 6 tactical_bombers
ANZAC defend with 6 armour and 6 fighters; British defend with 6 armour and 1 mech_infantry
retreated to Eastern Persia
ANZAC win with 1 armour and 6 fighters remaining. Battle score for attacker is 19
Casualties for ANZAC: 5 armour
Casualties for Germans: 2 armour, 7 mech_infantrys and 1 tactical_bomber
Casualties for British: 6 armour and 1 mech_infantryNon Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Eastern Persia to Persia
3 infantry moved from Turkey to Northwest Persia
15 armour and 14 mech_infantrys moved from Western Ukraine to Russia
1 bomber moved from Spain to Northern ItalyPlace Units - Germans
3 infantry placed in Turkey
3 infantry placed in Volgograd
3 infantry placed in Russia
3 infantry placed in Ukraine
10 infantry placed in Slovakia Hungary
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 7 infantry moved from Urals to TimguskaTurn Complete - Russians
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Japan? Maybe moves?
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Japan has nothing to move LOL
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Oh what the heck I will attack
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea ZoneCombat - Japanese
Battle in 91 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine
British defend with 1 battleship, 1 destroyer and 2 fighters; Americans defend with 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is -94
Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine
Casualties for Americans: 2 submarines
2 fighters owned by the Americans and 2 fighters owned by the British forced to land in Rio de OroNon Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,3,6,3,4,2,6,2
Japanese collect 0 PUs (8 lost to blockades); end with 2 PUs total -
Hmm, I probably would have lost 2 subs to keep the CV’s operational. From the dice it does no look they hit anyway round 2. I will just edit them out and return cv’s to operation if ok.
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actaully I will sub out 2 dd’s to keep the Cv’s alive, if ok.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 armour, 5 artilleries, 1 bomber, 1 harbour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Novgorod to Baltic States
9 fighters moved from Novgorod to Baltic States
23 armour, 5 artilleries, 15 infantry and 9 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Yenisey to Timguska
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 83 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 fighters, 2 submarines and 1 tactical_bomber
Italians defend with 1 cruiser, 2 destroyers and 1 transport
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
Casualties for Americans: 2 submarines
Battle in Baltic States
Americans attack with 9 fighters and 1 infantry
Germans defend with 1 armour
Americans win, taking Baltic States from Germans with 9 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Americans attack with 23 armour, 5 artilleries, 15 infantry and 9 mech_infantrys
Germans defend with 1 mech_infantry
Americans win, taking Belarus from Germans with 23 armour, 5 artilleries, 15 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
9 fighters moved from Baltic States to Novgorod
3 mech_infantrys moved from Karelia to Belarus
3 infantry moved from Finland to 127 Sea Zone
3 infantry moved from 127 Sea Zone to Novgorod
3 mech_infantrys moved from Norway to Karelia
3 mech_infantrys moved from Sweden to Karelia
5 transports moved from 101 Sea Zone to 89 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
5 transports moved from 89 Sea Zone to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 harbour placed in Rio de Oro
5 artilleries and 5 infantry placed in Central United States
1 bomber placed in Eastern United States
3 armour placed in Novgorod
3 infantry placed in Finland
1 armour placed in Sweden
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 14
Place Units - UK_Pacific
1 armour, 2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 2 artilleries and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 5 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
retreated to Southern France
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 2 infantry
Casualties for Italians: 5 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Southern France to Southern Italy
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 battleship and 1 transport moved from 93 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to EgyptPlace Units - Italians
3 infantry placed in Persia
3 infantry placed in Southern Italy
9 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
Italians collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 armour moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Burma to West India
1 bomber moved from India to Eastern Persia
1 fighter moved from Shan State to Eastern Persia
2 transports moved from 39 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to Shan State
3 armour moved from French Indo China to BurmaPlace Units - ANZAC
3 armour placed in French Indo China
1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 26 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Northern Italy to Southern France
3 mech_infantrys moved from Spain to Southern France
5 armour and 5 mech_infantrys moved from Russia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in Southern France
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
10 armour and 5 mech_infantrys moved from Spain to Northern Italy
10 infantry moved from Western Germany to Northern Italy
3 infantry moved from Northwest Persia to Persia
3 infantry moved from Turkey to Northwest Persia
1 bomber moved from Southern France to Western Germany
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskPlace Units - Germans
3 infantry placed in Russia
3 infantry placed in Turkey
3 infantry placed in Volgograd
3 infantry placed in Ukraine
10 infantry placed in Western Germany
4 infantry placed in Slovakia HungaryTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Germans collect 61 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
Germania 15
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Evenkiyskiy
1 aaGun and 5 infantry moved from Timguska to YeniseyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 15
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,2,6,3,1,1,1,4
Japanese collect 0 PUs (8 lost to blockades); end with 2 PUs total





