14L G40 variance & Karl7(allies+6) take II

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians repair 3 damage on 3 factory_minors; Remaining resources: 43 PUs;
                Italians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 30 infantry moved from Northern Italy to Southern France
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                6 fighters moved from 92 Sea Zone to Southern France
                1 battleship and 1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                4 armour, 1 infantry and 5 mech_infantrys moved from Persia to Eastern Persia
                1 bomber moved from Northwest Persia to Eastern Persia

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 artilleries, 6 fighters and 32 infantry
                    British defend with 1 fighter and 8 infantry; Americans defend with 2 aaGuns, 9 armour, 5 artilleries, 1 factory_minor, 1 harbour and 11 infantry
                    Italians win, taking Southern France from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 21
                    Casualties for British: 1 fighter and 8 infantry
                    Casualties for Italians: 1 artillery, 3 fighters and 32 infantry
                    Casualties for Americans: 2 aaGuns, 9 armour, 5 artilleries and 11 infantry
                Battle in Gibraltar
                Battle in Eastern Persia
                    Italians attack with 4 armour, 1 bomber, 1 infantry and 5 mech_infantrys
                    ANZAC defend with 3 armour and 4 fighters; British defend with 6 armour and 4 mech_infantrys
                    ANZAC win, taking Gibraltar from British with 9 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -47
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 4 armour, 1 bomber, 1 infantry and 5 mech_infantrys
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - Italians
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Egypt
                8 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
                Italians collect 29 PUs (8 lost to blockades); end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to Eastern Persia
                3 armour moved from West India to Eastern Persia
                3 armour moved from Burma to West India
                1 fighter moved from Shan State to Eastern Persia
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 bomber and 1 fighter moved from Queensland to Shan State
                1 bomber moved from Shan State to India

    Place Units - ANZAC
                3 armour placed in French Indo China
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 artillery moved from Normandy Bordeaux to Spain

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 26 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour and 10 mech_infantrys moved from Northern Italy to Spain
                1 bomber moved from Germany to Spain
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                2 armour, 5 fighters, 6 mech_infantrys and 6 tactical_bombers moved from Persia to Eastern Persia
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                1 mech_infantry moved from Western Ukraine to Belarus
                      Germans take Belarus from Americans
                1 armour and 1 mech_infantry moved from Western Ukraine to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 infantry
                    Germans win, taking Baltic States from Americans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Libya
                Battle in Spain
                    Germans attack with 10 armour, 1 bomber and 10 mech_infantrys
                    French defend with 1 artillery; Americans defend with 2 aaGuns, 3 armour, 1 factory_minor and 6 infantry
                    Germans win, taking Libya from Americans, taking Spain from Americans with 10 armour, 1 bomber and 8 mech_infantrys remaining. Battle score for attacker is 42
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 artillery
                    Casualties for Americans: 2 aaGuns, 3 armour and 6 infantry
                Battle in Eastern Persia
                    Germans attack with 2 armour, 5 fighters, 7 mech_infantrys and 6 tactical_bombers
                    ANZAC defend with 6 armour and 6 fighters; British defend with 6 armour and 1 mech_infantry
                    retreated to Eastern Persia
                    ANZAC win with 1 armour and 6 fighters remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 5 armour
                    Casualties for Germans: 2 armour, 7 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 6 armour and 1 mech_infantry

    Non Combat Move - Germans
                5 fighters and 5 tactical_bombers moved from Eastern Persia to Persia
                3 infantry moved from Turkey to Northwest Persia
                15 armour and 14 mech_infantrys moved from Western Ukraine to Russia
                1 bomber moved from Spain to Northern Italy

    Place Units - Germans
                3 infantry placed in Turkey
                3 infantry placed in Volgograd
                3 infantry placed in Russia
                3 infantry placed in Ukraine
                10 infantry placed in Slovakia Hungary
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 14

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun and 7 infantry moved from Urals to Timguska

    Turn Complete - Russians

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    Japan?  Maybe moves?

  • 17 16 15 14 12

    Japan has nothing to move LOL

  • 17 16 15 14 12

    Oh what the heck I will attack

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone

    Combat - Japanese
                Battle in 91 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine
                    British defend with 1 battleship, 1 destroyer and 2 fighters; Americans defend with 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 3 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is -94
                    Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine
                    Casualties for Americans: 2 submarines
                    2 fighters owned by the Americans and 2 fighters owned by the British forced to land in Rio de Oro

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,3,6,3,4,2,6,2
                Japanese collect 0 PUs (8 lost to blockades); end with 2 PUs total

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    Hmm, I probably would have lost 2 subs to keep the CV’s operational.  From the dice it does no look they hit anyway round 2.  I will just edit them out and return cv’s to operation if ok.

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    actaully I will sub out 2 dd’s to keep the Cv’s alive, if ok.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 4 armour, 5 artilleries, 1 bomber, 1 harbour and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Novgorod to Baltic States
                9 fighters moved from Novgorod to Baltic States
                23 armour, 5 artilleries, 15 infantry and 9 mech_infantrys moved from Novgorod to Belarus
                1 mech_infantry moved from Yenisey to Timguska
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 83 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters, 2 submarines and 1 tactical_bomber
                    Italians defend with 1 cruiser, 2 destroyers and 1 transport
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
                    Casualties for Americans: 2 submarines
                Battle in Baltic States
                    Americans attack with 9 fighters and 1 infantry
                    Germans defend with 1 armour
                    Americans win, taking Baltic States from Germans with 9 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Belarus
                    Americans attack with 23 armour, 5 artilleries, 15 infantry and 9 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Americans win, taking Belarus from Germans with 23 armour, 5 artilleries, 15 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                9 fighters moved from Baltic States to Novgorod
                3 mech_infantrys moved from Karelia to Belarus
                3 infantry moved from Finland to 127 Sea Zone
                3 infantry moved from 127 Sea Zone to Novgorod
                3 mech_infantrys moved from Norway to Karelia
                3 mech_infantrys moved from Sweden to Karelia
                5 transports moved from 101 Sea Zone to 89 Sea Zone
                3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                5 transports moved from 89 Sea Zone to 101 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 harbour placed in Rio de Oro
                5 artilleries and 5 infantry placed in Central United States
                1 bomber placed in Eastern United States
                3 armour placed in Novgorod
                3 infantry placed in Finland
                1 armour placed in Sweden
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 76 PUs; end with 76 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                10 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 14

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour, 2 artilleries and 4 infantry

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 fighter and 5 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    retreated to Southern France
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 2 infantry
                    Casualties for Italians: 5 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Southern France to Southern Italy
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 battleship and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - Italians
                3 infantry placed in Persia
                3 infantry placed in Southern Italy
                9 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
                Italians collect 31 PUs (4 lost to blockades); end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 armour moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Burma to West India
                1 bomber moved from India to Eastern Persia
                1 fighter moved from Shan State to Eastern Persia
                2 transports moved from 39 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to Shan State
                3 armour moved from French Indo China to Burma

    Place Units - ANZAC
                3 armour placed in French Indo China
                1 tactical_bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 26 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Northern Italy to Southern France
                3 mech_infantrys moved from Spain to Southern France
                5 armour and 5 mech_infantrys moved from Russia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 bomber and 3 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                10 armour and 5 mech_infantrys moved from Spain to Northern Italy
                10 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Northwest Persia to Persia
                3 infantry moved from Turkey to Northwest Persia
                1 bomber moved from Southern France to Western Germany
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Place Units - Germans
                3 infantry placed in Russia
                3 infantry placed in Turkey
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                10 infantry placed in Western Germany
                4 infantry placed in Slovakia Hungary

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                Germans collect 61 PUs (2 lost to blockades); end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

  • 17 16 15 14 12

    Germania 15

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 15

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Timguska to Evenkiyskiy
                1 aaGun and 5 infantry moved from Timguska to Yenisey

    Turn Complete - Russians

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