Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
UK sub in 98 and Anzac inf in New Guinea
Test summary from TripleA, engine version: 1.7.0.3, time: 06:41:05
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 artillery, 1 infantry and 4 mech_infantrys moved from Western Germany to France
2 infantry moved from Western Germany to France
1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
scramble in 110 and 111?
Scramble all 3 in 110
Good luck and let’s have some fun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 artillery, 1 infantry and 4 mech_infantrys moved from Western Germany to France
2 infantry moved from Western Germany to France
1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in France
Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 5/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits
4 infantry owned by the French , 6 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries and 4 mech_infantrys in France, round 3 : 5/12 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits
2 infantry owned by the French , 1 armour owned by the British , 1 artillery owned by the British , 1 artillery owned by the French , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 2/9 hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 0/2 hits
1 armour owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 artillery, 6 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 2 fighters owned by the British , 1 fighter owned by the French , 1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 3/6 hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 1 fighter and 2 submarines
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in Normandy Bordeaux
Germans attack with 1 armour and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 armour owned by the Germans lost in Normandy Bordeaux
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Yugoslavia
Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/11 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
5 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 2 infantry
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 bombers moved from 111 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
Slovakia Hungary : 1 aaGun, 1 armour and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Romania : 1 armour, 2 artilleries and 5 infantry
Poland : 1 aaGun, 1 armour and 5 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 5 infantry
Norway : 1 artillery and 1 infantry
Denmark : 2 infantry
Holland Belgium : 2 aaGuns and 1 tactical_bomber
Southern Italy : 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Bulgaria : 1 flag, 5 infantry
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Good luck!
I’m curious to see how your allies play has improved…that last game was pretty close right up to the end.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Novgorod to Russia
2 aaGuns moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
Place Units - Russians
1 armour and 1 mech_infantry placed in Russia
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns and 5 infantry
Bryansk : 1 artillery
Russia : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 8 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 16 infantry
Caucasus : 1 armour, 2 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 bombers moved from Japan to Yunnan
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
4 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 6 infantry moved from Manchuria to Amur
2 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Siberia
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Siberia from Russians, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Korea to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Okinawa to Jehol
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 4 fighters and 3 tactical_bombers
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery, 2 fighters and 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 2 artilleries and 4 infantry
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag, 1 artillery and 10 infantry
Siberia : 1 flag, 2 infantry
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
4 Sea Zone : 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
3 mech_infantrys moved from Central United States to Eastern United States
1 armour and 1 infantry moved from Central United States to Western United States
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 1 bomber placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
101 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 6 infantry
Kweichow : 1 infantry
Szechwan : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
Combat - British
Battle in 96 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits
British roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians , 1 submarine owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 battleship
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from 96 Sea Zone to 76 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 carrier and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 1 aaGun and 3 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship and 1 cruiser
West India : 1 artillery
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Ethiopia : 1 flag, 1 artillery and 1 mech_infantry
76 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flag, 1 infantry
110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour and 2 infantry moved from Albania to Greece
1 armour moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/4 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 1/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Northern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Kenya : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tobruk : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 1 fighter and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Yugoslavia : 1 flag, 1 armour, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 10 / 10
French : 14 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Malaya
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Territory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 infantry
Southern France : 1 factory_minor and 1 harbour
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from France to Southern France
Germans take Southern France from French
1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits
French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 infantry owned by the French , 2 artilleries owned by the French , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for French: 2 artilleries and 2 infantry
Non Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 aaGun and 1 armour moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Poland to Eastern Poland
1 armour and 4 infantry moved from Poland to Eastern Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
4 armour moved from France to Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Poland
1 aaGun, 1 artillery and 4 infantry moved from Germany to Poland
2 aaGuns moved from Holland Belgium to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
1 artillery and 3 mech_infantrys placed in Germany
5 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
Romania : 5 infantry
Poland : 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
Germany : 4 armour, 1 artillery, 1 factory_major, 3 infantry and 3 mech_infantrys
Norway : 1 artillery and 3 infantry
Denmark : 2 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 2 artilleries and 13 infantry
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
Finland : 1 flag, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 45 / 50
Russians : 31 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Rostov
3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
12 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
2 armour and 2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Russia to Belarus
5 infantry moved from Ukraine to Bryansk
1 infantry moved from Dzavhan to Yakut S.S.R.
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Dzavhan
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 20 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 17 infantry and 2 mech_infantrys
Baltic States : 1 artillery and 1 infantry
Bryansk : 5 infantry
Rostov : 2 infantry
Bessarabia : 2 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 10 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 50
Russians : 32 / 32
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter moved from Kwangsi to Kweichow
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in French Indo China
Battle in Kweichow
Japanese attack with 2 artilleries, 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kweichow, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking French Indo China from French, taking Kweichow from Chinese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/11 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 4/6 hits
2 infantry owned by the Japanese , 6 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Jehol to Chahar
2 fighters moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 artillery and 4 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Korea : 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 2 fighters and 2 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 artilleries and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 1 artillery, 2 fighters and 1 mech_infantry
Anhwe : 1 flag
Sakha : 1 flag, 1 armour and 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 2 artilleries and 10 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 2 transports
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 2/6 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 2/5 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 : 0/4 hits
Japanese roll dice for 2 artilleries in Kweichow, round 4 : 2/2 hits
2 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 2 infantry
Szechwan : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0