@simon33 thank you so much for the game, looking forward to this!
GLHF!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Novgorod to Russia
2 aaGuns moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
Place Units - Russians
1 armour and 1 mech_infantry placed in Russia
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns and 5 infantry
Bryansk : 1 artillery
Russia : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 8 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 16 infantry
Caucasus : 1 armour, 2 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 bombers moved from Japan to Yunnan
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
4 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 6 infantry moved from Manchuria to Amur
2 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Siberia
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Siberia from Russians, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Korea to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Okinawa to Jehol
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 4 fighters and 3 tactical_bombers
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery, 2 fighters and 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 2 artilleries and 4 infantry
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag, 1 artillery and 10 infantry
Siberia : 1 flag, 2 infantry
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
4 Sea Zone : 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
3 mech_infantrys moved from Central United States to Eastern United States
1 armour and 1 infantry moved from Central United States to Western United States
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 1 bomber placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
101 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 6 infantry
Kweichow : 1 infantry
Szechwan : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
Combat - British
Battle in 96 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits
British roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians , 1 submarine owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 battleship
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from 96 Sea Zone to 76 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 carrier and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 1 aaGun and 3 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship and 1 cruiser
West India : 1 artillery
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Ethiopia : 1 flag, 1 artillery and 1 mech_infantry
76 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flag, 1 infantry
110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour and 2 infantry moved from Albania to Greece
1 armour moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/4 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 1/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Northern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Kenya : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tobruk : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 1 fighter and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Yugoslavia : 1 flag, 1 armour, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 10 / 10
French : 14 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Malaya
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Territory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 infantry
Southern France : 1 factory_minor and 1 harbour
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 37 / 66
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from France to Southern France
Germans take Southern France from French
1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits
French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 infantry owned by the French , 2 artilleries owned by the French , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for French: 2 artilleries and 2 infantry
Non Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 aaGun and 1 armour moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Poland to Eastern Poland
1 armour and 4 infantry moved from Poland to Eastern Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
4 armour moved from France to Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Poland
1 aaGun, 1 artillery and 4 infantry moved from Germany to Poland
2 aaGuns moved from Holland Belgium to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
1 artillery and 3 mech_infantrys placed in Germany
5 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
Romania : 5 infantry
Poland : 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
Germany : 4 armour, 1 artillery, 1 factory_major, 3 infantry and 3 mech_infantrys
Norway : 1 artillery and 3 infantry
Denmark : 2 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 2 artilleries and 13 infantry
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
Finland : 1 flag, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 45 / 50
Russians : 31 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Rostov
3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
12 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
2 armour and 2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Russia to Belarus
5 infantry moved from Ukraine to Bryansk
1 infantry moved from Dzavhan to Yakut S.S.R.
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Dzavhan
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 20 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 17 infantry and 2 mech_infantrys
Baltic States : 1 artillery and 1 infantry
Bryansk : 5 infantry
Rostov : 2 infantry
Bessarabia : 2 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 10 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 50
Russians : 32 / 32
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter moved from Kwangsi to Kweichow
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in French Indo China
Battle in Kweichow
Japanese attack with 2 artilleries, 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kweichow, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking French Indo China from French, taking Kweichow from Chinese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/11 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 4/6 hits
2 infantry owned by the Japanese , 6 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Jehol to Chahar
2 fighters moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 artillery and 4 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Korea : 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 2 fighters and 2 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 artilleries and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 1 artillery, 2 fighters and 1 mech_infantry
Anhwe : 1 flag
Sakha : 1 flag, 1 armour and 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 2 artilleries and 10 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 2 transports
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 2/6 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 2/5 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 : 0/4 hits
Japanese roll dice for 2 artilleries in Kweichow, round 4 : 2/2 hits
2 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 2 infantry
Szechwan : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
2 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
2 aaGuns moved from India to Burma
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
2 infantry moved from Rhodesia to Tanganyika Territory
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from West India to Eastern Persia
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 fighters moved from United Kingdom to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Malta to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Territory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 infantry and 2 mech_infantrys
Shan State : 2 infantry
Burma : 2 aaGuns, 1 fighter, 2 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 3 mech_infantrys
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Eastern Persia : 1 flag, 1 artillery and 1 infantry
81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 12
British : 29 / 35
UK_Pacific : 24 / 29
Italians : 14 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Tunisia to Algeria
Combat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Romania
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Syria : 1 flag, 1 armour and 1 infantry
Tunisia : 1 flag
Romania : 1 artillery
Tobruk : 1 armour and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 infantry
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 35
UK_Pacific : 24 / 29
Italians : 17 / 22
ANZAC : 14 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to Siam
Combat - ANZAC
Battle in Siam
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Siam, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Siam
ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Siam
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Siam to Burma
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Burma : 1 fighter
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 cruiser and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 35
UK_Pacific : 24 / 29
Italians : 17 / 22
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 35
UK_Pacific : 24 / 29
Italians : 17 / 22
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 artillery and 2 infantry moved from Poland to Baltic States
5 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
3 bombers moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Poland to Novgorod
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Baltic States, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 bombers, 1 fighter, 7 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits
Germans roll dice for 3 bombers, 1 fighter, 7 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/13 hits
Russians roll dice for 6 infantry in Novgorod, round 2 : 0/6 hits
6 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers, 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
3 bombers moved from Novgorod to Germany
2 infantry moved from Poland to Eastern Poland
2 tactical_bombers moved from Baltic States to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Poland to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Southern France to France
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
Place Units - Germans
2 infantry placed in France
1 destroyer and 1 submarine placed in 93 Sea Zone
5 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Poland : 1 artillery and 3 infantry
Germany : 1 aaGun, 3 bombers, 1 factory_major and 5 mech_infantrys
Denmark : 4 infantry
Karelia : 1 flag, 1 artillery and 5 infantry
Baltic States : 1 flag, 1 artillery and 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 1 artillery, 1 fighter, 13 infantry, 3 mech_infantrys and 5 tactical_bombers
Bessarabia : 1 flag, 1 aaGun, 1 armour and 4 infantry
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
112 Sea Zone : 1 destroyer and 1 submarine
125 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
127 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Finland : 1 flag, 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 49 / 59
Russians : 25 / 32
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 35
UK_Pacific : 24 / 29
Italians : 17 / 22
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 armour and 1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
3 infantry moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 7 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Russians roll dice for 1 artillery, 1 fighter and 7 infantry in Novgorod, round 2 : 2/9 hits
Germans roll dice for 7 infantry in Novgorod, round 2 : 5/7 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
Germans win with 5 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits
1 armour owned by the Russians retreated to Belarus
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Russia
1 infantry moved from Belarus to Archangel
2 aaGuns, 1 armour, 8 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
2 aaGuns and 17 infantry moved from Yakut S.S.R. to Dzavhan
2 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Central Mongolia to Tsagaan Olom
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 aaGuns and 17 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 4 infantry
Belarus : 1 armour, 1 artillery and 2 infantry
Bryansk : 2 aaGuns, 1 armour, 12 infantry and 2 mech_infantrys
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 15 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 7 infantry
Volgograd : 1 factory_minor
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 59
Russians : 28 / 28
Japanese : 38 / 39
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 35
UK_Pacific : 24 / 29
Italians : 17 / 22
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to Yunnan
2 artilleries moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
2 fighters moved from Chahar to Kansu
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour and 2 infantry moved from Sakha to Buryatia
2 artilleries and 10 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Manchuria to Kwangtung
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Buryatia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport; British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/4 hits
ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 3 : 0/1 hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 aaGun, 1 infantry and 2 mech_infantrys
AA fire in Yunnan : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits
Chinese roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 infantry owned by the British , 2 mech_infantrys owned by the British , 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 infantry and 2 mech_infantrys
Battle in Kwangtung
Japanese attack with 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
Japanese roll dice for 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
2 bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Hopei to Kweichow
1 aaGun and 1 artillery moved from Chahar to Hopei
2 fighters moved from Kansu to Hopei
2 fighters moved from Manchuria to Japan
2 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 harbour placed in Hainan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 mech_infantry and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 artilleries
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 aaGun, 1 artillery and 2 fighters
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour, 1 infantry and 2 mech_infantrys
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 2 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 4 fighters, 3 infantry and 2 tactical_bombers
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
36 Sea Zone : 1 carrier and 2 transports
20 Sea Zone : 1 battleship and 1 transport
Central Mongolia : 1 flag, 1 infantry
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 artilleries and 10 infantry
Production/PUs Summary :
Germans : 49 / 59
Russians : 27 / 28
Japanese : 48 / 48
Americans : 52 / 52
Chinese : 4 / 12
British : 28 / 35
UK_Pacific : 17 / 29
Italians : 17 / 22
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0