@Amon-Sul turn complete!
14L - G40 BOLD (axis) vs. JWW (allies +15), No tech, 1 unit per territory
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Correct all other true neutrals are pro allied.
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Correct all other true neutrals are pro allied.
The map doesnt change them to the pro allied designation but they are. Mongolia might be one exception not quite sure.
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Correct all other true neutrals are pro allied.
The map doesnt change them to the pro allied designation but they are.Â
OK….that’s what I was looking for…so I can simply nc into those areas as if they said pro-allies?
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@JWW:
Correct all other true neutrals are pro allied.
The map doesnt change them to the pro allied designation but they are.�
OK….that’s what I was looking for…so I can simply nc into those areas as if they said pro-allies?
Correct except not sure about mongolia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarPurchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Bryansk to Rostov
2 armour moved from Bryansk to Rostov
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from Russia to BryanskPlace Units - Russians
1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 2 aaGuns, 1 artillery and 13 infantry
Bryansk : 6 infantry
Rostov : 2 armour and 2 mech_infantrys
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 2 artilleries and 8 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 54
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 57
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0 -
very interesting bold……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 bombers and 8 tactical_bombers moved from Kwangsi to Yunnan
4 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
2 fighters moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 4 infantry and 8 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 8 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
2 bombers, 8 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to Manchuria
2 fighters moved from Kwangsi to Manchuria
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 armour moved from Korea to Jehol
1 artillery moved from Chahar to Hopei
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to HopeiPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
1 factory_minor placed in Shantung
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 armour, 1 infantry and 2 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 1 fighter
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 48 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
6 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Szechwan
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 2 infantry
Kansu : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 13 / 15
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Malta to Anglo Egyptian Sudan
1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Malta to Anglo Egyptian Sudan
1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Eastern Persia to West India
1 fighter moved from Persia to India
2 infantry moved from Shan State to Burma
1 fighter moved from 80 Sea Zone to India
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 carrier and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Malta to 81 Sea Zone
1 fighter moved from Malta to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
2 fighters and 3 infantry placed in United Kingdom
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
West India : 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 2 armour, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Tanganyika Territory : 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
76 Sea Zone : 1 battleship
106 Sea Zone : 1 destroyer and 2 transports
109 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 54
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 30 / 30
UK_Pacific : 25 / 25
Italians : 11 / 15
ANZAC : 10 / 10
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Trans-Jordan
1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
British defend with 1 submarine
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 fighter moved from 98 Sea Zone to Greece
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 armour moved from Romania to Bulgaria
2 armour moved from Bulgaria to Greece
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Spain
1 infantry moved from Southern France to SpainPlace Units - Italians
1 infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC roll dice for 2 infantry in Trans-Jordan, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Trans-Jordan, round 7 : 1/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 7 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - ANZAC
1 infantry moved from Shan State to Malaya
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery and 2 infantry moved from New South Wales to South Australia
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 artillery and 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 30 / 30
UK_Pacific : 25 / 25
Italians : 11 / 17
ANZAC : 13 / 15
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.300
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Italians Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.778
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
hope you had a nice holiday Bold……
use this file please…very interested to see what you have up your sleeves!
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oh wow you won in trj! that’s a big help for you… gonna have to make some major adjustments to the plan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Greece to Turkey
2 fighters and 2 tactical_bombers moved from Northern Italy to Turkey
1 fighter and 1 tactical_bomber moved from Northern Italy to Turkey
5 bombers moved from Western Germany to Turkey
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Spain to Gibraltar
Germans take Gibraltar from British
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from FrenchCombat - Germans
Battle in Turkey
Germans attack with 1 artillery, 5 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Neutral_True defend with 8 infantry
Germans win, taking Turkey from Neutral_True with 1 artillery, 5 bombers and 3 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 3 infantry and 3 tactical_bombers
Casualties for Neutral_True: 8 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
5 bombers and 3 fighters moved from Turkey to Greece
3 armour moved from Greece to Iraq
Germans take Iraq from Neutral_Axis
1 carrier moved from 93 Sea Zone to 98 Sea Zone
2 armour moved from Spain to Gibraltar
2 mech_infantrys moved from Spain to Gibraltar
1 mech_infantry moved from Spain to Gibraltar
3 armour moved from Spain to Northern Italy
3 aaGuns moved from Northern Italy to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Greater Southern Germany
3 artilleries and 3 infantry moved from Sweden to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to GermanyPlace Units - Germans
1 airfield placed in Greece
3 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 3 aaGuns
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 aaGuns
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Southern France
1 artillery placed in Germany
1 submarine placed in 112 Sea Zone
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
really nice defense of turkey.
here’s the MAP TO USE - forgot to move swedes to finland.
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oh wow you won in trj! that’s a big help for you… gonna have to make some major adjustments to the plan.
yeah, I really don’t follow what you are doing but figured, what the hell, it must be for a purpose so I went for it.
This entire, attack the neutral strat, is beyond my ability to conceptualize. I mean, I understand the added ipc’s….and perhaps the ability to take GIB and perhaps take the middle east…but do you really need to attack the neutrals to achieve that? hmmmmmmmmmmmm





