Use second save, forgot to move sub in 126
L13/14 G40 wheatbeer (Axis) vs Karl7 (Allies +15) reboot!
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(since I don’t think the odds are in the Allies favor to begin with)
To capture Egypt this turn I mean.
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(since I don’t think the odds are in the Allies favor to begin with)
To capture Egypt this turn I mean.
ha, yeah, I eye balled it, lost hard, then did the LL by hand and realized it was a bad attack….
so, I lost by making a bad attack… :lol:
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If you decide you want to simply redo Britain’s turn (no strings attached), that would be okay with me. But I’ll respect your choice eitherway.
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ha! really?
I mean. ok, I wil redo.
There was another mistake. The US bomber was meant to attack Java not the fleet – I did no drag it far enough. I was going to edit at end of round.
so here it is:
A
Rolls: 1@4; Total Hits: 11@4: (4)
D
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
ok, bomber retreats back to Aus
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
British take 109 Sea Zone from Germans
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to IraqCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
British win, taking 125 Sea Zone from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 aaGuns, 3 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from India to Burma
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from West India to India
3 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
2 fighters moved from Persia to Russia
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from 125 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in Persia
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 39 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Ok, thanks for the redo. I owe you 1.
8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from France to Holland Belgium
1 armour moved from Bryansk to Archangel
2 mech_infantrys moved from Belarus to Archangel
1 bomber moved from Ukraine to Archangel
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery moved from Western Germany to Holland BelgiumCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to Tunisia
1 aaGun and 3 infantry moved from Ukraine to Bryansk
1 bomber moved from Archangel to Novgorod
1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 51 / 84
Russians : 23 / 24
Japanese : 60 / 57
Americans : 51 / 72
Chinese : 3 / 5
British : 31 / 39
UK_Pacific : 6 / 6
Italians : 23 / 33
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Northern Territory to 42 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 cruiser and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Iwo Jima to Caroline IslandsPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Germans
1 infantry moved from Libya to Tobruk
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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Using a LL reroll on Stalingrad. We are reset to 1 reroll option per side again.
A 3 mech, 1 fig, 1 tact, 1 strat = 14 = 2r2
Rolls: 1@2; Total Hits: 01@2: (4)D 3 inf = 6 = 1r0
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round 2
A 2 mech, 1 fig, 1 tact, 1 strat = 13 = 2r1
overkill
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Stalingrad captured with the loss of one mech (will edit to reflect after combat phase is done)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 7 PUs;Combat Move - Germans
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 bomber moved from Bryansk to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Smolensk
1 infantry moved from Tunisia to Libya
Italians take Libya from FrenchCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 3/4 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Volgograd from Russians to Germans
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Smolensk to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
4 artilleries and 1 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 carrier and 1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun moved from Tunisia to 94 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 aaGun and 2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Egypt to Ukraine
1 bomber moved from Caucasus to Bryansk
1 fighter moved from 95 Sea Zone to Western Germany
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Western Germany to NovgorodPlace Units - Germans
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 52 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 55 / 84
Russians : 18 / 24
Japanese : 56 / 57
Americans : 51 / 72
Chinese : 3 / 5
British : 31 / 39
UK_Pacific : 6 / 6
Italians : 24 / 33
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Stalingrad edited to reflect LL reroll.
We’re back to 1 each now if I’m not mistaken.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to Tambov
3 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Northwest Persia to VolgogradCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Samara to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
Did you mean to leave a blocker in the path between SZ19 and SZ25 (Manchuria has a naval base as of last turn)
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holy cow I did not see that naval base! :-o
well, I suppose I would have put a dd down as a blocker, but then I moved past of my fleet to the carolines….
OUch!
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If you want, you can adjust the NCM to put a blocker in SZ6 or SZ19. Just let me know what nationality and from where.





