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G40 L13 Variance (allies +10) v JWW

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                4 artilleries and 11 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour moved from Ethiopia to Egypt
                      British take Anglo Egyptian Sudan from Italians
                3 armour moved from Belgian Congo to Egypt
                3 fighters moved from Malta to Egypt
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 submarine; Americans loiter and taunt with
                    Germans defend with 1 transport
                    British win, taking 98 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 4 armour and 3 fighters
                    Germans defend with 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; Italians defend with 1 artillery
                    Germans win with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for British: 4 armour and 3 fighters
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 aaGun and 6 infantry moved from Burma to India
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Shan State to India

    Place Units - British
                2 bombers and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,6,2,1,4,4,6,6,5,1,3,5,1,1,3,2,5,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • 17 16 15 14 12

    Dammit!

    I forgot to unload my infantry.  I guess I will take my reroll on this with that guy unloaded.

    Attacker has 1 inf, 4 tanks, 3 fighters.
    DiceRolls: 1@1, 7@3; Total Hits: 41@1,: (3)7@3: (4, 5, 3, 2, 5, 3, 2)

    Defender has 2 inf, 1 art, 1 tac, 3 fighters
    DiceRolls: 3@2, 1@3, 3@4; Total Hits: 23@2,: (2, 3, 5)1@3,: (4)3@4: (6, 1, 5)

  • 17 16 15 14 12

    Oh yeah its supposed to be Low Luck isn’t it.  :roll:

    So that would be 1x1 + 7x3 / 6 = 3 hits and 1 die @4 for the attacker
    DiceRolls: 1@4; Total Hits: 01@4: (5)

    3x2 + 1x3 + 3x4  = 3 hits and 1 die @ 3 for the defender
    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • 17 16 15 14 12

    OK so I lose 1 inf, 3 fighters; left with 4 tanks
    4x3 = 2 hits

    you lose 2 inf, 1 art; left with 1 tac, 3 fighters
    1x3 + 3x4 = 2 hits and 1 die @3
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • 17 16 15 14 12

    I lose 2 tanks; left with 2 tanks
    2@3 = 1 hit

    you lose 1 tak, 1 fighter; left with 2 fighters
    2@4 = 1 hit and 1 die @2
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 17 16 15 14 12

    i lose 1 tank; left with 1 tank
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    you lose 1 fighter; left with 1 fighter
    DiceRolls: 1@4; Total Hits: 11@4: (4)

    this is intense…

  • 17 16 15 14 12

    AGGGAHAHHAHAHAAAAAA

  • 17 16 15 14 12

    I can’t edit the stupid infantry off that F!@&!W!% transport.  I will have to unload it next turn and then edit it out.

    I really should just quit and concede this game.  Its hopeless.  So if you want to move on, let’s just call it game over and after Nov 2 you can post it as a win.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    really? Well I guess….ok, I think…

    Let me know if you are up to a rematch…

  • 17 16 15 14 12

    that was a hopeless game.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @variance:

    that was a hopeless game.

    let me know if you are up to a rematch or I will need to look for another opponent?

  • 17 16 15 14 12

    well ok want to switch sides and take same bid?  If yes, where would you want the $10?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    unless you are opposed, since this game ended in the 2013 season I would ask to record it this season. Are you ok with that?

    I will take the +10 with a fgt in Scotland please.

  • 17 16 15 14 12

    sure that’s good for me.

    I’ll start a new thread and post G1

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