14L G40 MrRoboto (Axis) vs Karl7 (Allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 bombers moved from Midway to Japan

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Japan
                    1 bomber killed by AA
                    Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Japan to Korea
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 15 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 24 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Midway to 25 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 mech_infantry, 12 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                3 bombers moved from Midway to Korea
                2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to Eastern United States
                2 bombers moved from Western United States to United Kingdom
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Korea
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 11 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 artillery, 1 fighter and 12 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                    Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 6 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Yunnan
                2 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kansu

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,1,3,3,4,1,3,3,5,3,1,3,2,5,5,1,4,4,4,6,5,4,1,3,2,2,6,4,3,1,6,2,5,2,4,3,3,2,3,5,3,2,4
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 4 armour and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from India to 39 Sea Zone

    Combat - British
                Battle in Kweichow
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Kweichow from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from Italians to British
                EDIT: Removing units owned by British from Tunisia: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Algeria: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Kweichow to Shan State
                1 infantry moved from Siam to Shan State
                1 artillery moved from Malaya to Shan State
                2 artilleries and 6 infantry moved from Malaya to Shan State
                1 aaGun and 1 infantry moved from Yunnan to Shan State
                1 aaGun, 1 artillery and 5 infantry moved from Kwangsi to Yunnan
                2 infantry moved from West India to Eastern Persia
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                5 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Syria to Iraq
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Union of South Africa to Belgian Congo
                2 fighters moved from Egypt to Iraq

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,2,4,2,5,1,3,5,5,1,4,1,1,6,5,2,3,6,1,3,1,3,5,3,2,6,6,4,6,2,5,4,2,5,1,4,3,5,4,1,4,3
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

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    NCM EDIT

    UK.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from British
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from Gibraltar to Algeria
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Algeria from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria

    Non Combat Move - Italians
                1 fighter moved from Algeria to Gibraltar
                1 bomber moved from Algeria to Southern Italy
                3 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                3 transports moved from 96 Sea Zone to 95 Sea Zone
                6 infantry moved from Northern Italy to 95 Sea Zone
                6 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                3 artilleries moved from Libya to Tobruk
                6 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                2 artilleries and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 21 Sea Zone
                1 submarine moved from 56 Sea Zone to 58 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Queensland to South Australia
                1 cruiser and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                3 fighters moved from Korea to Kwangtung
                1 fighter moved from Yunnan to India

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Baltic States to Belarus
                13 armour, 11 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Novgorod to Belarus
                2 bombers moved from Novgorod to Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Novgorod to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 3 artilleries, 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 tactical_bomber moved from Rostov to Western Ukraine
                2 artilleries and 5 infantry moved from Poland to Eastern Poland
                2 artilleries and 8 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                1 fighter moved from Novgorod to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                Germans undo move 1.
                3 infantry placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                5 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 35 PUs;
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Dzavhan
                6 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                6 fighters moved from Bryansk to Russia
                5 infantry moved from Novosibirsk to Samara
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Tambov to Samara
                2 infantry moved from Volgograd to Samara
                2 artilleries moved from Russia to Samara
                2 artilleries moved from Russia to Samara
                4 infantry moved from Russia to Samara
                2 artilleries moved from Russia to Vologda
                9 infantry moved from Russia to Vologda
                2 aaGuns and 8 infantry moved from Amur to Buryatia
                4 infantry moved from Russia to Samara
                2 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Samara

    Place Units - Russians
                1 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair 5 damage on 5 factory_majors; Remaining resources: 27 PUs; 6 SuicideAttackTokens;
                Japanese buy 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Hopei to Caucasus

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 2 bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Japanese win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Caucasus to Ukraine
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                2 fighters and 1 tactical_bomber moved from Hopei to 38 Sea Zone
                1 aaGun moved from Hopei to Shensi
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery, 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 infantry, 2 submarines, 6 tactical_bombers and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Japan

    Place Units - Japanese
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,5,1,5,5,4,4,5,3,4,1,3,2,2,2,4,5,4,3,6,3,2,3,6,2,2,4,2,5,2,1,5,4,2,3,4,5,6,4,1,5,6,4,5
                Japanese collect 16 PUs (10 lost to blockades); end with 16 PUs total

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 30 / 39
        Japanese : 26 / 16
        Americans : 58 / 79
        Chinese : 13 / 16
        British : 31 / 34
        UK_Pacific : 20 / 23
        Italians : 20 / 35
        ANZAC : 13 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France

    Combat - Americans
                Battle in Formosa
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Southern France causes 3 damage total.
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from France to United Kingdom
                1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 2 mech_infantrys moved from Central United States to Eastern United States
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                4 destroyers moved from 6 Sea Zone to 20 Sea Zone
                5 carriers and 7 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 battleship and 2 cruisers moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from Korea to 20 Sea Zone
                4 fighters moved from Korea to Yenisey
                4 bombers moved from Korea to Yenisey
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                5 submarines moved from 6 Sea Zone to 20 Sea Zone
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                2 destroyers moved from 25 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery and 6 infantry moved from Kansu to Shensi
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery, 1 fighter and 6 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 2 infantry
                    Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Yunnan to Kweichow
                1 artillery and 8 infantry moved from Kwangtung to Kiangsi

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                4 infantry moved from Kweichow to Shensi

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Alexandria
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                2 fighters moved from Iraq to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Eastern Persia to Persia
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 aaGun, 3 artilleries and 6 infantry moved from Shan State to Burma
                1 aaGun and 1 artillery moved from Yunnan to Burma
                3 infantry moved from Yunnan to Burma
                2 infantry moved from Brazil to Suriname

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,3,4,1
                British collect 22 PUs (9 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 4 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Libya
                1 bomber moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 96 Sea Zone to 92 Sea Zone
                2 artilleries and 6 infantry moved from Northern Italy to Southern France
                3 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                2 artilleries and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 30 / 39
        Japanese : 23 / 16
        Americans : 59 / 80
        Chinese : 15 / 21
        British : 31 / 22
        UK_Pacific : 20 / 25
        Italians : 20 / 30
        ANZAC : 13 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 19 Sea Zone
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking 19 Sea Zone from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 58 Sea Zone to 72 Sea Zone
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Queensland to Shan State
                3 fighters moved from Kwangtung to India
                1 fighter and 2 infantry moved from New South Wales to Queensland
                2 infantry moved from South Australia to Queensland
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Volgograd
                1 bomber moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                2 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                1 mech_infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Belarus
                3 artilleries moved from Belarus to Eastern Poland
                2 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
                1 armour, 2 artilleries and 8 infantry moved from Poland to Eastern Poland
                1 armour moved from Eastern Poland to Western Ukraine
                5 armour and 2 mech_infantrys moved from Germany to Poland
                5 armour and 2 mech_infantrys moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to Gibraltar
                3 artilleries and 5 infantry moved from France to Western Germany
                1 bomber moved from Volgograd to Ukraine
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 bomber moved from Archangel to Western Ukraine
                1 bomber moved from Bryansk to Western Ukraine
                5 aaGuns, 19 artilleries, 2 bombers, 41 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
                1 armour moved from Belarus to Ukraine

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                1 fighter and 2 mech_infantrys placed in Western Germany
                Germans undo move 5.
                1 fighter placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 23 / 39
        Japanese : 19 / 16
        Americans : 59 / 80
        Chinese : 15 / 21
        British : 31 / 22
        UK_Pacific : 20 / 25
        Italians : 20 / 30
        ANZAC : 17 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Jehol to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                2 fighters moved from Russia to Archangel

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 fighter moved from Smolensk to Bryansk
                2 fighters moved from Bryansk to Russia
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yenisey

    Place Units - Russians
                2 artilleries, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 artillery and 1 infantry moved from Anhwe to Jehol
                      Japanese take Jehol from Chinese
                2 bombers moved from Ukraine to Caucasus

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 2 bombers
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Caucasus to Ukraine
                1 artillery, 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 1 transport moved from 38 Sea Zone to 79 Sea Zone

    Place Units - Japanese
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,6,1,3,6,2,4,6,2,3,1
                Japanese collect 8 PUs (13 lost to blockades); end with 8 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 mech_infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                2 carriers moved from 20 Sea Zone to 35 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 7 submarines moved from 20 Sea Zone to 37 Sea Zone
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
                2 destroyers and 1 submarine moved from 106 Sea Zone to 123 Sea Zone
                1 carrier and 2 fighters moved from 89 Sea Zone to 101 Sea Zone
                4 bombers and 4 fighters moved from Yenisey to Russia

    Place Units - Americans
                1 carrier, 2 fighters, 1 submarine and 2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                3 mech_infantrys placed in Korea

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

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