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14L G40 MrRoboto (Axis) vs Karl7 (Allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to 41 Sea Zone
                9 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                3 artilleries moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor and 1 infantry
                    British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter and 1 tactical_bomber could not land in French Indo China and were removed
                1 fighter moved from 41 Sea Zone to India
                1 aaGun and 10 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Shan State
                1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from Iraq to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                2 armour and 1 mech_infantry moved from Syria to Egypt
                1 fighter moved from Union of South Africa to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to Quebec

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Yunnan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                2 fighters placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,2,4,5
                British collect 24 PUs (8 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 3 artilleries and 7 infantry moved from Northern Italy to 95 Sea Zone
                2 armour, 3 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry and 6 transports moved from 95 Sea Zone to 99 Sea Zone
                2 armour, 3 artilleries and 7 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 99 Sea Zone
                3 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                4 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 30 / 39
        Japanese : 47 / 48
        Americans : 60 / 80
        Chinese : 10 / 16
        British : 31 / 24
        UK_Pacific : 9 / 9
        Italians : 20 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC attack with 1 cruiser and 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                    1 submarine owned by the Japanese Submerged
                Battle in Borneo

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 cruiser and 1 submarine
                EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 cruiser and 1 submarine
                EDIT: Turning off Edit Mode
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

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    France

    France.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 7 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                3 bombers moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 3 bombers and 8 infantry
                    British defend with 2 infantry; Americans defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 3 bombers and 5 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 2 armour, 2 artilleries and 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Normandy Bordeaux to Eastern Poland
                2 artilleries and 8 infantry moved from Poland to Eastern Poland
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
                1 tactical_bomber moved from Western Germany to Novgorod

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Archangel to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Tambov
                5 infantry moved from Archangel to Smolensk
                5 infantry moved from Yenisey to Timguska
                2 aaGuns and 9 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 6 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 bomber and 2 infantry moved from Anhwe to Hunan
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Malaya to 43 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 artillery and 6 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Hunan to Japan
                1 bomber moved from 43 Sea Zone to Philippines
                1 aaGun moved from Chahar to Anhwe
                3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 carriers and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Korea to Japan
                2 fighters moved from Korea to Japan
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from 17 Sea Zone to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 6 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Kiangsu
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 5,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in Japan causes 12 damage total.
                Cleaning up after air battles
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                4 fighters moved from Japan to Korea
                1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 destroyer moved from 17 Sea Zone to 24 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 destroyer moved from 17 Sea Zone to 15 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 mech_infantry, 7 submarines and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from 25 Sea Zone to Midway
                3 submarines moved from 10 Sea Zone to 25 Sea Zone
                3 bombers moved from Western United States to Midway
                2 fighters moved from Western United States to 25 Sea Zone
                2 bombers moved from Japan to Midway
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec

    Place Units - Americans
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Korea
                2 bombers placed in Western United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,4,4,6,4,1,3,3,3,5,2,5,5,1,6,5,2,3,4,6,4,6,4,1,1,1,1,5,5,6,6,4,4,3,6,5,3,2,2,5,3,5
                Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                7 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                3 artilleries and 9 infantry moved from Shan State to Malaya
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 fighter moved from India to Kweichow
                3 armour and 1 mech_infantry moved from Egypt to Syria
                3 infantry moved from Iraq to Syria
                4 fighters and 1 tactical_bomber moved from Egypt to Syria

    Combat - British
                Battle in Kweichow
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Syria
                    British attack with 3 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 armour, 3 artilleries and 7 infantry
                    British win, taking Syria from Italians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 2 armour, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour, 3 artilleries and 7 infantry
                Battle in Malaya
                    British attack with 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    British win, taking Malaya from Japanese with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 5 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Tunisia from Italians to British
                EDIT: Removing units owned by British from Libya: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Tunisia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 aaGun moved from Shan State to Yunnan
                2 infantry moved from French Indo China to Kwangsi
                1 artillery and 3 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 aaGun moved from Yunnan to Kwangsi
                1 infantry moved from India to West India
                1 infantry moved from India to West India
                5 infantry moved from Burma to Yunnan
                5 infantry moved from Burma to India
                1 infantry moved from Rhodesia to Belgian Congo
                4 fighters and 1 tactical_bomber moved from Syria to Egypt
                4 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Burma to India

    Place Units - British
                3 infantry placed in Egypt
                2 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,1,6,3,5,5,3,1,1
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Some Units in 39 Sea Zone change ownership: 1 transport

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    Hey, I did not intercept your 2 ftrs in Japan.  I had 4 ftrs and 2 bombers.  I assume you would not.  But you can roll the combat here if you wish.  It would make no difference on the bombing raid though.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports moved from 99 Sea Zone to 97 Sea Zone
                4 artilleries and 6 infantry moved from Northern Italy to 97 Sea Zone
                4 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry and 6 transports moved from 97 Sea Zone to 96 Sea Zone
                4 artilleries, 4 fighters and 6 infantry moved from 96 Sea Zone to Libya

    Combat - Italians
                Battle in Libya

    Non Combat Move - Italians
                4 fighters moved from Libya to 96 Sea Zone

    Place Units - Italians
                10 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 33 / 42
        Japanese : 33 / 45
        Americans : 58 / 75
        Chinese : 14 / 19
        British : 32 / 31
        UK_Pacific : 17 / 19
        Italians : 19 / 29
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 bombers moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Russia
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Novgorod to Ukraine
                2 infantry moved from Novgorod to Belarus
                1 fighter moved from Western Germany to Belarus

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 4,7,5 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Ukraine, round 3 :  2/2 hits
                        Russians roll dice for 2 infantry in Ukraine, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 fighter moved from Belarus to Novgorod
                2 artilleries and 1 infantry moved from Novgorod to Baltic States
                1 armour moved from Eastern Poland to Novgorod
                2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 artilleries and 5 infantry moved from Germany to Poland
                3 artilleries and 5 infantry moved from Normandy Bordeaux to France
                3 bombers moved from Russia to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Western Ukraine
                2 artilleries and 8 infantry placed in Germany
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 29 / 42
        Japanese : 33 / 45
        Americans : 58 / 75
        Chinese : 14 / 19
        British : 32 / 31
        UK_Pacific : 17 / 19
        Italians : 19 / 29
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 33 PUs;
                Russians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buryatia to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                1 fighter moved from Archangel to Russia
                3 infantry moved from Smolensk to Vologda
                4 aaGuns, 3 armour, 11 artilleries and 62 infantry moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                3 infantry moved from Tambov to Russia
                3 infantry moved from Volgograd to Tambov
                5 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 8 infantry moved from Buryatia to Amur
                1 mech_infantry moved from Egypt to Iraq

    Place Units - Russians
                1 artillery and 2 fighters placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 12 damage on 12 factory_majors; Remaining resources: 33 PUs; 6 SuicideAttackTokens;
                Japanese buy 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                1 artillery and 2 infantry moved from Anhwe to Kiangsu
                3 infantry moved from Hopei to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Suiyuyan
                2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 9 fighters, 2 submarines, 7 tactical_bombers and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Hopei
                1 fighter moved from 19 Sea Zone to Hopei
                1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to Hopei
                1 bomber moved from Philippines to Hopei

    Place Units - Japanese
                3 infantry placed in Kwangtung
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Japanese collect 32 PUs (3 lost to blockades); end with 32 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 bombers moved from Midway to Japan

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Japan
                    1 bomber killed by AA
                    Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Japan to Korea
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 15 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 24 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Midway to 25 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 mech_infantry, 12 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                3 bombers moved from Midway to Korea
                2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to Eastern United States
                2 bombers moved from Western United States to United Kingdom
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Korea
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 11 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 artillery, 1 fighter and 12 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                    Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 6 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Yunnan
                2 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kansu

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,1,3,3,4,1,3,3,5,3,1,3,2,5,5,1,4,4,4,6,5,4,1,3,2,2,6,4,3,1,6,2,5,2,4,3,3,2,3,5,3,2,4
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 4 armour and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from India to 39 Sea Zone

    Combat - British
                Battle in Kweichow
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Kweichow from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from Italians to British
                EDIT: Removing units owned by British from Tunisia: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Algeria: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Kweichow to Shan State
                1 infantry moved from Siam to Shan State
                1 artillery moved from Malaya to Shan State
                2 artilleries and 6 infantry moved from Malaya to Shan State
                1 aaGun and 1 infantry moved from Yunnan to Shan State
                1 aaGun, 1 artillery and 5 infantry moved from Kwangsi to Yunnan
                2 infantry moved from West India to Eastern Persia
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                5 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Syria to Iraq
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Union of South Africa to Belgian Congo
                2 fighters moved from Egypt to Iraq

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,2,4,2,5,1,3,5,5,1,4,1,1,6,5,2,3,6,1,3,1,3,5,3,2,6,6,4,6,2,5,4,2,5,1,4,3,5,4,1,4,3
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

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