@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 MrRoboto (Axis) vs Karl7 (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 44 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer and 2 transports
Americans win, taking 106 Sea Zone from Germans, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Tsinghai to Shensi
7 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 3 artilleries, 1 infantry and 4 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 3 artilleries, 1 infantry and 4 mech_infantrys
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
uk?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from Eastern Persia to Persia
1 bomber moved from Anglo Egyptian Sudan to French West AfricaCombat - British
Battle in Burma
British attack with 3 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
3 aaGuns moved from India to BurmaPlace Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Gibraltar to French West AfricaCombat - Italians
Battle in French West Africa
Italians attack with 1 bomber
British defend with 1 bomber
Italians roll dice for 1 bomber in French West Africa, round 2 : 1/1 hits
French roll dice for 1 bomber in French West Africa, round 2 : 0/1 hits
1 bomber owned by the British lost in French West Africa
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomberNon Combat Move - Italians
1 bomber moved from French West Africa to Gibraltar
1 armour moved from Tunisia to Libya
2 fighters moved from Southern Italy to 95 Sea Zone
1 armour, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 44 / 55
Russians : 30 / 35
Japanese : 60 / 72
Americans : 54 / 74
Chinese : 5 / 7
British : 30 / 31
UK_Pacific : 6 / 5
Italians : 21 / 31
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from India to BurmaCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to Northern Territory
2 fighters moved from Caroline Islands to Northern Territory
1 cruiser moved from 33 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 airfield placed in Northern Territory
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Smolensk
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern PolandCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 9 armour, 5 artilleries, 9 infantry and 7 mech_infantrys moved from Belarus to Eastern Poland
3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Gibraltar
3 aaGuns, 7 artilleries and 6 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Western Germany to Germany
1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany
1 artillery moved from Novgorod to Baltic States
1 bomber moved from Archangel to Western Germany
2 bombers moved from Smolensk to Western Germany
1 armour moved from Finland to Novgorod
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 infantry moved from Buryatia to Sakha
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Smolensk
3 fighters moved from Bryansk to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
4 fighters moved from Smolensk to Bryansk
2 infantry moved from Russia to Vologda
2 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour moved from Caucasus to Bryansk
2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Timguska to Yenisey
3 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Timguska
2 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 factory_minor, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 armour moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Sakha
2 infantry moved from Amur to Sakha
1 fighter moved from Japan to Sakha
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Philippines to 42 Sea ZoneCombat - Japanese
Battle in Sakha
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Sakha, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Sakha, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Sakha, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 1 armour and 1 fighter in Sakha, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 3 : 2/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the ANZAC and 1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
3 infantry moved from Kiangsu to Anhwe
3 armour moved from Jehol to Anhwe
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to French Indo China
1 bomber, 2 fighters and 2 tactical_bombers moved from Kiangsu to French Indo China
1 fighter moved from Sakha to Amur
1 fighter moved from Japan to French Indo China
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 airfield placed in French Indo China
1 factory_minor placed in Kwangtung
3 infantry placed in Malaya
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 57 PUs; end with 65 PUs totalProduction/PUs Summary :
Germans : 44 / 58
Russians : 31 / 39
Japanese : 57 / 65
Americans : 54 / 74
Chinese : 5 / 7
British : 30 / 31
UK_Pacific : 6 / 5
Italians : 20 / 31
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in PhilippinesNon Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 55 Sea Zone to 33 Sea Zone
2 bombers moved from Queensland to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea ZoneCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 aaGuns moved from Burma to Yunnan
16 infantry moved from Burma to Yunnan
3 artilleries moved from Burma to Yunnan
1 fighter moved from Egypt to Eastern PersiaPlace Units - British
1 destroyer and 1 fighter placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery
EDIT: Adding units owned by British to Burma: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Gibraltar to Normandy Bordeaux
2 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Libya to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Syria
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
4 submarines moved from 95 Sea Zone to 91 Sea Zone
3 infantry moved from Albania to Yugoslavia
1 artillery and 5 infantry moved from Southern Italy to Northern Italy
2 armour moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 39 / 58
Russians : 31 / 39
Japanese : 50 / 65
Americans : 58 / 83
Chinese : 9 / 9
British : 33 / 33
UK_Pacific : 7 / 6
Italians : 21 / 31
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Northern Territory to Caroline Islands
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Scramble?
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yes scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Gibraltar to 110 Sea Zone
3 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 cruiser, 2 destroyers and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Archangel to Belarus
1 artillery moved from Novgorod to BelarusCombat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 carrier, 2 destroyers, 3 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 3 bombers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/12 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 5 fighters and 3 transports in 110 Sea Zone, round 2 : 6/11 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 cruiser owned by the Americans , 2 destroyers owned by the Germans , 1 carrier owned by the British , 2 destroyers owned by the British and 3 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 3 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 7/9 hits
Americans roll dice for 4 fighters and 3 transports in 110 Sea Zone, round 3 : 3/4 hits
1 fighter owned by the Americans , 1 transport owned by the British , 2 transports owned by the Americans , 3 fighters owned by the British and 3 fighters owned by the Germans lost in 110 Sea Zone
Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
Casualties for British: 1 carrier, 2 destroyers, 3 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 bombers, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
3 aaGuns, 7 artilleries and 6 infantry moved from Poland to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
2 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
2 artilleries and 11 infantry moved from Germany to Poland
1 armour moved from Baltic States to Eastern PolandPlace Units - Germans
2 artilleries and 6 infantry placed in Western Germany
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsProduction/PUs Summary :
Germans : 41 / 51
Russians : 29 / 39
Japanese : 50 / 65
Americans : 58 / 83
Chinese : 9 / 9
British : 33 / 33
UK_Pacific : 7 / 6
Italians : 21 / 31
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Bryansk
1 armour, 2 artilleries and 7 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
5 infantry moved from Timguska to Yenisey
1 infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
2 infantry moved from Malaya to Shan State
3 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Kweichow
1 bomber moved from French Indo China to Hopei
1 infantry moved from Anhwe to HopeiCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 4/8 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 aaGun, 1 artillery and 7 infantry moved from Ulaanbaatar to Central Mongolia
1 armour moved from Sakha to Buyant-Uhaa
1 fighter moved from Amur to Kiangsu
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
3 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Kwangtung
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from Hopei to Kwangtung
1 bomber moved from Kweichow to KwangtungPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 62 PUs totalProduction/PUs Summary :
Germans : 38 / 51
Russians : 32 / 41
Japanese : 58 / 62
Americans : 56 / 83
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 21 / 31
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





