13L G40 captain walker (axis) vs. Mr Roboto (allies +6)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Ukraine to Caucasus
                      Italians take Rostov from Russians
                1 bomber moved from Eastern Poland to Caucasus
                4 infantry moved from Ukraine to Rostov
                1 armour and 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 2 fighters and 3 mech_infantrys
                    British defend with 1 aaGun, 1 armour and 2 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        AA fire in Normandy Bordeaux :  0/2 hits
                        Italians roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Normandy Bordeaux, round 2 :  4/6 hits
                        Americans roll dice for 1 aaGun, 2 armour and 3 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 :  3/5 hits
                        Americans roll dice for 2 armour in Normandy Bordeaux, round 3 :  2/2 hits
                        1 armour owned by the British , 2 mech_infantrys owned by the Italians and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for British: 1 aaGun, 1 armour and 2 infantry
                    Casualties for Italians: 3 mech_infantrys
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Northern Italy
                2 mech_infantrys moved from Romania to Ukraine
                1 artillery moved from Romania to Bulgaria
                1 bomber moved from Caucasus to Ukraine

    Place Units - Italians
                1 armour placed in Ukraine
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,5,3,5,3,2
                Italians collect 15 PUs (8 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 fighters and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        Rostov : 1 flag, 4 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
        Caucasus : 1 flag, 2 armour
        Bulgaria : 1 flag, 1 artillery
        Greece : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 21 / 35
        Japanese : 38 / 53
        Americans : 50 / 72
        Chinese : 11 / 16
        British : 33 / 40
        UK_Pacific : 22 / 25
        Italians : 23 / 15
        ANZAC : 15 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria

    Combat - ANZAC
                Battle in Manchuria
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Manchuria, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Manchuria, round 4 :  2/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    ANZAC win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 destroyers moved from 33 Sea Zone to 19 Sea Zone
                2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 21 / 35
        Japanese : 35 / 53
        Americans : 50 / 72
        Chinese : 14 / 16
        British : 33 / 40
        UK_Pacific : 22 / 25
        Italians : 23 / 15
        ANZAC : 15 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 21 / 35
        Japanese : 35 / 53
        Americans : 50 / 72
        Chinese : 14 / 16
        British : 33 / 40
        UK_Pacific : 22 / 25
        Italians : 23 / 15
        ANZAC : 15 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Novgorod to Russia
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Smolensk
                1 tactical_bomber moved from Vyborg to Archangel
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 3 armour, 3 artilleries, 4 infantry and 11 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 3 artilleries, 4 infantry and 11 mech_infantrys in Bryansk, round 2 :  6/21 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 armour, 3 artilleries, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Smolensk to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                3 tactical_bombers moved from Vyborg to Western Germany
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 artillery moved from Eastern Poland to Western Ukraine
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                8 armour moved from Finland to Novgorod
                2 bombers moved from Russia to Eastern Poland

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4,2,6,5,5
                Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
        Germany : 1 factory_major and 6 mech_infantrys
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 3 armour, 3 artilleries, 4 infantry and 11 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag, 3 armour, 2 bombers and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 artillery
        Novgorod : 1 flag, 1 airfield, 8 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 destroyer and 2 submarines
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 18 / 35
        Japanese : 35 / 53
        Americans : 50 / 72
        Chinese : 14 / 16
        British : 33 / 40
        UK_Pacific : 22 / 25
        Italians : 23 / 15
        ANZAC : 15 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 29 PUs;
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 armour
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Caucasus to Russia
                2 armour moved from Volgograd to Russia
                1 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Chahar to Jehol
                2 aaGuns and 13 infantry moved from Chahar to Anhwe
                2 infantry moved from Chahar to Anhwe

    Place Units - Russians
                9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 18 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                2 mech_infantrys moved from Kiangsu to Jehol
                2 bombers moved from Kwangsi to Jehol
                1 mech_infantry moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                2 mech_infantrys moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 tactical_bomber moved from Japan to 20 Sea Zone
                1 destroyer moved from 18 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in French Indo China
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 :  2/2 hits
                        Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  1/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 4 :  0/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 5 :  1/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 5 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Jehol, round 2 :  3/4 hits
                        Chinese roll dice for 3 infantry in Jehol, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Jehol
                    Japanese win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to Philippines
                2 bombers moved from Jehol to Japan
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Kwangtung to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Philippines
                1 fighter moved from Malaya to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 fighter placed in Japan
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,4,6,2,1,1,3,5,2,3,6,6,1,2,5,6,1,4,5
                Japanese collect 36 PUs (6 lost to blockades); end with 36 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 2 infantry
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Hainan : 1 harbour
        Hunan : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 4 fighters, 1 harbour and 2 tactical_bombers
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 destroyer and 1 transport
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 18 / 23
        Japanese : 42 / 36
        Americans : 50 / 72
        Chinese : 15 / 16
        British : 33 / 40
        UK_Pacific : 14 / 25
        Italians : 23 / 15
        ANZAC : 15 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 battleship, 3 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
                3 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Queensland to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone

  • 19 18

    2 SZ’s are eligible for kamikaze. Please give orders.

    I’m also awaiting scramble orders.

  • 23 21 20 19 17 16 15 13

    no scramble but I will use the kamis…one on each cruiser in 6 and one on the dd in 20.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Gibraltar to Normandy Bordeaux
                1 artillery and 1 infantry moved from Tunisia to Libya
                      British take Libya from Italians
                1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from 97 Sea Zone to Greece
                1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Greece
                    British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 2 infantry
                    British win, taking Greece from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in French Indo China
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 artillery and 15 infantry moved from India to Burma
                1 armour moved from Kweichow to Sikang
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 aaGuns moved from Yunnan to Kwangsi
                1 aaGun and 3 infantry moved from Yunnan to Burma
                2 fighters moved from Greece to 97 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,4,4,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,2,3,6,4
                UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 7 infantry

  • 19 18

    Sorry dude - I forgot you wanted me to post US and China as well…

    I just assumed that you would not Scramble from South Italy. You can roll a die for the fighter, if you would have wanted to.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 artillery moved from Bulgaria to Greece
                2 fighters moved from Northern Italy to Greece
                1 bomber moved from Ukraine to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber and 2 fighters
                    British defend with 1 armour and 1 artillery
                        Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 2 :  2/4 hits
                        British roll dice for 1 armour and 1 artillery in Greece, round 2 :  1/2 hits
                        1 armour owned by the British , 1 fighter owned by the Italians and 1 artillery owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Greece to Southern Italy
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Rostov to Caucasus

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,1,3,5,4,6,2,4,5,3
                Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 17 / 23
        Japanese : 38 / 36
        Americans : 50 / 73
        Chinese : 17 / 23
        British : 39 / 46
        UK_Pacific : 16 / 14
        Italians : 21 / 11
        ANZAC : 15 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 19 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 destroyers moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 artillery moved from Manchuria to Amur
                      Russians take Amur from Japanese

    Combat - ANZAC
                Battle in Sumatra
                Battle in Okinawa
                Battle in 21 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Sumatra from Japanese, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Yunnan to Kwangsi
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,3,3,2
                ANZAC collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Tunisia to Libya
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • 23 21 20 19 17 16 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 19 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Germans buy 1 artillery, 1 bomber, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 bombers moved from Eastern Poland to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium

  • 23 21 20 19 17 16 15 13

    When it’s Anzac’s turn…the UK turn is over. I don’t think it’s fair to edit a powers units on a different powers turn so I’m not allowing that edit you made.

    OOL for 97?

  • 19 18

    Wow really? Well it’s your good right to not allow that edit, although I would never even think about doing that.

    OOL: if you’re scoring up to 4 hits - destroyers and cruiser.
    if you’re scoring more than 4 hits: 2 hits on carrier, both fighters, then dd, cruiser.

    on a side note - if you’re asking for OOL, it’s always handy to roll the first round so the defender knows the amount of hits.

  • 23 21 20 19 17 16 15 13

    I realize that sometimes people forget NCM and don’t notice it until after they posted. But in a situaton like that it’s typical to ask your opponent to do the edit for you…something like “hey I forgot to move my unit from here to there…can you do that for me?” At least ask your opponent if you can do an edit like that. If you were playing f2f and you started moving UK units on Anzac’s turn don’t you think your opponents would say " Hey? What are you doing?"

    So let’s just leave the UK bb protect the Anzac transport. It may get a chance to down some Japanese air that are going to be irreplaceable next round.
    And if you forget an edit in the future, just let me know and I’ll most likely agree to it.

    I’ll let you know how many hits I get on round one in 97 (with the way I’ve been rolling my games it will probably only be one or two.)

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 19 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Germans buy 1 artillery, 1 bomber, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 bombers moved from Eastern Poland to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 3 bombers, 4 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 transports
                    2 submarines owned by the British Submerged
                        Germans roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 :  6/10 hits
                        British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 2 :  4/7 hits
                        2 tactical_bombers owned by the Germans , 2 fighters owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 97 Sea Zone
                        Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  3/6 hits
                        British roll dice for 1 cruiser, 1 destroyer and 2 transports in 97 Sea Zone, round 3 :  1/2 hits
                        1 transport owned by the British , 1 cruiser owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                        1 transport owned by the British lost in 97 Sea Zone
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 3 fighters and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports

    Non Combat Move - Germans
                1 fighter moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from 97 Sea Zone to Eastern Poland
                3 bombers moved from 97 Sea Zone to Eastern Poland
                1 armour moved from Archangel to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                8 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Western Germany to Denmark
                1 mech_infantry moved from Germany to Western Germany
                5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 bomber and 2 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                1 artillery and 1 infantry placed in France
                2 infantry placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,3
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 5 mech_infantrys
        Denmark : 4 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 15 armour, 4 artilleries, 1 fighter, 4 infantry, 16 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 bombers, 5 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 destroyer and 2 submarines
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 16 / 23
        Japanese : 32 / 36
        Americans : 50 / 73
        Chinese : 17 / 23
        British : 34 / 46
        UK_Pacific : 16 / 14
        Italians : 21 / 11
        ANZAC : 20 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                10 infantry moved from Anhwe to Kiangsu
                4 infantry moved from Anhwe to Kiangsu

    Combat - Russians
                Battle in Kiangsu
                    Russians attack with 14 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                    Russians win, taking Kiangsu from Japanese with 13 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns moved from Anhwe to Kweichow

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

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