Will have to come to this later.
13L G40 Vold vs dawgoneit (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 3 infantry moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 artillery moved from Belarus to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
12 armour, 2 artilleries and 20 infantry moved from Belarus to Archangel
7 mech_infantrys moved from Baltic States to Archangel
3 tactical_bombers moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 bomber moved from Germany to Bessarabia
2 bombers moved from France to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 12 armour, 2 artilleries, 20 infantry, 7 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Archangel from Russians with 12 armour, 2 artilleries, 7 infantry, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Germans: 13 infantry
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Finland from Russians to Germans
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Turning off Edit Mode
3 tactical_bombers moved from Archangel to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 bomber moved from Bessarabia to Germany
2 bombers moved from Bessarabia to Germany
1 artillery and 2 infantry moved from Greater Southern Germany to Western Germany
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Russia to Baltic States
1 fighter moved from Novgorod to Baltic StatesPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
2 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Nenetsia
3 infantry moved from Novosibirsk to Vologda
1 artillery and 10 infantry moved from Russia to Vologda
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
3 armour and 1 mech_infantry moved from Bryansk to Vologda
20 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
1 infantry moved from Timguska to Novosibirsk
1 artillery moved from Karelia to Novgorod
7 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
4 infantry moved from Tambov to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Siberia to AmurCombat - Russians
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western UkrainePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 45 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from 46 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
4 bombers moved from Japan to 8 Sea ZoneCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 4 bombers
Americans defend with 1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
3 submarines owned by the Americans Submerged
Units damaged: 1 battleship owned by the Americans
Japanese win with 3 bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 3 transports
Battle in 49 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transportsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Adding units owned by Japanese to Siberia: 1 artillery
EDIT: Removing units owned by Japanese from Amur: 1 artillery
EDIT: Turning off Edit Mode
1 fighter moved from 49 Sea Zone to 46 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
3 bombers moved from 8 Sea Zone to Japan
1 tactical_bomber moved from New Guinea to 46 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in KoreaTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 119 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 119 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 8 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 armour, 2 artilleries and 4 infantry moved from 119 Sea Zone to Scotland
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 artillery and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 cruiser and 2 fighters placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kiangsu to ManchuriaPlace Units - Chinese
1 artillery and 3 infantry placed in Jehol
1 artillery placed in Shantung
2 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Manchuria: 1 mech_infantry
EDIT: Adding units owned by British to Amur: 1 mech_infantry
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Turning off Edit Mode
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Libya
1 armour moved from Tobruk to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Syria
1 armour moved from Iraq to Syria
1 artillery moved from Iraq to Syria
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Kweichow to Jehol
1 armour and 3 mech_infantrys moved from Yunnan to Anhwe
3 infantry moved from Yunnan to French Indo China
2 infantry moved from Shan State to Siam
2 infantry moved from Burma to Shan State
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from India to Burma
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to YunnanPlace Units - British
1 cruiser and 2 destroyers placed in 98 Sea Zone
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 submarine and 2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Italians win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Manchuria to SiberiaCombat - ANZAC
Battle in Siberia
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to Northern Territory
1 infantry moved from Western Australia to Northern Territory
1 artillery moved from Western Australia to Northern TerritoryPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tunisia to Algeria
1 infantry moved from Libya to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
2 bombers, 1 fighter and 3 tactical_bombers moved from Baltic States to Vologda
3 bombers moved from Germany to Bessarabia
2 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Western Germany to Holland Belgium
12 armour, 2 artilleries, 6 infantry and 7 mech_infantrys moved from Archangel to VologdaCombat - Germans
Battle in Belarus
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Bessarabia
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 12 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry, 7 mech_infantrys and 3 tactical_bombers
Russians defend with 3 armour, 1 artillery, 15 infantry and 1 mech_infantry
Germans win, taking Vologda from Russians with 12 armour, 2 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 6 infantry and 4 mech_infantrys
Casualties for Russians: 3 armour, 1 artillery, 15 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 bombers moved from Vologda to Novgorod
1 fighter and 3 tactical_bombers moved from Vologda to Archangel
3 bombers moved from Bessarabia to Novgorod
4 aaGuns moved from Eastern Poland to Belarus
3 mech_infantrys moved from Germany to PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 30 infantry moved from Russia to Vologda
4 infantry moved from Novosibirsk to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
2 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Western Ukraine to Bessarabia
4 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 4 infantry
Germans defend with 1 armour
Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 36 infantry
Germans defend with 12 armour, 2 artilleries and 3 mech_infantrys
Russians win, taking Vologda from Germans with 2 artilleries and 24 infantry remaining. Battle score for attacker is 56
Casualties for Germans: 12 armour, 2 artilleries and 3 mech_infantrys
Casualties for Russians: 12 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Caucasus to Rostov
3 infantry moved from Rostov to Bryansk
2 aaGuns moved from Western Ukraine to Eastern PolandPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Korea to Amur
3 bombers moved from Japan to 3 Sea Zone
1 carrier, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
Japanese take 6 Sea Zone from Americans
1 battleship moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Japan to 3 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser, 2 destroyers and 1 submarine
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 1 cruiser remaining. Battle score for attacker is -30
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 2 destroyers and 1 submarine
Battle in 3 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser, 2 destroyers, 4 submarines and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 cruiser, 2 destroyers, 4 submarines and 1 transport
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
3 bombers moved from 3 Sea Zone to Siberia
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Korea
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 transport moved from 119 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Scotland to 119 Sea Zone
2 armour moved from Scotland to 119 Sea Zone
2 transports moved from 110 Sea Zone to 111 Sea Zone
2 artilleries moved from Scotland to 111 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 artilleries and 2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Holland Belgium
2 armour, 2 infantry and 2 transports moved from 119 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 armour moved from Soviet Far East to SiberiaCombat - Americans
Battle in Norway
Battle in Denmark
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 1 infantry
Japanese defend with 3 bombers
Americans win, taking Siberia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 36
Casualties for Japanese: 3 bombers
Battle in Holland Belgium
Americans attack with 2 armour, 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 infantry
Americans win, taking Holland Belgium from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Americans
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 cruiser and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 4 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 42 Sea Zone from JapaneseCombat - British
Battle in 92 Sea Zone
British attack with 1 cruiser, 4 destroyers and 1 submarine
Italians defend with 1 destroyer and 1 submarine
British win with 1 cruiser, 4 destroyers and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Java
Battle in SumatraNon Combat Move - British
1 mech_infantry moved from Jehol to Manchuria
1 armour and 3 mech_infantrys moved from Anhwe to Manchuria
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
1 aaGun, 2 artilleries and 2 infantry moved from Kwangsi to Hunan
1 aaGun and 2 infantry moved from Burma to Yunnan
1 aaGun and 2 infantry moved from India to Burma
1 armour moved from Syria to Persia
1 armour moved from Trans-Jordan to Persia
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 cruiser and 2 destroyers placed in 98 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
I concede the game - I have no traction and this is going to only become a long slide into oblivion.
Nice game.
Vold