13L G40 MrRoboto (Axis) vs Dawgoneit (Allies+10) Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to French Indo China
                3 infantry moved from Persia to Iraq
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Iraq
                    British attack with 5 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 artillery moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                3 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 armour moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 artillery moved from India to Burma
                5 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 bomber and 2 fighters moved from United Kingdom to Gibraltar
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                2 infantry moved from United Kingdom to Scotland
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                4 infantry moved from India to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,5,5,4,5,4,6,5,1,3,6,3,3,2
                British collect 22 PUs (8 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,3,5,2,3,6,4,1,5
                UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

  • '19 '18

    @dawgoneit:

    yeah to make it hard for tanks to just roll thru

    There are no tanks in the near, though oO

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 factory_minor; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery and 6 infantry moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                2 mech_infantrys moved from Northern Italy to Romania
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 19 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                2 fighters moved from Shan State to Malaya
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                2 fighters moved from Shan State to Malaya
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 harbour and 1 infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Malaya to Yunnan
                1 fighter moved from 41 Sea Zone to Yunnan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
                6 aaGuns, 5 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                10 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Poland

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                2 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 35 / 36
        Japanese : 43 / 46
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 29 / 22
        UK_Pacific : 11 / 6
        Italians : 18 / 35
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Belarus to Bessarabia
                1 fighter moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Belarus to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Belarus to Bessarabia
                1 fighter moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Belarus to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 armour moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Rostov
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                2 fighters moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                6 infantry moved from Belarus to Baltic States
                1 armour moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                2 artilleries moved from Belarus to Bryansk
                2 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Belarus
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Samara to Russia
                1 infantry moved from Siberia to Amur
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Yakut S.S.R. to Yenisey
                5 infantry moved from Timguska to Kansu
                1 infantry moved from Novosibirsk to Kansu
                2 aaGuns moved from Yenisey to Timguska
                2 infantry moved from Yenisey to Timguska
                1 infantry moved from Evenkiyskiy to Urals
                1 infantry moved from Urals to Vologda
                1 infantry moved from Kazakhstan to Tsinghai
                7 infantry moved from Karelia to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Kiangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 3 infantry moved from Kweichow to Shensi
                2 bombers moved from Kweichow to Shensi
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Shensi, round 2 :  3/6 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 4 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Borneo from UK_Pacific, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
                    ANZAC defend with 1 cruiser; British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 submarines in 33 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 :  8/14 hits
                    Units damaged: 1 battleship owned by the Americans , 2 carriers owned by the Americans and 1 battleship owned by the British
                        Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 3 transports in 33 Sea Zone, round 2 :  9/13 hits
                    Units damaged: 1 battleship owned by the Japanese
                        3 submarines owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Japanese , 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 2 cruisers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 :  6/11 hits
                        Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters and 3 transports in 33 Sea Zone, round 3 :  8/12 hits
                        1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Japanese , 1 cruiser owned by the ANZAC , 3 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans and 3 fighters owned by the Japanese lost in 33 Sea Zone
                    1 battleship owned by the Japanese retreated to 34 Sea Zone
                    Americans win with 2 battleships, 4 fighters and 3 transports remaining. Battle score for attacker is -47
                    Casualties for Japanese: 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers and 3 submarines
                    4 fighters owned by the Americans forced to land in Caroline Islands

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                1 destroyer moved from 16 Sea Zone to 22 Sea Zone
                2 fighters moved from Kiangsi to Japan
                1 infantry moved from Manchuria to Korea
                2 fighters moved from Kwangsi to 6 Sea Zone
                2 bombers moved from Shensi to Kiangsi
                2 tactical_bombers moved from Kwangsi to Kiangsi
                3 mech_infantrys moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to French Indo China
                1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 35 / 40
        Japanese : 57 / 57
        Americans : 50 / 70
        Chinese : 4 / 12
        British : 29 / 22
        UK_Pacific : 7 / 6
        Italians : 18 / 35
        ANZAC : 10 / 23
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                3 cruisers moved from 91 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 112 Sea Zone to Western Germany
                1 bomber moved from Queensland to 41 Sea Zone
                1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                2 fighters moved from Caroline Islands to 34 Sea Zone
                2 fighters moved from Caroline Islands to 22 Sea Zone


  • do you want to submerge in sz112?

  • '19 '18

    of course, what kind of question is that :-)

  • '19 '18

    BTW: I’m pretty sure TripleA made an error here:

    Russia did get the 5 Bonus IPC for the National Objective, despite Germany having a submarine in SZ125.

    Please edit it and remove these 5 IPC.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                3 cruisers moved from 91 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 112 Sea Zone to Western Germany
                1 bomber moved from Queensland to 41 Sea Zone
                1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                2 fighters moved from Caroline Islands to 34 Sea Zone
                2 fighters moved from Caroline Islands to 22 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 3 cruisers and 1 transport
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Germans defend with 1 submarine
                    Americans winAmericans win with 1 carrier, 3 cruisers and 1 transport remaining, taking Western Germany from Germans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 battleship
                    Americans win with 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 tactical_bomber and 2 transports
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 cruiser
                    Americans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Java
                    Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from 42 Sea Zone to Northern Territory
                1 bomber moved from 41 Sea Zone to Northern Territory
                2 fighters moved from 22 Sea Zone to Caroline Islands
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
                4 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                4 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                4 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 5 infantry
                    Japanese defend with 1 aaGun and 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to Shensi
                1 armour moved from Yunnan to Kweichow
                2 mech_infantrys moved from Yunnan to Shensi
                1 mech_infantry moved from Belgian Congo to Kenya
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 armour moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery moved from Tanganyika Territory to Kenya
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to Shensi
                1 armour moved from Yunnan to Kweichow
                2 mech_infantrys moved from Yunnan to Shensi
                1 mech_infantry moved from Belgian Congo to Kenya
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 armour moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery moved from Tanganyika Territory to Kenya
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 2 transports
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in French Indo China
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shensi
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                    retreated to Shensi
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
                1 fighter moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from Burma to Yunnan
                4 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter moved from French Indo China to Yunnan
                1 aaGun moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 bomber moved from 98 Sea Zone to Belgian Congo
                1 artillery moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from Gibraltar to Normandy Bordeaux

    Place Units - British
                1 fighter placed in United Kingdom
                2 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,3,1,1,1,6,2,6,3,4,6,2,1,3
                British collect 23 PUs (8 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 2 infantry


  • im not sure of all the rules so if im wrong im sorry. but im (Russia)not at war with Germany but im at war with japan. dosnt your boat (sub) have to be an enemy ship?

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