Round 2: 13L Whackamatt (Axis) vs. MrRoboto (Allies +9)

  • '19 '18

    yes max scramble.
    OOL for max defense

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 armour moved from Bulgaria to Greece
                1 bomber and 2 tactical_bombers moved from Southern Italy to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Northern Italy to 111 Sea Zone
                1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 armour moved from Romania to Greece

    Combat - Germans
                British scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in Greece
                    Germans attack with 3 armour and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 fighters and 4 tactical_bombers
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                4 armour moved from France to Yugoslavia
                2 artilleries and 5 infantry moved from Yugoslavia to Romania
                3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
                2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
                2 artilleries moved from Normandy Bordeaux to France

    Place Units - Germans
                1 factory_minor placed in Romania
                2 carriers and 1 transport placed in 93 Sea Zone
                1 destroyer and 1 transport placed in 113 Sea Zone
                1 artillery and 4 infantry placed in Germany
                Germans undo move 4.
                1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                6 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 29 / 44
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 18
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    manual upload, forgot to click post

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of French Indo China from French to Japanese
                EDIT: Removing units owned by Japanese from Hainan: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry
                EDIT: Changing PUs for Japanese from 47 to 49
                EDIT: Editing Political Relationship for Japanese and French from Neutrality to War
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 31 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 41 / 49
        Americans : 52 / 78
        Chinese : 6 / 15
        British : 28 / 34
        UK_Pacific : 10 / 17
        Italians : 10 / 18
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Yunnan to Kweichow
                8 infantry moved from Szechwan to Kweichow
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 12 infantry in Kweichow, round 2 :  2/12 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 38 / 49
        Americans : 52 / 78
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 10 / 17
        Italians : 10 / 18
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Malta to 97 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Kenya
                    British attack with 1 artillery
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Ethiopia to Egypt
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to Malta
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 battleship and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to West India

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 38 / 49
        Americans : 52 / 78
        Chinese : 9 / 15
        British : 31 / 31
        UK_Pacific : 10 / 10
        Italians : 9 / 18
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Albania

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Algeria to Morocco

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 battleship, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 93 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 carrier moved from 93 Sea Zone to 99 Sea Zone
                1 carrier moved from 93 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Western Germany to 97 Sea Zone
                2 bombers moved from Western Germany to Malta
                6 armour and 1 mech_infantry moved from Yugoslavia to Romania
                1 artillery and 4 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in Malta
                    Germans attack with 2 bombers
                    British defend with 1 fighter
                    Germans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 fighter
                Battle in Syria

    Non Combat Move - Germans
                1 bomber moved from Malta to Southern Italy
                2 infantry moved from 114 Sea Zone to Poland

    Place Units - Germans
                1 factory_minor placed in Greece
                4 infantry placed in Western Germany
                1 battleship placed in 114 Sea Zone
                3 artilleries placed in Romania

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                3 artilleries and 7 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Ukraine to Western Ukraine
                6 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 armour, 2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 fighter moved from Kiangsu to Korea
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
                2 bombers, 2 fighters and 1 tactical_bomber moved from Siam to India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 carriers and 2 destroyers moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese

  • '20 '18 '17 '15

    Do you scramble for India?

  • '19 '18

    nope

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 armour, 2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 fighter moved from Kiangsu to Korea
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
                2 bombers, 2 fighters and 1 tactical_bomber moved from Siam to India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 carriers and 2 destroyers moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 artillery, 2 fighters and 5 infantry
                    Casualties for British: 1 aaGun, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 fighters moved from India to Shan State
                2 bombers moved from India to Siam
                3 tactical_bombers moved from India to Shan State

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 factory_minor placed in Korea
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
                Japanese collect 43 PUs (1 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                2 infantry moved from 19 Sea Zone to Shantung

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Shantung
                Battle in Kiangsu
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 33 Sea Zone to 19 Sea Zone
                2 carriers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                3 destroyers and 2 submarines placed in 10 Sea Zone
                Americans undo move 3.
                2 destroyers and 3 submarines placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 37
        Japanese : 39 / 58
        Americans : 54 / 79
        Chinese : 11 / 15
        British : 30 / 31
        UK_Pacific : 7 / 0
        Italians : 10 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 artillery and 7 infantry moved from Kweichow to Shensi
                1 artillery and 3 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 8 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                        Chinese roll dice for 1 artillery and 8 infantry in Shensi, round 2 :  4/9 hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Shensi, round 2 :  1/6 hits
                        4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 artillery and 7 infantry in Shensi, round 3 :  0/8 hits
                        Japanese roll dice for 2 artilleries in Shensi, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery and 7 infantry in Shensi, round 4 :  2/8 hits
                        Japanese roll dice for 2 artilleries in Shensi, round 4 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan
                Chinese undo move 1.
                5 infantry placed in Kiangsi
                Chinese undo move 1.
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 37
        Japanese : 34 / 58
        Americans : 54 / 79
        Chinese : 16 / 16
        British : 30 / 31
        UK_Pacific : 7 / 0
        Italians : 10 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to French Guiana
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 37
        Japanese : 34 / 58
        Americans : 54 / 79
        Chinese : 16 / 16
        British : 31 / 28
        UK_Pacific : 7 / 0
        Italians : 9 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Trans-Jordan from British with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

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