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Round 2: 13L Whackamatt (Axis) vs. MrRoboto (Allies +9)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Malta to 97 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Kenya
                    British attack with 1 artillery
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Ethiopia to Egypt
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to Malta
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 battleship and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to West India

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 38 / 49
        Americans : 52 / 78
        Chinese : 9 / 15
        British : 31 / 31
        UK_Pacific : 10 / 10
        Italians : 9 / 18
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Albania

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Algeria to Morocco

    Turn Complete - French

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 battleship, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 93 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 carrier moved from 93 Sea Zone to 99 Sea Zone
                1 carrier moved from 93 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Western Germany to 97 Sea Zone
                2 bombers moved from Western Germany to Malta
                6 armour and 1 mech_infantry moved from Yugoslavia to Romania
                1 artillery and 4 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in Malta
                    Germans attack with 2 bombers
                    British defend with 1 fighter
                    Germans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 fighter
                Battle in Syria

    Non Combat Move - Germans
                1 bomber moved from Malta to Southern Italy
                2 infantry moved from 114 Sea Zone to Poland

    Place Units - Germans
                1 factory_minor placed in Greece
                4 infantry placed in Western Germany
                1 battleship placed in 114 Sea Zone
                3 artilleries placed in Romania

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                3 artilleries and 7 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Ukraine to Western Ukraine
                6 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 20 18 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 armour, 2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 fighter moved from Kiangsu to Korea
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
                2 bombers, 2 fighters and 1 tactical_bomber moved from Siam to India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 carriers and 2 destroyers moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese

  • 20 18 17 15

    Do you scramble for India?

  • 19 18

    nope

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 armour, 2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 fighter moved from Kiangsu to Korea
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
                2 bombers, 2 fighters and 1 tactical_bomber moved from Siam to India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 carriers and 2 destroyers moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 artillery, 2 fighters and 5 infantry
                    Casualties for British: 1 aaGun, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 fighters moved from India to Shan State
                2 bombers moved from India to Siam
                3 tactical_bombers moved from India to Shan State

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 factory_minor placed in Korea
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
                Japanese collect 43 PUs (1 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                2 infantry moved from 19 Sea Zone to Shantung

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Shantung
                Battle in Kiangsu
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 33 Sea Zone to 19 Sea Zone
                2 carriers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                3 destroyers and 2 submarines placed in 10 Sea Zone
                Americans undo move 3.
                2 destroyers and 3 submarines placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 37
        Japanese : 39 / 58
        Americans : 54 / 79
        Chinese : 11 / 15
        British : 30 / 31
        UK_Pacific : 7 / 0
        Italians : 10 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 artillery and 7 infantry moved from Kweichow to Shensi
                1 artillery and 3 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 8 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                        Chinese roll dice for 1 artillery and 8 infantry in Shensi, round 2 :  4/9 hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Shensi, round 2 :  1/6 hits
                        4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 artillery and 7 infantry in Shensi, round 3 :  0/8 hits
                        Japanese roll dice for 2 artilleries in Shensi, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery and 7 infantry in Shensi, round 4 :  2/8 hits
                        Japanese roll dice for 2 artilleries in Shensi, round 4 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan
                Chinese undo move 1.
                5 infantry placed in Kiangsi
                Chinese undo move 1.
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 37
        Japanese : 34 / 58
        Americans : 54 / 79
        Chinese : 16 / 16
        British : 30 / 31
        UK_Pacific : 7 / 0
        Italians : 10 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to French Guiana
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 37
        Japanese : 34 / 58
        Americans : 54 / 79
        Chinese : 16 / 16
        British : 31 / 28
        UK_Pacific : 7 / 0
        Italians : 9 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Trans-Jordan from British with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                7 infantry moved from Finland to Norway
                3 aaGuns and 4 infantry moved from Western Germany to France
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Syria to Iraq
                      Germans take Iraq from Neutral_Axis
                1 armour moved from Syria to Iraq
                1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                6 armour and 1 mech_infantry moved from Romania to Northern Italy
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 97 Sea Zone: 1 carrier
                EDIT: Adding units owned by Germans to 95 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,1
                Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 bomber and 6 mech_infantrys; Remaining resources: 1 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                3 artilleries and 7 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 mech_infantry moved from Western Ukraine to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 4 artilleries and 17 infantry moved from Western Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bessarabia
                5 infantry moved from Bryansk to Western Ukraine
                7 infantry moved from Russia to Bryansk
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                1 artillery moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
                2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Baltic States

    Place Units - Russians
                1 bomber placed in Russia
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Russians
                Russians collect 44 PUs; end with 45 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 44 / 56
        Japanese : 34 / 58
        Americans : 54 / 79
        Chinese : 16 / 16
        British : 30 / 28
        UK_Pacific : 7 / 0
        Italians : 10 / 16
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour and 1 artillery moved from India to 39 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 39 Sea Zone to 42 Sea Zone
                1 armour and 1 artillery moved from 42 Sea Zone to Java
                2 battleships, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 bombers moved from Siam to Java
                2 fighters and 3 tactical_bombers moved from Shan State to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                3 carriers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery and 2 bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Java to Siam
                2 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Japan to Korea

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                2 armour and 1 infantry placed in India
                2 destroyers placed in 37 Sea Zone
                2 infantry and 1 mech_infantry placed in Korea
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,6,3,1,1,2,1,3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,5
                Japanese collect 30 PUs (9 lost to blockades); end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 artillery moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 19 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 transport in 20 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 2 fighters and 1 transport in 20 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Okinawa
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Okinawa, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Okinawa, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Okinawa
                    Americans win, taking Okinawa from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Formosa
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win, taking Formosa from Japanese with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 20 Sea Zone to 22 Sea Zone
                1 carrier moved from 33 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 34 Sea Zone to 17 Sea Zone
                1 carrier moved from 33 Sea Zone to 17 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 destroyers, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Production/PUs Summary :

    Germans : 39 / 58
        Russians : 43 / 56
        Japanese : 36 / 37
        Americans : 60 / 86
        Chinese : 16 / 16
        British : 30 / 28
        UK_Pacific : 7 / 0
        Italians : 10 / 16
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery and 7 infantry
                    Germans defend with 1 armour and 1 infantry; Italians defend with 2 armour and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 artillery and 7 infantry in Trans-Jordan, round 2 :  2/8 hits
                        Italians roll dice for 3 armour and 3 infantry in Trans-Jordan, round 2 :  1/6 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 artillery and 6 infantry in Trans-Jordan, round 3 :  0/7 hits
                        Italians roll dice for 2 armour in Trans-Jordan, round 3 :  1/2 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 1 artillery and 5 infantry in Trans-Jordan, round 4 :  2/6 hits
                        Italians roll dice for 2 armour in Trans-Jordan, round 4 :  0/2 hits
                        1 armour owned by the Germans and 1 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour and 2 infantry

    Non Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 2 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 36 / 58
        Russians : 43 / 56
        Japanese : 32 / 37
        Americans : 60 / 86
        Chinese : 20 / 21
        British : 34 / 34
        UK_Pacific : 7 / 0
        Italians : 9 / 16
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Northern Italy to Southern France
                1 destroyer and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

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