Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 infantry moved from Queensland to South Australia
                1 artillery moved from New South Wales to South Australia
                2 aaGuns moved from Queensland to South Australia
                3 fighters moved from Queensland to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

  • '15 '14

    zero hits 92 is imba. the Italians are veterans & killers^^

  • '15 '14

    Sorry, last post was in the wrong thread.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 battleship, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to 110 Sea Zone


  • scramble, intercept?

  • '15 '14

    Well, you made any scramble/intercept a suicide mission.

    I’m afraid UK has to pray for its AA and otherwise watch the facilities being bombed to the grounds :-/
    Let the civilians live please :)

    No scramble, no intercept.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 battleship, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to 110 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
                    British defend with 1 destroyer and 1 transport
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    2 tactical_bombers killed by AA
                    Bombing raid in United Kingdom rolls: 4,4 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 17 damage total.  Damaged units is as follows: harbour = 6, factory_major = 11
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 4
                EDIT: Changing unit bombing damage for these British owned units to: harbour = 4
                EDIT: Turning off Edit Mode
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 armour moved from Slovakia Hungary to Poland
                4 armour moved from Germany to Poland
                5 artilleries and 5 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                1 armour, 1 bomber and 2 infantry placed in Western Germany
                1 battleship and 1 transport placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • Well your aa guns worked.  It did not give me the option of which Tacticals to pull and they both ended up rolling a 4 and firing at the naval base.  I made an edit to give one shot at the Air base and one shot at the Naval Base cause that is what I would have chosen to do!

  • '15 '14

    Hey elevenjerk, sure no problem  about the edit.
    Usually I experienced that the client asks for any air unit which facility to bomb. Do you think this is a bug? I just ask because I am afraid this might have been last attack on British facilities^^

    And yeah, I am of course glad the AA made one hit above average.

    Very interesting game indeed, according to what I know you bring new ideas and play out of the box. This makes people really think instead of playing  standard pattern. So I have no clue at all where this is going to^^

  • '15 '14

    might NOT have been the last attack I meant of course :-D


  • Yes it does ask which unit to bomb.  The only problem was it asked that question prior to AA hits.  After that it just asked which units to take out as casualties.  It did not give me the choice to pull one tactical off of the air base and one off of the naval base.  I selected 2 tactical bombers and it took both of them off of the air base.

    I have never tried a G4 so I am really just playing on the fly here.

  • '15 '14

    Ahh, understood then. Then this problem might indeed reoccur (unless your air has other things to do in the upcoming moves)

    And I am of course on the fly against a G4, but as I am knew I am on the fly against most strategies. Let’s see how it goes:)


  • You need to roll AA on the forum when you are doing SBR against multiple facilities with tacs and strat bombers

    You should consult my list of things that Triple A does not correctly do.  It will help you a lot.
    https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit


  • You just encountered #4 on my list  :-)


  • Thanks Gamerman01!!  I will check that out.  I have to assume that subs rolling first when a destroyer is present would be on that list but I will check myself :-D


  • @elevenjerk:

    Thanks Gamerman01!!  I will check that out.  I have to assume that subs rolling first when a destroyer is present would be on that list but I will check myself :-D

    DEFinitely on there!  :-)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 7 infantry
                    Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 7 infantry
                    Casualties for Russians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                4 infantry moved from Yenisey to Timguska
                5 infantry moved from Bryansk to Belarus
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Russia to Bryansk
                5 infantry moved from Novgorod to Belarus
                4 mech_infantrys moved from Belarus to Novgorod
                2 armour moved from Russia to Belarus
                2 armour moved from Belarus to Novgorod
                1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Eastern Poland

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Novgorod
                3 artilleries and 1 infantry placed in Russia
                Russians undo move 3.
                Russians undo move 2.
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '15 '14

    Little Edit: 2 Inf, 1 Art  Novo –> Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 4 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 armour, 2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Siam
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Kwangsi to India
                2 fighters moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 infantry moved from Sakha to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    British defend with 1 destroyer and 1 transport
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Siam
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya

    Non Combat Move - Japanese
                2 fighters moved from Shan State to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
                1 aaGun moved from Shantung to Kiangsu
                1 artillery and 2 infantry moved from Chahar to Hopei
                1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
                2 bombers moved from India to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                3 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 44 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs

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