We are good to go :)
Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
2 fighters moved from Hawaiian Islands to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
10 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 3 destroyers and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to 91 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Scotland to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Shan State to Siam
1 fighter moved from India to Siam
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Siam
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Siam to Burma
1 artillery, 4 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 119 Sea Zone to Scotland
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Scotland
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Malta to Egypt
1 bomber moved from 91 Sea Zone to British Guiana
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 destroyer placed in 110 Sea Zone
2 destroyers placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour and 5 infantry -
Forgot to move UK inf from Sudan to Egypt. Here is the file.
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Once again… another dumb (not paying attention) move by me. I had meant to drop the 2 infantry off in Caroline’s the NCM turn before. Left them on the boat on accident which meant I couldn’t move my tt back home. If you would be so kind to allow me to move the tt back home that would be awesome… if not, I totally understand!! Again, I should have been paying more attention :-D
Sorry I overlooked this post. Your TT is now at home file attached.
Had to edit the US move then as well. -
It seems the Brits were out of practice. The battles took infinite. Your sub in 119 got 3 shots, the Siam inf as well. and Japanese Yunnan troops did a good job.
I would have loved to have 2 more survivors in China, but that’s life, at least the 119 sub did not hit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer, 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
3 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 artillery moved from Libya to Tobruk
2 infantry moved from Bulgaria to Romania
2 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 aaGuns and 6 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern France to Northern Italy
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to RomaniaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
2 aaGuns moved from Queensland to South Australia
3 fighters moved from Queensland to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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zero hits 92 is imba. the Italians are veterans & killers^^
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Sorry, last post was in the wrong thread.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 battleship, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to 110 Sea Zone -
scramble, intercept?
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Well, you made any scramble/intercept a suicide mission.
I’m afraid UK has to pray for its AA and otherwise watch the facilities being bombed to the grounds :-/
Let the civilians live please :)No scramble, no intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 battleship, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to 110 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
British defend with 1 destroyer and 1 transport
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 tactical_bombers killed by AA
Bombing raid in United Kingdom rolls: 4,4 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: harbour = 6, factory_major = 11
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: airfield = 4
EDIT: Changing unit bombing damage for these British owned units to: harbour = 4
EDIT: Turning off Edit Mode
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 armour moved from Slovakia Hungary to Poland
4 armour moved from Germany to Poland
5 artilleries and 5 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxPlace Units - Germans
1 armour, 1 bomber and 2 infantry placed in Western Germany
1 battleship and 1 transport placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
Well your aa guns worked. It did not give me the option of which Tacticals to pull and they both ended up rolling a 4 and firing at the naval base. I made an edit to give one shot at the Air base and one shot at the Naval Base cause that is what I would have chosen to do!
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Hey elevenjerk, sure no problem about the edit.
Usually I experienced that the client asks for any air unit which facility to bomb. Do you think this is a bug? I just ask because I am afraid this might have been last attack on British facilities^^And yeah, I am of course glad the AA made one hit above average.
Very interesting game indeed, according to what I know you bring new ideas and play out of the box. This makes people really think instead of playing standard pattern. So I have no clue at all where this is going to^^
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might NOT have been the last attack I meant of course :-D
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Yes it does ask which unit to bomb. The only problem was it asked that question prior to AA hits. After that it just asked which units to take out as casualties. It did not give me the choice to pull one tactical off of the air base and one off of the naval base. I selected 2 tactical bombers and it took both of them off of the air base.
I have never tried a G4 so I am really just playing on the fly here.
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Ahh, understood then. Then this problem might indeed reoccur (unless your air has other things to do in the upcoming moves)
And I am of course on the fly against a G4, but as I am knew I am on the fly against most strategies. Let’s see how it goes:)