yeah you did push it too far lol
13L G40 wheatbeer (Axis) vs Degrasse (Allies +6)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Kansu : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 61 / 86
Russians : 10 / 0
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 3 / 4
British : 23 / 24
UK_Pacific : 0 / 0
Italians : 29 / 41
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.714
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.923
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 111 Sea Zone to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea Zone
2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 111 Sea Zone to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea Zone
2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 5 : 1/2 hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from 124 Sea Zone to Scotland
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to AlgeriaPlace Units - British
2 destroyers placed in 109 Sea Zone
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 2 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 1 fighter
Nigeria : 1 armour
Kenya : 1 armour and 2 mech_infantrys
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Anglo Egyptian Sudan : 1 artillery
French Equatorial Africa : 1 flag
Algeria : 1 armour and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
124 Sea Zone : 1 destroyer
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 2 destroyers
71 Sea Zone : 1 transport
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 61 / 86
Russians : 10 / 0
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 3 / 4
British : 27 / 28
UK_Pacific : 0 / 0
Italians : 25 / 41
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.600
Median : 3.000
Variance : 1.128
Standard Deviation : 1.062
Total rolls : 40Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Italians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.923
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 bomber moved from Ukraine to Volgograd
1 infantry moved from Egypt to Anglo Egyptian Sudan
5 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Volgograd
Italians attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 14 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys in Volgograd, round 2 : 3/12 hits
Russians roll dice for 2 artilleries and 14 infantry in Volgograd, round 2 : 5/16 hits
3 infantry owned by the Russians and 5 infantry owned by the Italians lost in Volgograd
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 mech_infantrys in Volgograd, round 3 : 2/7 hits
Russians roll dice for 2 artilleries and 11 infantry in Volgograd, round 3 : 3/13 hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Italians lost in Volgograd
Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Volgograd, round 4 : 1/4 hits
Russians roll dice for 2 artilleries and 9 infantry in Volgograd, round 4 : 3/11 hits
1 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Volgograd
retreated to Volgograd
Russians win with 2 artilleries and 8 infantry remaining. Battle score for attacker is -23
Casualties for Russians: 6 infantry
Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Battle in Anglo Egyptian Sudan
Italians attack with 5 fighters and 1 infantry
British defend with 1 artillery
Italians roll dice for 5 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 5 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
5 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Ukraine to Trans-Jordan
3 mech_infantrys moved from Iraq to Egypt
1 artillery, 1 infantry and 2 mech_infantrys moved from Alexandria to Egypt
1 bomber moved from Volgograd to Russia
2 aaGuns, 3 artilleries and 6 infantry moved from Northern Italy to Southern Italy
2 submarines moved from 97 Sea Zone to 81 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
3 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 22 PUs (3 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 61 / 86
Russians : 10 / 0
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 3 / 4
British : 27 / 28
UK_Pacific : 0 / 0
Italians : 25 / 40
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries moved from New South Wales to Queensland
1 artillery moved from New South Wales to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Libya : 1 flag
Production/PUs Summary :
Germans : 61 / 86
Russians : 10 / 0
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 3 / 4
British : 27 / 28
UK_Pacific : 0 / 0
Italians : 25 / 40
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 destroyers and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Rostov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
12 armour and 5 artilleries moved from Samara to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
2 artilleries moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
3 mech_infantrys moved from Vologda to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 12 armour, 7 artilleries and 10 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 8 infantry
Germans roll dice for 12 armour, 7 artilleries and 10 mech_infantrys in Volgograd, round 2 : 12/29 hits
Russians roll dice for 2 artilleries and 8 infantry in Volgograd, round 2 : 5/10 hits
8 infantry owned by the Russians , 2 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 12 armour, 7 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 2 artilleries and 8 infantryNon Combat Move - Germans
1 armour and 11 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 bombers, 6 fighters and 5 tactical_bombers moved from Ukraine to Egypt
2 infantry moved from Western Germany to France
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Samara to Volgograd
3 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 110 Sea Zone
5 armour and 5 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Yugoslavia
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 66 / 92
Russians : 6 / 0
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 3 / 4
British : 26 / 28
UK_Pacific : 0 / 0
Italians : 25 / 40
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You probably realize already, but just in case, the Allies have 1 turn to take away an Axis VC in Europe.
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Yes, and I probably won’t be able to keep stealing VC territories back like I’ve been doing to Karl7.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Kansu : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 66 / 92
Russians : 6 / 0
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 3 / 4
British : 26 / 28
UK_Pacific : 0 / 0
Italians : 25 / 40
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I see you blocked a couple of my favorite sneak attacks. :) No matter, I’ll go for the straight ahead attacks and hope for the best during the US and UK turns. Maybe the dice server will decide it likes me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 84 PUs;Combat Move - Japanese
1 mech_infantry moved from Kazakhstan to Timguska
Japanese take Timguska from Russians
1 armour and 6 mech_infantrys moved from Tsinghai to Shensi
2 artilleries and 4 infantry moved from Kweichow to Shensi
5 artilleries moved from Szechwan to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys in Shensi, round 2 : 3/18 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo JimaNon Combat Move - Japanese
2 armour moved from Trans-Jordan to EgyptTurn Complete - Japanese
Japanese collect 75 PUs; end with 159 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 164 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 169 PUsProduction/PUs Summary :
Germans : 66 / 92
Russians : 4 / 0
Japanese : 75 / 169
Americans : 50 / 66
Chinese : 2 / 4
British : 26 / 28
UK_Pacific : 0 / 0
Italians : 25 / 40
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Rome and Cairo look impregnable to me.
Once I lost a game because I overlooked the fact that Poland’s a VC though :lol:
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If needed:
No scramble SZ95
Scramble SZ981Max defense OOL for any battles
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Algeria to Southern Italy
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Alaska
1 armour and 2 mech_infantrys moved from Western United States to Alaska
1 destroyer moved from 2 Sea Zone to 10 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Algeria to Southern Italy
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Alaska
1 armour and 2 mech_infantrys moved from Western United States to Alaska
1 destroyer moved from 2 Sea Zone to 10 Sea Zone
2 fighters moved from 91 Sea Zone to AlgeriaCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 97 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Alaska
Americans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Alaska, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 95 Sea Zone
Americans attack with 3 destroyers and 5 transports
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 destroyers and 5 transports in 95 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 destroyers and 5 transports in 95 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Japanese lost in 95 Sea Zone
Americans win with 3 destroyers and 5 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern Italy
Americans attack with 5 artilleries, 7 bombers and 5 infantry
Germans defend with 1 armour, 3 fighters, 2 infantry and 11 mech_infantrys; Italians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
AA fire in Southern Italy : 3/7 hits
3 bombers owned by the Americans lost in Southern Italy
Americans roll dice for 5 artilleries, 4 bombers and 5 infantry in Southern Italy, round 2 : 5/14 hits
Italians roll dice for 4 aaGuns, 1 armour, 3 artilleries, 6 fighters, 15 infantry and 11 mech_infantrys in Southern Italy, round 2 : 14/36 hits
4 aaGuns owned by the Italians , 5 artilleries owned by the Americans , 5 infantry owned by the Americans , 4 bombers owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 1 armour, 3 artilleries, 6 fighters, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is -96
Casualties for Italians: 4 aaGuns and 1 infantry
Casualties for Americans: 5 artilleries, 7 bombers and 5 infantryNon Combat Move - Americans
Place Units - Americans
4 transports placed in 101 Sea Zone
4 artilleries, 1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 armour, 1 artillery and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Sakha : 1 artillery and 1 infantry
Buryatia : 1 infantry and 1 mech_infantry
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag, 1 destroyer
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Algeria : 2 fighters
95 Sea Zone : 3 destroyers and 5 transports
93 Sea Zone : 1 flag
101 Sea Zone : 6 transports
Brazil : 1 flag
91 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 66 / 92
Russians : 4 / 0
Japanese : 73 / 169
Americans : 52 / 72
Chinese : 2 / 4
British : 26 / 28
UK_Pacific : 0 / 0
Italians : 25 / 40
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 17 times
Average roll : 3.544
Median : 3.000
Variance : 0.705
Standard Deviation : 0.840
Total rolls : 79Japanese Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.419
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 43Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.867
Median : 4.000
Variance : 1.310
Standard Deviation : 1.145
Total rolls : 30 -
That wasn’t even close, and the AA fire was just icing on the cake. Oh well, I’ll post the results and on to the next game.
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Oh well, I’ll post the results and on to the next game.
Did you mean a rematch? Or your other opponents?





