13L G40 wheatbeer (Axis) vs Degrasse (Allies +6)

  • 21 19 18 17 16

    Yes, and I probably won’t be able to keep stealing VC territories back like I’ve been doing to Karl7.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 6 / 0
        Japanese : 71 / 84
        Americans : 51 / 66
        Chinese : 3 / 4
        British : 26 / 28
        UK_Pacific : 0 / 0
        Italians : 25 / 40
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    I see you blocked a couple of my favorite sneak attacks.  :)  No matter, I’ll go for the straight ahead attacks and hope for the best during the US and UK turns.  Maybe the dice server will decide it likes me.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 84 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kazakhstan to Timguska
                      Japanese take Timguska from Russians
                1 armour and 6 mech_infantrys moved from Tsinghai to Shensi
                2 artilleries and 4 infantry moved from Kweichow to Shensi
                5 artilleries moved from Szechwan to Shensi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys in Shensi, round 2 :  3/18 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Iwo Jima

    Non Combat Move - Japanese
                2 armour moved from Trans-Jordan to Egypt

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 159 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 164 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 169 PUs

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 4 / 0
        Japanese : 75 / 169
        Americans : 50 / 66
        Chinese : 2 / 4
        British : 26 / 28
        UK_Pacific : 0 / 0
        Italians : 25 / 40
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Rome and Cairo look impregnable to me.

    Once I lost a game because I overlooked the fact that Poland’s a VC though  :lol:

  • 17

    If needed:
    No scramble SZ95
    Scramble SZ981

    Max defense OOL for any battles

  • 17

    @wheatbeer:

    Scramble SZ981

    *Scramble SZ81

    1000 SZs is wishful thinking

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 bombers moved from Algeria to Southern Italy
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from British Columbia to Alaska
                1 armour and 2 mech_infantrys moved from Western United States to Alaska
                1 destroyer moved from 2 Sea Zone to 10 Sea Zone
                2 fighters moved from 91 Sea Zone to Algeria

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 bombers moved from Algeria to Southern Italy
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from British Columbia to Alaska
                1 armour and 2 mech_infantrys moved from Western United States to Alaska
                1 destroyer moved from 2 Sea Zone to 10 Sea Zone
                2 fighters moved from 91 Sea Zone to Algeria

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 97 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 destroyer in 97 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 97 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in Alaska
                    Americans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Alaska, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 95 Sea Zone
                    Americans attack with 3 destroyers and 5 transports
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 destroyers and 5 transports in 95 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 95 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 3 destroyers and 5 transports in 95 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Japanese lost in 95 Sea Zone
                    Americans win with 3 destroyers and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Southern Italy
                    Americans attack with 5 artilleries, 7 bombers and 5 infantry
                    Germans defend with 1 armour, 3 fighters, 2 infantry and 11 mech_infantrys; Italians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
                        AA fire in Southern Italy :  3/7 hits
                        3 bombers owned by the Americans lost in Southern Italy
                        Americans roll dice for 5 artilleries, 4 bombers and 5 infantry in Southern Italy, round 2 :  5/14 hits
                        Italians roll dice for 4 aaGuns, 1 armour, 3 artilleries, 6 fighters, 15 infantry and 11 mech_infantrys in Southern Italy, round 2 :  14/36 hits
                        4 aaGuns owned by the Italians , 5 artilleries owned by the Americans , 5 infantry owned by the Americans , 4 bombers owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Italians win with 1 armour, 3 artilleries, 6 fighters, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is -96
                    Casualties for Italians: 4 aaGuns and 1 infantry
                    Casualties for Americans: 5 artilleries, 7 bombers and 5 infantry

    Non Combat Move - Americans

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                4 artilleries, 1 fighter and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 armour, 1 artillery and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Sakha : 1 artillery and 1 infantry
        Buryatia : 1 infantry and 1 mech_infantry
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag, 1 destroyer
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Algeria : 2 fighters
        95 Sea Zone : 3 destroyers and 5 transports
        93 Sea Zone : 1 flag
        101 Sea Zone : 6 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 4 / 0
        Japanese : 73 / 169
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 26 / 28
        UK_Pacific : 0 / 0
        Italians : 25 / 40
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 17 times
            Average roll : 3.544
            Median : 3.000
            Variance : 0.705
            Standard Deviation : 0.840
            Total rolls : 79

    Japanese Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.419
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 43

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 10 times
            Average roll : 3.867
            Median : 4.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

  • 21 19 18 17 16

    That wasn’t even close, and the AA fire was just icing on the cake.  Oh well, I’ll post the results and on to the next game.

  • 17

    @Degrasse:

    Oh well, I’ll post the results and on to the next game.

    Did you mean a rematch? Or your other opponents?

  • 21 19 18 17 16

    A rematch in a few days would be good.  I’m trying to get a few games finished before starting more.  I know that Whackamatt can handle ten games at once, but I’m not doing that many again.  I should finish up a couple of games this week and then would like to start another one with you.

  • 17

    Okay, no rush  :-)

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