G4013LKarl7(Axis)v.Degrasse(Allies+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians repair 4 damage on 4 airfields; Remaining resources: 11 PUs;
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 armour moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Trans-Jordan to 81 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Romania
Italians attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Italians win, taking Romania from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,4
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Paulau Island
1 bomber moved from Kwangsi to Queensland
3 submarines moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Northern Territory to South Australia
1 aaGun moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Paulau Island : 1 fighter and 1 tactical_bomber
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 2 artilleries and 5 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer, 4 submarines and 2 transportsProduction/PUs Summary :
Germans : 65 / 102
Russians : 1 / 0
Japanese : 45 / 57
Americans : 61 / 88
Chinese : 27 / 28
British : 38 / 38
UK_Pacific : 0 / 0
Italians : 14 / 17
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 65 / 102
Russians : 1 / 0
Japanese : 45 / 57
Americans : 61 / 88
Chinese : 27 / 28
British : 38 / 38
UK_Pacific : 0 / 0
Italians : 14 / 17
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 12 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Alexandria
Germans take Alexandria from British
1 armour moved from Alexandria to Tobruk
Italians take Tobruk from British
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
2 infantry moved from Germany to Poland
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to Holland Belgium
5 bombers moved from Southern Italy to Finland
3 infantry moved from Novgorod to Karelia
1 bomber moved from Finland to Karelia
1 fighter moved from Novgorod to Karelia
3 artilleries and 6 infantry moved from Vyborg to Finland
1 fighter moved from Germany to 114 Sea Zone
1 fighter moved from Germany to Poland
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Denmark
1 infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 armour and 1 mech_infantry
Germans win, taking Karelia from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 destroyer and 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Battle in Poland
Germans attack with 1 fighter and 3 infantry
British defend with 1 armour
Germans win, taking Poland from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Finland
Germans attack with 3 artilleries, 4 bombers and 6 infantry
British defend with 1 armour, 5 infantry and 1 mech_infantry
Germans win, taking Finland from British with 3 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 5 infantry
Casualties for British: 1 armour, 5 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from 114 Sea Zone to Germany
1 fighter moved from Poland to Germany
1 fighter moved from Denmark to Western Germany
2 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Albania
4 bombers moved from Finland to Novgorod
1 bomber moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Finland
3 aaGuns moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Persia to Egypt
4 tactical_bombers moved from Trans-Jordan to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Germany
1 artillery and 7 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
3 mech_infantrys moved from Persia to Trans-Jordan
3 mech_infantrys moved from Volgograd to Northwest PersiaPlace Units - Germans
1 armour and 2 infantry placed in Egypt
2 armour and 1 infantry placed in Iraq
3 infantry placed in Novgorod
3 fighters and 6 infantry placed in Germany
3 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,3
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake IslandCombat - Japanese
Battle in Wake Island
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking Wake Island from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 carriers, 5 destroyers, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 submarine placed in 36 Sea Zone
1 destroyer and 3 transports placed in 6 Sea Zone
3 artilleries placed in Japan
1 fighter placed in French Indo China
Japanese undo move 4.
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 7 artilleries, 1 bomber and 16 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 7 artilleries, 1 bomber and 16 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/5 hits
Italians roll dice for 3 infantry in Southern France, round 2 : 2/3 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from Southern France to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 102 Sea Zone to 101 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Eastern United States to Normandy Bordeaux
2 carriers moved from 64 Sea Zone to 101 Sea ZonePlace Units - Americans
6 infantry placed in Western United States
10 infantry placed in Eastern United States
Americans undo move 2.
1 bomber and 9 infantry placed in Eastern United States
7 artilleries and 1 infantry placed in Central United States
Americans undo move 3.
Americans undo move 2.
3 infantry placed in Greece
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
4 artilleries and 6 infantry placed in Central United States
1 artillery placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Central United States : 4 artilleries, 1 factory_major and 6 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
Morocco : 1 armour, 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 10 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 11 infantry
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
102 Sea Zone : 4 transports
Greece : 1 flag, 1 factory_minor and 6 infantry
99 Sea Zone : 1 flag
101 Sea Zone : 2 carriers and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 fighter and 3 transports
110 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 76 / 105
Russians : 1 / 0
Japanese : 45 / 55
Americans : 59 / 79
Chinese : 27 / 28
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 11 / 17
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 7 artilleries, 1 bomber and 16 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/5 hits
Italians roll dice for 3 infantry in Southern France, round 2 : 2/3 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from Southern France to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 102 Sea Zone to 101 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Eastern United States to Normandy Bordeaux
2 carriers moved from 64 Sea Zone to 101 Sea ZonePlace Units - Americans
6 infantry placed in Western United States
10 infantry placed in Eastern United States
Americans undo move 2.
1 bomber and 9 infantry placed in Eastern United States
7 artilleries and 1 infantry placed in Central United States
Americans undo move 3.
Americans undo move 2.
3 infantry placed in Greece
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
4 artilleries and 6 infantry placed in Central United States
1 artillery placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Southeast Mexico: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Central United States : 4 artilleries, 1 factory_major and 6 infantry
Southeast Mexico : 3 fighters and 1 tactical_bomber
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
Morocco : 1 armour, 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 10 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 11 infantry
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
102 Sea Zone : 4 transports
Greece : 1 flag, 1 factory_minor and 6 infantry
99 Sea Zone : 1 flag
101 Sea Zone : 2 carriers and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 fighter and 3 transports
110 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 76 / 105
Russians : 1 / 0
Japanese : 45 / 55
Americans : 59 / 79
Chinese : 27 / 28
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 11 / 17
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
7 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Chinese collect 26 PUs (1 lost to blockades); end with 27 PUs totalTerritory Summary for Chinese :
Kwangsi : 10 infantry
Kiangsu : 10 infantry
Kiangsi : 7 infantry
Manchuria : 10 infantry
Shensi : 10 infantry
Yunnan : 1 fighter and 10 infantry
Suiyuyan : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 2 infantry
Sikang : 1 infantry
Burma : 1 flag, 10 infantry
Kwangtung : 1 flag, 1 harbour and 10 infantryProduction/PUs Summary :
Germans : 76 / 105
Russians : 1 / 0
Japanese : 45 / 55
Americans : 59 / 79
Chinese : 27 / 27
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 11 / 17
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.909
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from British
French take Normandy Bordeaux from Americans
French take Algeria from British
French take Southern France from Americans
French take Tunisia from British
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from British
French take Normandy Bordeaux from Americans
French take Algeria from British
French take Southern France from Americans
French take Tunisia from British
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika TerritoryCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 3 submarines
Germans defend with 2 tactical_bombers; Italians defend with 1 destroyer and 1 fighter
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
2 submarines owned by the British Submerged
Italians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea ZonePlace Units - British
1 fighter and 2 transports placed in 110 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Tanganyika Territory : 1 mech_infantry
Normandy Bordeaux : 1 artillery
France : 1 infantry
Norway : 1 flag, 1 factory_minor and 1 mech_infantry
Holland Belgium : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 2 submarines
91 Sea Zone : 1 carrier and 1 destroyer
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 69 / 105
Russians : 1 / 0
Japanese : 45 / 55
Americans : 54 / 79
Chinese : 27 / 27
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 11 / 17
ANZAC : 10 / 15
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.407
Median : 3.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians repair 6 damage on 6 factory_majors; Remaining resources: 11 PUs;
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour
Italians win, taking Southern France from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 armour moved from Romania to Northern Italy
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Western Germany to Southern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,1
Italians collect 10 PUs (4 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 tactical_bomber moved from Paulau Island to Queensland
1 fighter moved from Paulau Island to QueenslandNon Combat Move - ANZAC
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 2 artilleries and 6 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 destroyer, 6 submarines and 2 transportsProduction/PUs Summary :
Germans : 69 / 105
Russians : 1 / 0
Japanese : 45 / 55
Americans : 54 / 79
Chinese : 27 / 27
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 14 / 17
ANZAC : 10 / 15
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - French
Non Combat Move - French
1 infantry moved from France to Normandy BordeauxTurn Complete - French
French collect 13 PUs; end with 13 PUs totalTerritory Summary for French :
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
France : 1 airfield, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 69 / 105
Russians : 1 / 0
Japanese : 45 / 55
Americans : 54 / 79
Chinese : 27 / 27
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 14 / 17
ANZAC : 10 / 15
French : 13 / 13
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Norway
2 bombers moved from Novgorod to Holland Belgium
2 bombers moved from Novgorod to Norway
1 bomber moved from Novgorod to Norway
3 infantry moved from Western Germany to Holland Belgium
2 armour, 2 artilleries and 6 infantry moved from Albania to Greece
2 fighters moved from Western Germany to France
2 fighters moved from Western Germany to France
1 armour moved from Tobruk to Libya
Italians take Libya from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
1 fighter moved from Egypt to Belgian Congo
4 tactical_bombers moved from Southern Italy to Greece
5 infantry moved from Western Germany to France
2 armour, 4 artilleries and 18 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Norway
Germans attack with 3 bombers and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Norway from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Tanganyika Territory
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Tanganyika Territory from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Greece
Germans attack with 2 armour, 2 artilleries, 6 infantry and 4 tactical_bombers
Americans defend with 1 factory_minor and 6 infantry
Germans win, taking Greece from Americans with 2 armour, 2 artilleries, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 6 infantry
Battle in Belgian Congo
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Belgian Congo from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 armour, 4 artilleries, 2 bombers and 21 infantry
British defend with 1 armour and 1 mech_infantry
Germans win, taking Holland Belgium from British with 2 armour, 4 artilleries, 2 bombers and 20 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in France
Germans attack with 4 fighters and 5 infantry
French defend with 1 airfield, 1 factory_minor and 3 infantry; British defend with 1 infantry
Germans captures 13PUs while taking French capital
Germans win, taking France from French with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for French: 3 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
4 fighters moved from France to Western Germany
2 infantry moved from Poland to Germany
4 tactical_bombers moved from Greece to Western Germany
2 bombers moved from Holland Belgium to Western Germany
3 bombers moved from Norway to Western Germany
2 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to 115 Sea Zone
3 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Germany
1 fighter moved from Novgorod to Western Germany
2 fighters moved from Egypt to Southern Italy
2 armour moved from Egypt to Belgian Congo
3 mech_infantrys moved from Trans-Jordan to Egypt
2 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from Belgian Congo to EgyptPlace Units - Germans
10 infantry placed in Western Germany
7 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Novgorod
3 infantry placed in EgyptTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2
Germans collect 81 PUs (4 lost to blockades); end with 94 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 110 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 130 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to Hawaiian Islands
3 destroyers moved from 31 Sea Zone to 26 Sea Zone
1 battleship moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
4 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 tactical_bomber and 4 transports moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Guam
Battle in Caroline IslandsNon Combat Move - Japanese
4 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 fighter placed in 36 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 39 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Americans
Americans buy 4 artilleries, 4 bombers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to France
9 artilleries and 9 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 4 infantry moved from 110 Sea Zone to Holland Belgium -
One artillery got left on a transport but then couldn’t get off in non combat. So once more I edited to kick the artillery off and land it in Holland with the other units.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Americans
Americans buy 4 artilleries, 4 bombers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to France
9 artilleries and 9 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 4 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in France
Americans attack with 1 artillery, 2 bombers and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 2 bombers and 2 infantry in France, round 2 : 3/5 hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits
3 infantry owned by the Germans lost in France
Americans win, taking France from Germans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 9 artilleries, 5 fighters and 13 infantry
Germans defend with 1 aaGun, 2 armour, 4 artilleries and 20 infantry
AA fire in Holland Belgium : 1/3 hits
1 fighter owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour, 9 artilleries, 4 fighters and 13 infantry in Holland Belgium, round 2 : 12/27 hits
Germans roll dice for 1 aaGun, 2 armour, 4 artilleries and 20 infantry in Holland Belgium, round 2 : 9/26 hits
11 infantry owned by the Germans , 1 aaGun owned by the Germans and 9 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour, 9 artilleries, 4 fighters and 4 infantry in Holland Belgium, round 3 : 7/18 hits
Germans roll dice for 2 armour, 4 artilleries and 9 infantry in Holland Belgium, round 3 : 9/15 hits
5 artilleries owned by the Americans , 7 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour, 4 artilleries and 4 fighters in Holland Belgium, round 4 : 5/9 hits
Germans roll dice for 2 armour, 4 artilleries and 2 infantry in Holland Belgium, round 4 : 2/8 hits
2 artilleries owned by the Americans , 2 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour, 2 artilleries and 4 fighters in Holland Belgium, round 5 : 4/7 hits
Germans roll dice for 2 armour and 1 artillery in Holland Belgium, round 5 : 0/3 hits
2 armour owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries and 4 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 2 armour, 4 artilleries and 20 infantry
Casualties for Americans: 7 artilleries, 1 fighter and 13 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 artilleries and 3 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Holland Belgium: 1 artillery
EDIT: Turning off Edit Mode
4 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 artilleries moved from Central United States to 101 Sea Zone
5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 2 carriers, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
2 bombers moved from France to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from Southeast Mexico to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy BordeauxPlace Units - Americans
4 artilleries and 5 infantry placed in Central United States
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 10 infantry
Aleutian Islands : 1 artillery and 1 infantry
Central United States : 4 artilleries, 1 factory_major and 6 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 5 artilleries and 5 infantry
Normandy Bordeaux : 3 bombers and 1 fighter
France : 1 artillery and 2 infantry
Holland Belgium : 1 flag, 1 armour and 3 artilleries
102 Sea Zone : 2 transports
99 Sea Zone : 1 flag
101 Sea Zone : 4 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 5 transports
110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 78 / 130
Russians : 1 / 0
Japanese : 46 / 62
Americans : 54 / 74
Chinese : 27 / 27
British : 22 / 34
UK_Pacific : 0 / 0
Italians : 15 / 17
ANZAC : 10 / 15
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 21 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 27 times
6 was rolled 16 times
Average roll : 3.403
Median : 3.000
Variance : 0.748
Standard Deviation : 0.865
Total rolls : 124Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.638
Median : 4.000
Variance : 1.298
Standard Deviation : 1.139
Total rolls : 58Americans Combat
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.197
Median : 3.000
Variance : 0.431
Standard Deviation : 0.656
Total rolls : 66 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsi
6 infantry placed in ShantungTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Chinese collect 27 PUs; end with 27 PUs totalTerritory Summary for Chinese :
Shantung : 6 infantry
Kwangsi : 10 infantry
Kiangsu : 10 infantry
Kiangsi : 10 infantry
Manchuria : 10 infantry
Shensi : 10 infantry
Yunnan : 1 fighter and 10 infantry
Suiyuyan : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 2 infantry
Sikang : 1 infantry
Burma : 1 flag, 10 infantry
Kwangtung : 1 flag, 1 harbour and 10 infantryProduction/PUs Summary :
Germans : 78 / 130
Russians : 1 / 0
Japanese : 46 / 62
Americans : 54 / 74
Chinese : 27 / 27
British : 22 / 34
UK_Pacific : 0 / 0
Italians : 15 / 17
ANZAC : 10 / 15
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 21 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 28 times
6 was rolled 17 times
Average roll : 3.437
Median : 3.000
Variance : 0.752
Standard Deviation : 0.867
Total rolls : 126Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.638
Median : 4.000
Variance : 1.298
Standard Deviation : 1.139
Total rolls : 58Americans Combat
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.197
Median : 3.000
Variance : 0.431
Standard Deviation : 0.656
Total rolls : 66





