yeah you did push it too far lol
G4013LKarl7(Axis)v.Degrasse(Allies+6)
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In turn I forgot to move the Brit destroyer and 3 subs in the med.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 aaGun moved from Tambov to Volgograd
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,3,2,5
Italians collect 6 PUs (7 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from New South Wales to 42 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 63 / 90
Russians : 5 / 0
Japanese : 33 / 45
Americans : 55 / 73
Chinese : 27 / 26
British : 44 / 44
UK_Pacific : 0 / 0
Italians : 13 / 7
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 63 / 90
Russians : 5 / 0
Japanese : 33 / 45
Americans : 55 / 73
Chinese : 27 / 26
British : 44 / 44
UK_Pacific : 0 / 0
Italians : 13 / 7
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair 23 damage on 6 airfields and 17 factory_majors; Remaining resources: 67 PUs;
Germans buy 4 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
2 mech_infantrys moved from Northwest Persia to Persia
2 armour moved from Northwest Persia to Persia
18 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Turkmenistan
2 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
3 tactical_bombers moved from Caucasus to Turkmenistan
3 infantry moved from Western Germany to Holland Belgium
1 artillery and 6 infantry moved from Karelia to Finland
1 bomber moved from Western Germany to Finland
2 fighters and 2 tactical_bombers moved from Western Germany to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland BelgiumCombat - Germans
Battle in Iraq
Germans attack with 18 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Iraq from Russians with 18 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans win, taking Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 3 artilleries and 6 infantry
retreated to Finland
British win with 3 artilleries remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 6 infantry
Casualties for British: 6 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 artilleries, 3 infantry and 5 transports
Germans win with 1 bomber remaining. Battle score for attacker is 56
Casualties for Americans: 3 artilleries, 3 infantry and 5 transports
Battle in Turkmenistan
Germans attack with 2 armour, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 infantry and 4 mech_infantrys
Germans win, taking Turkmenistan from British with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 1 armour, 1 infantry and 4 mech_infantrys
Battle in Holland Belgium
Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Germans
EDIT: Changing ownership of Amur from Russians to Germans
EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour
EDIT: Adding units owned by Germans to Amur: 1 armour
EDIT: Removing units owned by Germans from Evenkiyskiy: 1 mech_infantry
EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Finland to Novgorod
1 bomber moved from Finland to Western Germany
1 artillery and 14 infantry moved from Western Germany to France
2 infantry moved from Denmark to Western Germany
5 infantry moved from Germany to Western Germany
3 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
3 infantry moved from Western Germany to France
1 bomber moved from 91 Sea Zone to Southern France
3 tactical_bombers moved from Turkmenistan to Northwest Persia
3 aaGuns moved from Northwest Persia to Iraq
2 artilleries and 4 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Western Germany to FrancePlace Units - Germans
4 armour placed in Western Germany
3 artilleries placed in France
1 artillery placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 7.
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,3,5,1
Germans collect 68 PUs (4 lost to blockades); end with 68 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Soviet Far East : 2 infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 72 / 94
Russians : 2 / 0
Japanese : 32 / 45
Americans : 55 / 73
Chinese : 27 / 26
British : 39 / 44
UK_Pacific : 0 / 0
Italians : 13 / 7
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 destroyers and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 armour, 4 artilleries and 7 infantry moved from India to Burma
2 infantry moved from Shan State to Burma
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the ANZAC
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 4 artilleries and 9 infantry
Chinese defend with 9 infantry
Japanese win, taking Burma from Chinese with 2 armour remaining. Battle score for attacker is -16
Casualties for Japanese: 4 artilleries and 9 infantry
Casualties for Chinese: 9 infantryNon Combat Move - Japanese
2 bombers moved from 42 Sea Zone to India
2 fighters moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 36 Sea Zone
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
edit
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 6 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 96 Sea Zone to Egypt
1 carrier moved from 96 Sea Zone to 92 Sea Zone
3 bombers moved from Malta to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
6 bombers moved from Eastern United States to Algeria
2 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 26 Sea Zone to 25 Sea Zone -
Italy has a possible intercept of two fighters against four bombers, I’ll go ahead and guess that you don’t want to intercept. If you do want to, we can roll on the forum and then I’ll take the navy base, factory, and then the two air base bombing raids damage off via edits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 6 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 96 Sea Zone to Egypt
1 carrier moved from 96 Sea Zone to 92 Sea Zone
3 bombers moved from Malta to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
6 bombers moved from Eastern United States to Algeria
2 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/4 hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Southern Italy rolls: 8,7 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 15 damage total. Damaged units is as follows: harbour = 6, airfield = 6, factory_minor = 3
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarine
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 bomber; Italians defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits
Italians roll dice for 1 armour and 1 bomber in Southern France, round 2 : 1/2 hits
1 bomber owned by the Germans , 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Southern France to 92 Sea Zone
4 bombers moved from Southern Italy to AlgeriaPlace Units - Americans
3 infantry placed in Normandy Bordeaux
5 transports placed in 101 Sea Zone
5 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 transport
8 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 1 artillery and 2 infantry
Egypt : 1 fighter
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Algeria : 10 bombers and 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
96 Sea Zone : 1 destroyer
99 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 2 fighters and 1 transport
101 Sea Zone : 5 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 72 / 94
Russians : 2 / 0
Japanese : 37 / 43
Americans : 58 / 78
Chinese : 26 / 26
British : 39 / 44
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.815
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.875
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
9 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
9 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 9 infantry in Burma, round 2 : 1/10 hits
Japanese roll dice for 2 armour in Burma, round 2 : 2/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 fighter and 7 infantry in Burma, round 3 : 1/8 hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 armour
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
8 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,3,3,2,2,5,1
Chinese collect 26 PUs (1 lost to blockades); end with 28 PUs totalTerritory Summary for Chinese :
Kwangsi : 2 infantry
Kiangsu : 7 infantry
Manchuria : 5 infantry
Shensi : 2 infantry
Yunnan : 1 fighter and 8 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Burma : 1 flag, 6 infantry
Kwangtung : 1 flag, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 72 / 94
Russians : 2 / 0
Japanese : 36 / 43
Americans : 58 / 78
Chinese : 27 / 28
British : 39 / 44
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3.586
Median : 3.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 70Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.167
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.875
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Finland to Karelia
British take Karelia from Germans
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Malta to Egypt
1 tactical_bomber moved from Gibraltar to Malta
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Norway to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Finland to Karelia
British take Karelia from Germans
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Malta to Egypt
1 tactical_bomber moved from Gibraltar to Malta
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Norway to Holland BelgiumCombat - British
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking 97 Sea Zone from Italians, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
3 armour and 2 mech_infantrys moved from Syria to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to EgyptPlace Units - British
1 aaGun and 2 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Norway
1 fighter placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 4 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 6 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 infantry and 1 tactical_bomber
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 3 aaGuns, 1 fighter and 5 infantry
Algeria : 1 flag, 3 artilleries and 3 infantry
Syria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 factory_minor and 3 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 1 artillery
125 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 3 submarines
92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
71 Sea Zone : 1 transport
Finland : 1 flag, 3 artilleries and 2 infantryProduction/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 36 / 43
Americans : 58 / 78
Chinese : 27 / 28
British : 43 / 43
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 20 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 15 times
Average roll : 3.590
Median : 3.000
Variance : 0.961
Standard Deviation : 0.980
Total rolls : 78Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.167
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.875
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Western Germany
2 armour moved from Western Germany to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,2,3,2
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Java to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Java to French Indo ChinaCombat - ANZAC
Battle in Borneo
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 bomber moved from French Indo China to Yunnan
1 bomber moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Yunnan : 1 bomber
Burma : 1 fighter and 1 tactical_bomber
Borneo : 1 flag, 1 infantry
Queensland : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 aaGun and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 32 / 43
Americans : 55 / 78
Chinese : 27 / 28
British : 43 / 43
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 68 / 94
Russians : 2 / 0
Japanese : 32 / 43
Americans : 55 / 78
Chinese : 27 / 28
British : 43 / 43
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





