turn complete
13L G40 DizzKneeLand33 (Axis) vs Karl7 (Allies+6) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 artillery and 2 infantry placed in AlaskaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3,6,4,6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,2,2,1,2,4,1,4,3,4,5,4,1,3
Japanese collect 3 PUs (10 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
3 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 5 submarines and 3 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
2 bombers moved from Eastern United States to IcelandCombat - Americans
Battle in Eire
Battle in ScotlandNon Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to Quebec
4 transports moved from 101 Sea Zone to 106 Sea Zone
2 bombers moved from French Guiana to Eastern United StatesPlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 11 infantry moved from Anhwe to Shantung
2 artilleries and 7 infantry moved from Jehol to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 5 artilleries and 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to ShensiPlace Units - Chinese
3 artilleries and 5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 artilleries moved from Sikang to Kazakhstan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from West India to Eastern Persia
2 armour and 4 mech_infantrys moved from India to Eastern Persia
4 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 3 fighters and 4 infantry
Germans defend with 4 armour
British win, taking Trans-Jordan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 armour
Casualties for British: 2 infantry
Battle in Kazakhstan
British attack with 2 artilleries
Italians defend with 1 infantry
British win, taking Kazakhstan from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 armour moved from Western United States to British Columbia
3 aaGuns and 7 infantry moved from Hunan to YunnanPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys -
UK edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 fighter moved from Southern Italy to Trans-Jordan
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
11 armour, 1 infantry and 9 mech_infantrys moved from Iraq to Trans-JordanCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 2 artilleries and 1 infantry
British defend with 2 artilleries
Italians win, taking Kazakhstan from Russians with 2 artilleries remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 11 armour, 1 fighter, 1 infantry and 9 mech_infantrys
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 11 armour, 1 fighter, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Northwest Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Romania to Ukraine
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
2 artilleries and 1 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,3
Italians collect 23 PUs (4 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Eastern Persia to Egypt
1 fighter moved from Shan State to Eastern Persia
2 fighters moved from Queensland to Shan State
2 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 41 Sea Zone to 79 Sea ZonePlace Units - ANZAC
3 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Libya to Tobruk
Italians take Tobruk from French
1 artillery and 2 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Tambov
3 armour moved from Novgorod to Vologda
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 3 armour
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
7 armour and 6 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Syria to Trans-Jordan
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to 95 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
3 armour moved from Yugoslavia to Greece
3 infantry moved from France to Northern Italy
3 armour moved from Eastern Poland to Yugoslavia
4 armour moved from Eastern Poland to Bryansk
4 infantry moved from Western Germany to 113 Sea Zone
4 armour moved from Germany to 113 Sea Zone
4 armour, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
4 armour and 4 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers, 2 fighters and 2 tactical_bombers moved from Greece to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 artillery moved from Southern France to FrancePlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in France
3 infantry placed in Southern France
4 infantry placed in Western Germany
3 armour placed in Novgorod
4 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1,2,6,5,5,1,2,1,2,3,2,5,4,4,1,4,4,3,4
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
4 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
3 fighters moved from Russia to Volgograd
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to TambovCombat - Russians
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians win, taking Vologda from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 3 fighters and 4 infantry
Italians defend with 2 artilleries, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Italians with 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
3 fighters moved from Volgograd to Tambov
4 fighters moved from Tambov to Russia
1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Vologda to Russia
2 aaGuns and 17 infantry moved from Suiyuyan to Kansu
3 fighters moved from Smolensk to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 infantry placed in AlaskaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,5,1,5,5,2,4,1,4,2,6,2,4,2
Japanese collect 1 PU (10 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Iceland to 112 Sea Zone
3 fighters moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 fighter
Germans defend with 4 transports
Americans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in 112 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 2 bombers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 bombers moved from 112 Sea Zone to Eire
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
3 bombers moved from Eastern United States to Eire
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to Eire
3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to Quebec
2 fighters moved from Eastern United States to 109 Sea Zone
1 carrier and 2 fighters moved from 109 Sea Zone to 110 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries, 2 bombers, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour and 8 mech_infantrys moved from Eastern Persia to Kazakhstan
2 artilleries moved from Sikang to Kazakhstan
4 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 armour moved from Russia to Rostov
Russians take Rostov from ItaliansCombat - British
Battle in Kazakhstan
British attack with 3 armour, 2 artilleries, 4 fighters, 8 mech_infantrys and 1 tactical_bomber
Italians defend with 2 artilleries
British win, taking Kazakhstan from Italians with 3 armour, 2 artilleries, 4 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 artilleriesNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
3 armour and 3 mech_infantrys moved from India to Eastern Persia
3 aaGuns and 7 infantry moved from Yunnan to BurmaPlace Units - UK_Pacific
2 fighters and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 fighters and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Ukraine to Tambov
3 armour and 3 mech_infantrys moved from Caucasus to Rostov
11 armour, 1 infantry and 9 mech_infantrys moved from Trans-Jordan to Egypt
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 bomber and 1 fighter moved from Iraq to EgyptCombat - Italians
Battle in Egypt
Italians attack with 13 armour, 1 bomber, 1 fighter, 1 infantry and 11 mech_infantrys
ANZAC defend with 4 fighters and 2 infantry; French defend with 5 infantry; British defend with 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; Americans defend with 5 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 8 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 44
Casualties for ANZAC: 4 fighters and 2 infantry
Casualties for French: 5 infantry
Casualties for British: 2 artilleries, 3 fighters and 1 infantry
Casualties for Italians: 5 armour, 1 infantry and 11 mech_infantrys
Casualties for Americans: 5 infantry and 1 mech_infantry
Battle in Tambov
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 3 armour and 3 mech_infantrys
British defend with 1 armour
Italians win, taking Rostov from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 armour moved from Romania to Ukraine
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Ukraine
1 artillery moved from Northwest Persia to IraqPlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Eastern Persia to Russia
2 fighters moved from Shan State to Eastern Persia
1 bomber moved from India to Russia
3 fighters moved from Queensland to Shan State
2 submarines moved from 79 Sea Zone to 80 Sea ZonePlace Units - ANZAC
3 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
france
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 3 fighters; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
3 armour and 3 infantry moved from Greece to 97 Sea Zone
3 armour, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 81 Sea Zone
3 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
7 armour and 6 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Eastern Persia
2 bombers moved from Trans-Jordan to Volgograd
1 artillery and 3 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
3 armour moved from Novgorod to Vologda
17 armour and 6 mech_infantrys moved from Bryansk to Volgograd
8 armour and 8 mech_infantrys moved from Bryansk to Samara
2 armour and 2 mech_infantrys moved from Bryansk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 19 armour, 2 bombers and 8 mech_infantrys
British defend with 4 fighters and 1 tactical_bomber; Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 19 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 44
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 3 infantry
Casualties for British: 4 fighters and 1 tactical_bomber
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 artillery
Germans win, taking Scotland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Persia
Germans attack with 7 armour, 3 fighters, 7 mech_infantrys and 2 tactical_bombers
ANZAC defend with 2 fighters; British defend with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Germans win, taking Eastern Persia from British with 7 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for ANZAC: 2 fighters
Casualties for Germans: 6 mech_infantrys
Casualties for British: 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Battle in Vologda
Germans attack with 3 armour
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 carrier, 1 destroyer and 3 transports
British defend with 1 transport
Germans win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Samara
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 10 infantry
Germans win, taking Samara from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 10 infantry
Battle in Anglo Egyptian SudanNon Combat Move - Germans
1 armour moved from Trans-Jordan to Egypt
3 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
3 infantry moved from Northern Italy to France
3 armour moved from Yugoslavia to Western Germany
1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern Italy to United Kingdom
2 bombers moved from Volgograd to UkrainePlace Units - Germans
3 fighters placed in United Kingdom
3 armour placed in Novgorod
4 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,4,1,1,5,1,2,4,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 61 PUs (8 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs -
blah you win.
will post
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Hard fought game… but the Allies never got a break I think. That perfect German opening left only luck for the allies, and I don’t recall any battles going super great for them…
GG
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GG! Sea Lion, imho, is always an advantage to the Axis when played correctly afterwards (some debate that point, but until I lose a game like that I’ll continue to pursue the possibility when it can be executed :) ).
Take care!





