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13L G40 DizzKneeLand33 (Axis) vs Karl7 (Allies+6) no tech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 artillery and 2 infantry placed in Alaska

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3,6,4,6
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,2,2,1,2,4,1,4,3,4,5,4,1,3
                Japanese collect 3 PUs (10 lost to blockades); end with 3 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                3 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 5 submarines and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                1 artillery moved from 109 Sea Zone to Scotland
                2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
                2 bombers moved from Eastern United States to Iceland

    Combat - Americans
                Battle in Eire
                Battle in Scotland

    Non Combat Move - Americans
                4 artilleries and 4 infantry moved from Eastern United States to Quebec
                4 transports moved from 101 Sea Zone to 106 Sea Zone
                2 bombers moved from French Guiana to Eastern United States

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 11 infantry moved from Anhwe to Shantung
                2 artilleries and 7 infantry moved from Jehol to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 5 artilleries and 18 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shantung from Japanese with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Shensi

    Place Units - Chinese
                3 artilleries and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries moved from Sikang to Kazakhstan
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from West India to Eastern Persia
                2 armour and 4 mech_infantrys moved from India to Eastern Persia
                4 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 4 armour
                    British win, taking Trans-Jordan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 4 armour
                    Casualties for British: 2 infantry
                Battle in Kazakhstan
                    British attack with 2 artilleries
                    Italians defend with 1 infantry
                    British win, taking Kazakhstan from Italians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                1 armour moved from Western United States to British Columbia
                3 aaGuns and 7 infantry moved from Hunan to Yunnan

    Place Units - UK_Pacific
                3 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 3 armour and 3 mech_infantrys

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    UK edit

    UK edit .tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Caucasus to Northwest Persia
                1 fighter moved from Southern Italy to Trans-Jordan
                1 armour moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Iraq
                11 armour, 1 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Northwest Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Italians attack with 2 artilleries and 1 infantry
                    British defend with 2 artilleries
                    Italians win, taking Kazakhstan from Russians with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 11 armour, 1 fighter, 1 infantry and 9 mech_infantrys
                    British defend with 2 infantry
                    Italians win, taking Trans-Jordan from British with 11 armour, 1 fighter, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 bomber moved from Northwest Persia to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Romania to Ukraine
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                2 artilleries and 1 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,3
                Italians collect 23 PUs (4 lost to blockades); end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Eastern Persia to Egypt
                1 fighter moved from Shan State to Eastern Persia
                2 fighters moved from Queensland to Shan State
                2 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 submarines moved from 41 Sea Zone to 79 Sea Zone

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Libya to Tobruk
                      Italians take Tobruk from French
                1 artillery and 2 infantry moved from Bryansk to Smolensk
                1 artillery and 2 infantry moved from Bryansk to Tambov
                3 armour moved from Novgorod to Vologda
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 3 armour
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Caucasus to Persia
                7 armour and 6 mech_infantrys moved from Caucasus to Iraq
                1 armour moved from Syria to Trans-Jordan
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                3 armour moved from Yugoslavia to Greece
                3 infantry moved from France to Northern Italy
                3 armour moved from Eastern Poland to Yugoslavia
                4 armour moved from Eastern Poland to Bryansk
                4 infantry moved from Western Germany to 113 Sea Zone
                4 armour moved from Germany to 113 Sea Zone
                4 armour, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
                4 armour and 4 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 bombers, 2 fighters and 2 tactical_bombers moved from Greece to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 artillery moved from Southern France to France

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 infantry placed in France
                3 infantry placed in Southern France
                4 infantry placed in Western Germany
                3 armour placed in Novgorod
                4 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1,2,6,5,5,1,2,1,2,3,2,5,4,4,1,4,4,3,4
                Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                4 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Smolensk
                3 fighters moved from Russia to Volgograd
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 armour
                    Russians win, taking Vologda from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Russians attack with 3 fighters and 4 infantry
                    Italians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Italians with 3 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Volgograd to Tambov
                4 fighters moved from Tambov to Russia
                1 tactical_bomber moved from Vologda to Russia
                3 fighters moved from Vologda to Russia
                2 aaGuns and 17 infantry moved from Suiyuyan to Kansu
                3 fighters moved from Smolensk to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 infantry placed in Alaska

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,5,1,5,5,2,4,1,4,2,6,2,4,2
                Japanese collect 1 PU (10 lost to blockades); end with 1 PU total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                2 bombers moved from Iceland to 112 Sea Zone
                3 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 4 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 4 transports
                Battle in 112 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 2 bombers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 112 Sea Zone to Eire
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
                3 bombers moved from Eastern United States to Eire
                4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                4 artilleries and 4 infantry moved from 109 Sea Zone to Eire
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to Quebec
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 carrier and 2 fighters moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries, 2 bombers, 1 fighter and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 8 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 artilleries moved from Sikang to Kazakhstan
                4 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 armour moved from Russia to Rostov
                      Russians take Rostov from Italians

    Combat - British
                Battle in Kazakhstan
                    British attack with 3 armour, 2 artilleries, 4 fighters, 8 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 artilleries
                    British win, taking Kazakhstan from Italians with 3 armour, 2 artilleries, 4 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 artilleries

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
                3 armour and 3 mech_infantrys moved from India to Eastern Persia
                3 aaGuns and 7 infantry moved from Yunnan to Burma

    Place Units - UK_Pacific
                2 fighters and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 fighters and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Ukraine to Tambov
                3 armour and 3 mech_infantrys moved from Caucasus to Rostov
                11 armour, 1 infantry and 9 mech_infantrys moved from Trans-Jordan to Egypt
                2 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 bomber and 1 fighter moved from Iraq to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 13 armour, 1 bomber, 1 fighter, 1 infantry and 11 mech_infantrys
                    ANZAC defend with 4 fighters and 2 infantry; French defend with 5 infantry; British defend with 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; Americans defend with 5 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 8 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 44
                    Casualties for ANZAC: 4 fighters and 2 infantry
                    Casualties for French: 5 infantry
                    Casualties for British: 2 artilleries, 3 fighters and 1 infantry
                    Casualties for Italians: 5 armour, 1 infantry and 11 mech_infantrys
                    Casualties for Americans: 5 infantry and 1 mech_infantry
                Battle in Tambov
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Italians win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 3 armour and 3 mech_infantrys
                    British defend with 1 armour
                    Italians win, taking Rostov from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 armour moved from Romania to Ukraine
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to Ukraine
                1 artillery moved from Northwest Persia to Iraq

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from Eastern Persia to Russia
                2 fighters moved from Shan State to Eastern Persia
                1 bomber moved from India to Russia
                3 fighters moved from Queensland to Shan State
                2 submarines moved from 79 Sea Zone to 80 Sea Zone

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • 22 20 19 18 17 16 15 14 12

    france

    France.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from United Kingdom to Scotland
                1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
                3 armour and 3 infantry moved from Greece to 97 Sea Zone
                3 armour, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 81 Sea Zone
                3 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
                3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                7 armour and 6 mech_infantrys moved from Iraq to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                3 fighters and 2 tactical_bombers moved from Trans-Jordan to Eastern Persia
                2 bombers moved from Trans-Jordan to Volgograd
                1 artillery and 3 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                3 armour moved from Novgorod to Vologda
                17 armour and 6 mech_infantrys moved from Bryansk to Volgograd
                8 armour and 8 mech_infantrys moved from Bryansk to Samara
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 19 armour, 2 bombers and 8 mech_infantrys
                    British defend with 4 fighters and 1 tactical_bomber; Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 19 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 44
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 3 infantry
                    Casualties for British: 4 fighters and 1 tactical_bomber
                Battle in Scotland
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 artillery
                    Germans win, taking Scotland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Eastern Persia
                    Germans attack with 7 armour, 3 fighters, 7 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 2 fighters; British defend with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                    Germans win, taking Eastern Persia from British with 7 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for British: 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                Battle in Vologda
                    Germans attack with 3 armour
                    Russians defend with 1 artillery
                    Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Smolensk
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer and 3 transports
                    British defend with 1 transport
                    Germans win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Samara
                    Germans attack with 8 armour and 8 mech_infantrys
                    Russians defend with 10 infantry
                    Germans win, taking Samara from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 10 infantry
                Battle in Anglo Egyptian Sudan

    Non Combat Move - Germans
                1 armour moved from Trans-Jordan to Egypt
                3 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
                3 infantry moved from Northern Italy to France
                3 armour moved from Yugoslavia to Western Germany
                1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from Southern Italy to United Kingdom
                2 bombers moved from Volgograd to Ukraine

    Place Units - Germans
                3 fighters placed in United Kingdom
                3 armour placed in Novgorod
                4 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,4,1,1,5,1,2,4,6,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 61 PUs (8 lost to blockades); end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

  • 22 20 19 18 17 16 15 14 12

    blah you win.

    will post

  • 22 20 19 18 17 16 15 14 12

    Hard fought game… but the Allies never got a break I think.  That perfect German opening left only luck for the allies, and I don’t recall any battles going super great for them…

    GG

  • 20 16 15 14

    GG!  Sea Lion, imho, is always an advantage to the Axis when played correctly afterwards (some debate that point, but until I lose a game like that I’ll continue to pursue the possibility when it can be executed :) ).

    Take care!

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