13L G40 wheatbeer (Axis) vs Gamerman01 (Allies +10)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 31 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters and 1 tactical_bomber moved from Eastern United States to 90 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 31 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters and 1 tactical_bomber moved from Eastern United States to 90 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in 90 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 90 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour moved from Southeast Mexico to 89 Sea Zone
                1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 33 Sea Zone
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Wake Island to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Morocco
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 infantry
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                Chinese undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Sikang: 2 infantry
                EDIT: Removing units owned by Chinese from Tsinghai: 2 infantry
                EDIT: Turning off Edit Mode
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 2 destroyers and 1 transport; Remaining resources: 3 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 armour and 1 infantry moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                2 artilleries moved from Ethiopia to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
                2 infantry moved from Rhodesia to Belgian Congo
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    1 armour retreated to Egypt
                    Italians win with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for British: 2 artilleries and 3 infantry
                    Casualties for Italians: 3 infantry and 1 mech_infantry
                Battle in 41 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 aaGun and 2 infantry moved from Burma to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from Ethiopia to Egypt
                1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from United Kingdom to Morocco
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec
                1 infantry moved from Ontario to Quebec
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
                1 destroyer moved from 78 Sea Zone to 76 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Place Units - British
                2 destroyers and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                British collect 33 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,4,4,2,3,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Just want you to know I don’t just take the default casualty choice without thinking and without asking…

    I am very sure I chose the casualties in Alex the way you would have - let me know if I’m wrong
    Oh, you can certainly change the art to a mech if you want
    You dodged a serious bullet…  :-)
    Still, you’re in trouble…  :|

  • 17

    I’d have keep the art as you did.

    I don’t feel like I’m in trouble yet, so that’s probably bad  :lol:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    :-)
    No need to hurry - I have other moves to make today

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 armour moved from Slovakia Hungary to Baltic States
                      Italians take Eastern Poland from Russians
                      Italians take Baltic States from Russians
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 2 fighters
                    British defend with 1 cruiser and 2 transports
                        Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 98 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 :  1/1 hits
                        2 transports owned by the British , 1 cruiser owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for British: 1 cruiser and 2 transports
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 fighters moved from 98 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Bulgaria to Romania
                2 artilleries moved from Yugoslavia to Romania
                1 aaGun and 2 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 38
        Japanese : 47 / 54
        Americans : 52 / 73
        Chinese : 5 / 5
        British : 32 / 36
        UK_Pacific : 7 / 6
        Italians : 11 / 24
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                2 fighters moved from Java to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Japanese Submerged
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to India
                1 fighter moved from 43 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to India
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Northern Territory to South Australia
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,6,1
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 78 Sea Zone to 77 Sea Zone
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 92 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                3 aaGuns, 3 artilleries and 17 infantry moved from Poland to Baltic States
                6 armour and 9 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 2 infantry moved from Romania to Yugoslavia
                2 infantry moved from Greece to Albania
                3 armour moved from Greece to Romania
                2 bombers moved from Southern France to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 artilleries moved from Normandy Bordeaux to France
                2 fighters and 3 tactical_bombers moved from Gibraltar to Southern Italy

    Place Units - Germans
                1 artillery placed in Western Germany
                2 artilleries and 3 infantry placed in Germany
                1 destroyer placed in 112 Sea Zone
                3 transports placed in 97 Sea Zone
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 38
        Japanese : 47 / 54
        Americans : 52 / 73
        Chinese : 5 / 5
        British : 32 / 36
        UK_Pacific : 7 / 6
        Italians : 11 / 24
        ANZAC : 14 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 2 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                1 submarine moved from 104 Sea Zone to 92 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Amur to Buryatia
                10 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                3 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Bryansk to Belarus
                2 armour moved from Novgorod to Belarus
                3 mech_infantrys moved from Novgorod to Belarus
                3 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                2 armour moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Belarus
                3 mech_infantrys moved from Russia to Bryansk
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 infantry placed in Ukraine
                2 artilleries, 2 bombers and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

  • 17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 1 factory_minor; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 battleship and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 1 factory_minor; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 battleship and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    ANZAC defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Java, round 2 :  1/5 hits
                        ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 :  0/3 hits
                        2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Suiyuyan to Anhwe
                2 infantry moved from Hopei to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 artillery and 4 infantry moved from Kweichow to Yunnan
                1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to Japan
                4 tactical_bombers moved from Kwangsi to 6 Sea Zone
                3 tactical_bombers moved from Kwangsi to Philippines
                2 fighters moved from Java to 42 Sea Zone
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Korea to Manchuria
                1 artillery moved from Kwangtung to Kwangsi
                2 bombers moved from Kwangsi to Philippines
                1 artillery moved from Kwangsi to Yunnan

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 61 / 68
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 32 / 36
        UK_Pacific : 5 / 6
        Italians : 11 / 24
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 artillery, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Wake Island to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
                1 bomber moved from Morocco to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 90 Sea Zone to 92 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Morocco to United Kingdom
                1 bomber moved from Gibraltar to United Kingdom
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 aaGun moved from Central United States to Western United States
                1 fighter moved from 46 Sea Zone to New Guinea
                1 fighter moved from 46 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                2 submarines and 1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 infantry placed in Central United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 artillery, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 artillery, 9 infantry and 2 mech_infantrys moved from India to Burma

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Kenya
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking 106 Sea Zone from Germans, taking Kenya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                    British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 tactical_bomber
                Battle in Burma
                    British attack with 1 artillery, 9 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 bomber moved from Egypt to India
                3 aaGuns moved from India to Burma
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 battleship moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from Morocco to United Kingdom
                1 infantry moved from Persia to Iraq
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 transports placed in 106 Sea Zone
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt
                1 fighter moved from Alexandria to Egypt
                1 armour, 2 artilleries and 1 infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 :  2/6 hits
                        British roll dice for 3 infantry in Egypt, round 2 :  0/3 hits
                        2 infantry owned by the ANZAC lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Egypt, round 3 :  4/6 hits
                        British roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Egypt to Greece
                1 fighter moved from Alexandria to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 2 infantry moved from Romania to Eastern Poland
                2 armour moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 60 / 68
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 12 / 22
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    ANZ/Fra comin’ right up
    Soon as I download version 7 on this laptop…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from India to Burma
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns and 2 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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