G40L13Karl(Axis)v.Cow(Allies +8) Rematch

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 18 PUs;
                UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                9 fighters and 2 tactical_bombers moved from Russia to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Burma to Shan State
                1 infantry moved from Yunnan to Shan State
                1 armour and 2 mech_infantrys moved from Kiangsi to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi

    Combat - British
                Battle in Volgograd
                    British attack with 9 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    British win, taking Volgograd from Germans with 9 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Caucasus
                    British attack with 1 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Caucasus from Italians with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                9 fighters and 2 tactical_bombers moved from Volgograd to Russia
                3 fighters moved from Eastern Persia to Russia
                3 fighters moved from Egypt to Eastern Persia
                1 infantry moved from Persia to Northwest Persia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                14 infantry moved from India to Burma

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 infantry and 3 mech_infantrys

  • TripleA

    Anzac is just going to attack malaya, buy 2 subs and a dd.

    2 inf 2 armor to java with the 2 transports I bought.
    ~

    You can go ahead and do anzac. France does nothing.

  • 22 20 19 18 17 16 15 14 12

    ok

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to Malaya
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                2 armour moved from New South Wales to 62 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 armour, 2 fighters and 1 infantry
                    Japanese defend with 1 armour and 1 harbour
                    ANZAC win, taking Malaya from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                2 fighters moved from Malaya to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                31 armour, 13 artilleries, 1 bomber, 5 fighters, 39 infantry, 15 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Tambov to Russia
                3 armour moved from Western Ukraine to Russia
                3 armour moved from Ukraine to Russia
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway

  • 22 20 19 18 17 16 15 14 12

    The German army died….

    Got hosed too, talk about injury to insult.  I got diced round 2 hard, which really allowed the allies to pull ahead.

    :cry:

  • 22 20 19 18 17 16 15 14 12

    I couldn’t help myself.  I went back and ran the numbers and see I had 15% chance or so to win… huh, go figure.

    I am going to have to go back to the drawing board on the Axis. I think I play too conventionally with them, too slowly.  Need to ratchet it up a notch… more battles more quickly… etc

  • TripleA

    GG?

  • TripleA

    It was a good game.

  • TripleA

    Still think 15% is not the worst odds at winning a game.

  • 22 20 19 18 17 16 15 14 12

    Good game for sure.  You are a champ.  It will be interesting to see how you do in the playoffs

  • TripleA

    haha I have to get a ridiculous amount of wins to make playoffs man!

    If you are talking about Garg’s 2v2 tournament. I had an interesting run already. I delivered some major dicing throughout that tournament. Me and Veqryn are like fire and ice. Veqryn prefers to steadily increase the income tab and play that style. I prefer to go for the throat, so I had to tailor whatever countries I have to meet more of his style.

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