@Booper Scramble 112?
Karl's Doom! Karl7(Axis)v.Bold(Allies+6)G40L13
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ohhh bringing the heavy artillery are we??
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the japanese are massing
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 infantry and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber moved from France to Southern France
5 infantry moved from Peru to Chile
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber, 7 fighters and 3 tactical_bombers moved from Caroline Islands to 25 Sea Zone
1 bomber moved from Eastern United States to Alaska
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to AlaskaCombat - Americans
Battle in Alaska
Americans attack with 1 bomber and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 3 infantry in Alaska, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Alaska, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Chile
Americans attack with 5 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 5 infantry in Chile, round 1 : 0/5 hits
Neutral_True roll dice for 2 infantry in Chile, round 1 : 1/2 hits
1 infantry owned by the Americans lost in Chile
Americans roll dice for 4 infantry in Chile, round 2 : 0/4 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Chile
Americans roll dice for 3 infantry in Chile, round 3 : 0/3 hits
Neutral_True roll dice for 2 infantry in Chile, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Chile
2 infantry owned by the Americans retreated to Peru
Neutral_True win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 3 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers in 25 Sea Zone, round 1 : 9/12 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 1 : 3/6 hits
Italians roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 mech_infantrys moved from Spain to France
3 bombers moved from Southern France to 89 Sea Zone
3 bombers moved from 89 Sea Zone to Mexico
1 submarine moved from 2 Sea Zone to 10 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 bomber and 7 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Southern France to France
1 fighter moved from Southern France to Gibraltar
2 aaGuns, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Alaska to Western United StatesPlace Units - Americans
1 airfield, 1 artillery and 1 infantry placed in Norway
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 6 infantry and 1 mech_infantry
Mexico : 3 bombers
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Alaska : 1 infantry
Aleutian Islands : 1 artillery
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 26 submarines, 3 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 11 submarines
1 Sea Zone : 2 transports
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter
France : 3 aaGuns, 7 infantry, 9 mech_infantrys and 1 tactical_bomber
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
112 Sea Zone : 1 carrier, 1 destroyer and 2 transports
93 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Brazil : 1 flag
Venezuela : 1 flag
Spain : 1 flag, 1 factory_minor
Colombia : 1 flag
Peru : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 68
Russians : 1 / 0
Japanese : 84 / 96
Americans : 59 / 84
Chinese : 0 / 6
British : 36 / 35
UK_Pacific : 0 / 0
Italians : 21 / 21
ANZAC : 10 / 11
French : 13 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
here come the freaking dice after me AGAIN… :x :x
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 infantry moved from Sweden to Finland
2 fighters moved from United Kingdom to Finland
1 fighter moved from France to Norway
1 fighter moved from Norway to Finland
1 infantry moved from France to Northern Italy
3 fighters moved from France to Northern Italy
1 bomber moved from Iraq to 76 Sea Zone
1 bomber moved from 76 Sea Zone to 72 Sea ZoneCombat - British
Battle in 72 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 72 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
British attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
British roll dice for 3 fighters and 1 infantry in Northern Italy, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Finland, round 1 : 1/6 hits
Germans roll dice for 3 mech_infantrys in Finland, round 1 : 3/3 hits
1 infantry owned by the British , 2 fighters owned by the British and 1 mech_infantry owned by the Germans lost in Finland
British roll dice for 2 fighters and 1 tactical_bomber in Finland, round 2 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Finland, round 2 : 2/2 hits
1 tactical_bomber owned by the British , 1 fighter owned by the British and 2 mech_infantrys owned by the Germans lost in Finland
British win with 1 fighter remaining. Battle score for attacker is -32
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - British
2 fighters moved from Northern Italy to Norway
1 fighter moved from Finland to Norway
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Northern Italy to France
6 infantry moved from Normandy Bordeaux to France
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to Norway
3 aaGuns, 5 armour, 9 artilleries, 1 bomber, 1 fighter and 2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 72 Sea Zone to 76 Sea Zone
1 bomber moved from 76 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 38 PUs (2 lost to blockades); end with 38 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 aaGuns, 5 armour, 9 artilleries, 1 fighter and 10 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
France : 1 aaGun, 1 artillery, 1 fighter and 11 infantry
Norway : 3 aaGuns, 3 fighters and 7 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Ethiopia : 1 flag
112 Sea Zone : 3 transports
113 Sea Zone : 1 submarine
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag
Sweden : 1 flagProduction/PUs Summary :
Germans : 52 / 68
Russians : 1 / 0
Japanese : 84 / 96
Americans : 59 / 84
Chinese : 0 / 6
British : 40 / 38
UK_Pacific : 0 / 0
Italians : 17 / 21
ANZAC : 10 / 11
French : 13 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
karl - i don’t know quite how to put this… but you are one of the most freaking lucky guys i have ever seen. you just went FIVE FOR FIVE to wipe out FOUR UK aircraft. that is just COMPLETE FREAKING BS.
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huh, well, good for me I guess…. :-P
although I should point out you kill much of the German airfrorce in Turkey… :|
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Western Germany to Northern Italy
2 infantry moved from Turkey to Syria
1 fighter moved from Turkey to Syria
1 infantry moved from Northwest Persia to Iraq
Italians take Iraq from BritishCombat - Italians
Battle in Syria
Italians attack with 1 fighter and 2 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Northern Italy
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Northern Italy to Western Germany
1 fighter moved from Syria to TurkeyPlace Units - Italians
1 destroyer placed in 100 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in TurkeyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,4,5,3
Italians collect 16 PUs (4 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs -
huh, well, good for me I guess…. :-P
although I should point out you kill much of the German airfrorce in Turkey… :|
yes but that is not because of incredible dice… that was because of a well planned attack. of course i risked some air being shot down there, but 5/5???
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karl your infantry just went 2/2 AGAIN and took out another anzac aircraft while also denying the NO. this is FRAKIING NUTTSSSSS
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
3 fighters moved from Caroline Islands to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Dutch New Guinea, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 1 : 2/2 hits
1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
ANZAC win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 airfield
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 5 armour, 1 artillery and 7 infantry
New Guinea : 2 fighters
45 Sea Zone : 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 52 / 68
Russians : 1 / 0
Japanese : 84 / 96
Americans : 59 / 84
Chinese : 0 / 6
British : 38 / 38
UK_Pacific : 0 / 0
Italians : 20 / 22
ANZAC : 10 / 11
French : 12 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
this is sure looking a lot like the end of our game 2. RIDICULOUS OUT OF THIS WORLD LUCK.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - French
French buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - French
1 infantry moved from France to Southern France
French take Southern France from Italians
1 infantry moved from France to Holland Belgium
2 fighters moved from France to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
French roll dice for 2 fighters and 1 infantry in Holland Belgium, round 1 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
French roll dice for 2 fighters in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in Holland Belgium
French win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for French: 1 fighter and 1 infantryNon Combat Move - French
1 fighter moved from Holland Belgium to FrancePlace Units - French
1 armour, 1 infantry and 1 mech_infantry placed in France
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - French
French collect 15 PUs; end with 16 PUs totalTerritory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor, 1 harbour and 1 infantry
France : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 68
Russians : 1 / 0
Japanese : 84 / 96
Americans : 59 / 84
Chinese : 0 / 6
British : 38 / 38
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 11
French : 15 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
6 aircraft karl. SIX FREAKING AIRCRAFT YOU TOOK OUT THAT ROUND ALONE. 1 in 500 i would say, off hand.
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6 aircraft karl. SIX FREAKING AIRCRAFT YOU TOOK OUT THAT ROUND ALONE. 1 in 500 i would say, off hand.
i think those ridiculous aircraft losses may have just cost me the game. :| how does this happen karl - we go all game long 11 rounds with no crazy happenings, and then out of the blue you just catch INCREDIBLE DICE? :roll:
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ya know karl - i don’t know what to say. that round just ruined the game.
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very very very disappointing. won’t even be a game 5 thanks to that crap.
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arguably i should never have made that attack of finland. but barring RIDICULOUSLY BAD DICE it was a good attack to make. and when you hit 3/3 in round one after i hit 1/6 i guess i am at fault for not retreating, that i accept. still, just before that you took out a ftr in southern france, so you know what, it’s just nuts. and after than you took out a ftr in the pacific. the chances are just insane.
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wow, more dice for me? Geeze, I wasn’t even looking for such luck. But then that’s how it goes. You don’t need it necessarily then it shows up. What can I say? Sorry Bold. You fought valiantly!
So you are conceding?
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You must be joking. No I am not conceeding.





