@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
G40 13L captain walker (axis) vs Entek (allies +12)
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I need OOL for sz 95.
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Hit to the BB, then take one of the fighters, then hit to CV, then other hit to the Fighter, then the CV, then the BB
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Egypt to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Belgian Congo
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour and 1 bomber
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 1 : 2/3 hits
British roll dice for 1 armour and 1 bomber in Belgian Congo, round 1 : 0/2 hits
1 bomber owned by the British and 1 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 armour and 1 bomber
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters
Americans defend with 1 battleship, 1 carrier, 2 fighters and 2 transports
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 95 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 95 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Italians
1 fighter owned by the Americans , 1 fighter owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 95 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans , 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
retreated to 95 Sea Zone
Americans win with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is -32
Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters
Casualties for Americans: 2 fightersNon Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Egypt to Trans-JordanPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Egypt
2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 armour, 1 artillery and 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer and 2 transports
Iraq : 1 flag, 1 armour
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 60
Russians : 27 / 32
Japanese : 40 / 45
Americans : 50 / 81
Chinese : 8 / 8
British : 27 / 29
UK_Pacific : 19 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to 45 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 60
Russians : 27 / 32
Japanese : 40 / 45
Americans : 50 / 81
Chinese : 8 / 8
British : 27 / 29
UK_Pacific : 19 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 49 / 60
Russians : 27 / 32
Japanese : 40 / 45
Americans : 50 / 81
Chinese : 8 / 8
British : 27 / 29
UK_Pacific : 19 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
scramble in 110?
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here’s the file
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Yes, please scramble both fighters!
OOL DD if your SS is dead otherwise Fighter first. then doesn’t really matter :P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from France to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Western Germany to Normandy Bordeaux
6 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Algeria to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Smolensk
2 armour moved from Novgorod to Smolensk
2 artilleries and 3 infantry moved from Belarus to Smolensk
2 artilleries and 3 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bryansk
4 infantry moved from Western Ukraine to BryanskCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer, 2 fighters and 3 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer, 2 fighters and 3 transports in 110 Sea Zone, round 1 : 1/3 hits
2 fighters owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
3 transports owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 43
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer, 2 fighters and 3 transports
Battle in Rostov
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Rostov, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 2 artilleries, 3 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 tactical_bombers in Smolensk, round 1 : 4/9 hits
Russians roll dice for 5 infantry in Smolensk, round 1 : 1/5 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/8 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 fighter, 6 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 fighter, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/9 hits
British roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 1 : 3/5 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/5 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/4 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/3 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 0/2 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 6 : 0/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 7 : 1/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 6 infantry and 1 mech_infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier and 2 transports
Germans roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 battleship, 1 carrier and 2 transports in 95 Sea Zone, round 1 : 1/2 hits
1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 fighter
Casualties for Americans: 1 battleship, 1 carrier and 2 transports
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 1 : 2/4 hits
Russians roll dice for 1 armour in Archangel, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
2 tactical_bombers moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from 110 Sea Zone to France
2 fighters moved from 110 Sea Zone to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
3 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Novgorod
2 artilleries, 4 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Poland : 3 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 6 infantry and 3 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 4 armour and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 4 infantry
Rostov : 1 flag, 2 artilleries and 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
Smolensk : 1 flag, 2 armour, 2 artilleries and 2 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 66
Russians : 22 / 32
Japanese : 40 / 45
Americans : 50 / 81
Chinese : 8 / 8
British : 25 / 29
UK_Pacific : 19 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 tactical_bomber moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
8 infantry moved from Russia to Smolensk
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 : 2/7 hits
Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 3 infantry
Battle in Iraq
Russians attack with 2 infantry
Italians defend with 1 armour
Russians roll dice for 2 infantry in Iraq, round 1 : 0/2 hits
Italians roll dice for 1 armour in Iraq, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Iraq
1 infantry owned by the Russians retreated to Northwest Persia
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 8 infantry
Germans defend with 2 armour, 2 artilleries and 2 infantry
Russians roll dice for 2 fighters and 8 infantry in Smolensk, round 1 : 1/10 hits
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Smolensk, round 1 : 1/6 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 7 infantry in Smolensk, round 2 : 4/9 hits
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Smolensk, round 2 : 3/5 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 3 : 1/6 hits
Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Russia to Tambov
2 aaGuns moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns
Amur : 7 infantry
Bryansk : 1 armour, 1 infantry and 1 mech_infantry
Urals : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 22 infantry and 1 tactical_bomber
Tambov : 1 aaGun and 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 4 infantry
Caucasus : 1 infantry
Smolensk : 3 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 40 / 45
Americans : 50 / 81
Chinese : 8 / 8
British : 25 / 29
UK_Pacific : 19 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 bomber moved from Kwangsi to Shantung
1 armour and 3 mech_infantrys moved from Kwangsi to Yunnan
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 battleship and 2 destroyers moved from 43 Sea Zone to 45 Sea Zone
Japanese take 44 Sea Zone from ANZAC
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Kwangsi to Kiangsi
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier, 2 fighters and 3 transports
Japanese roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 2 fighters and 3 transports in 33 Sea Zone, round 1 : 2/3 hits
2 destroyers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 carrier, 2 fighters and 3 transports in 33 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 fighter and 3 transports in 33 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Battle in Yunnan
Japanese attack with 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 1 fighter and 1 tactical_bomber; Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 : 2/9 hits
Chinese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/6 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
1 armour owned by the British , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 5/6 hits
Chinese roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/2 hits
1 tactical_bomber owned by the British , 1 armour owned by the Japanese and 1 fighter owned by the British lost in Yunnan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour and 3 mech_infantrys
Casualties for British: 1 armour, 1 fighter and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Battle in Shantung
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Shantung, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Shantung, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shantung
Japanese win, taking Sumatra from UK_Pacific with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 3 destroyers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 3 destroyers, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Japanese , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese , 1 destroyer owned by the Japanese and 1 carrier owned by the ANZAC lost in 45 Sea Zone
1 battleship owned by the Japanese retreated to 35 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is -5
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 destroyer and 1 submarine
2 fighters owned by the ANZAC forced to land in Dutch New GuineaNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 bomber moved from Shantung to Kwangsi
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Korea : 1 aaGun and 5 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer, 1 submarine and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 carrier and 1 fighter
37 Sea Zone : 1 flag, 1 cruiser and 1 transport
36 Sea Zone : 1 carrier, 1 fighter and 1 transport
35 Sea Zone : 1 battleship
6 Sea Zone : 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 48 / 48
Americans : 50 / 81
Chinese : 7 / 8
British : 25 / 29
UK_Pacific : 12 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 battleship and 1 destroyer moved from 25 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Midway to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 1 battleship, 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 carrier and 1 fighter in 33 Sea Zone, round 1 : 0/2 hits
1 carrier owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier and 1 fighterNon Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 artilleries and 3 infantry moved from 86 Sea Zone to BrazilPlace Units - Americans
3 transports placed in 10 Sea Zone
1 bomber placed in Western United States
1 battleship, 1 carrier and 1 cruiser placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 4 artilleries, 1 harbour, 4 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 1 destroyer and 1 transport
26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 transport
10 Sea Zone : 3 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
86 Sea Zone : 4 transports
101 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
Brazil : 1 flag, 4 artilleries and 7 infantryProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 48 / 48
Americans : 52 / 72
Chinese : 7 / 8
British : 25 / 29
UK_Pacific : 12 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to YunnanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kiangsi : 1 flag
Yunnan : 3 infantryProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 48 / 48
Americans : 52 / 72
Chinese : 7 / 15
British : 25 / 29
UK_Pacific : 12 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Kenya
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to YunnanCombat - British
Battle in Kenya
Battle in Iraq
British attack with 1 armour
Italians defend with 1 armour
British roll dice for 1 battleship in Iraq, round 1 : 0/1 hits
British roll dice for 1 armour in Iraq, round 1 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 1 : 0/1 hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 armour owned by the British lost in Iraq
Italians win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armourNon Combat Move - British
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West IndiaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Shensi : 1 armour
Yunnan : 1 armour, 2 infantry and 1 mech_infantry
Shan State : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 1 armour
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 battleship and 1 transport
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 26 / 28
UK_Pacific : 14 / 10
Italians : 24 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Kenya
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 1 : 0/3 hits
British roll dice for 1 armour in Kenya, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 armour and 1 artillery in Kenya, round 2 : 0/2 hits
British roll dice for 1 armour in Kenya, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Kenya
Italians roll dice for 1 armour in Kenya, round 3 : 0/1 hits
British roll dice for 1 armour in Kenya, round 3 : 0/1 hits
Italians roll dice for 1 armour in Kenya, round 4 : 1/1 hits
British roll dice for 1 armour in Kenya, round 4 : 0/1 hits
1 armour owned by the British lost in Kenya
Italians win, taking Syria from French, taking Kenya from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 armour and 1 artillery placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kenya : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag, 3 infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 infantry
Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m guessing the answer will be no, but I thought I should ask anyways.
Scramble in Sz 35?
-
Yes…scramble the fighter and take the fighter first if it turns out that way.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 37 Sea Zone
2 fighters moved from Dutch New Guinea to 35 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 bomber
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 battleship and 1 fighter
ANZAC roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 battleship and 1 fighter in 35 Sea Zone, round 1 : 2/2 hits
1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the ANZAC retreated to 45 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
62 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 4/5 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Bryansk, round 1 : 1/7 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bryansk, round 1 : 3/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 4 : 0/2 hits
Russians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 5 : 0/2 hits
Russians roll dice for 1 armour in Bryansk, round 5 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 6 : 0/2 hits
Russians roll dice for 1 armour in Bryansk, round 6 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 1 armour in Bryansk, round 7 : 0/1 hits
Russians roll dice for 1 armour in Bryansk, round 7 : 0/1 hits
Germans roll dice for 1 armour in Bryansk, round 8 : 0/1 hits
Russians roll dice for 1 armour in Bryansk, round 8 : 0/1 hits
Germans roll dice for 1 armour in Bryansk, round 9 : 0/1 hits
Russians roll dice for 1 armour in Bryansk, round 9 : 0/1 hits
Germans roll dice for 1 armour in Bryansk, round 10 : 1/1 hits
Russians roll dice for 1 armour in Bryansk, round 10 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win with no units remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 1/5 hits
Russians roll dice for 4 infantry in Volgograd, round 1 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 5 : 2/2 hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Novgorod
3 armour moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Novgorod to Belarus
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun and 4 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
3 armour placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
Germans undo move 3.
1 artillery and 4 infantry placed in Germany
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Poland : 1 aaGun and 4 infantry
Germany : 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 5 armour, 2 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 infantry
Eastern Poland : 1 flag, 3 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 artillery and 1 infantry
Smolensk : 1 flag, 1 armour, 1 artillery and 2 infantry
112 Sea Zone : 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 79
Russians : 19 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





