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G40 13L captain walker (axis) vs Entek (allies +12)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 armour and 1 infantry moved from Algeria to Tunisia
                2 armour moved from Eastern Persia to Iraq
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                    Germans defend with 1 armour, 4 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 :  5/9 hits
                        Germans roll dice for 1 armour and 4 artilleries in Normandy Bordeaux, round 1 :  2/5 hits
                        2 infantry owned by the British , 1 armour owned by the Germans and 4 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 armour and 4 artilleries
                    Casualties for British: 2 infantry
                Battle in Tunisia
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 infantry in Tunisia, round 1 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Tunisia
                        British roll dice for 1 armour in Tunisia, round 2 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Tunisia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 mech_infantry moved from India to 39 Sea Zone
                1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Tanganyika Territory to Kenya
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,5,4,5
                UK_Pacific collect 21 PUs (4 lost to blockades); end with 21 PUs total
                Some Units in India change ownership: 1 armour and 4 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 destroyer
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 2 armour and 2 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 battleship and 1 transport
        Iraq : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag
        110 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 34
        Japanese : 37 / 41
        Americans : 51 / 74
        Chinese : 5 / 13
        British : 34 / 34
        UK_Pacific : 25 / 21
        Italians : 17 / 28
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                1 armour, 1 artillery and 5 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery and 5 infantry
                    French defend with 1 infantry; British defend with 2 armour and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 5 infantry in Anglo Egyptian Sudan, round 1 :  4/7 hits
                        British roll dice for 2 armour and 3 infantry in Anglo Egyptian Sudan, round 1 :  0/5 hits
                        2 infantry owned by the British , 1 infantry owned by the French and 1 armour owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 armour, 1 artillery and 5 infantry in Anglo Egyptian Sudan, round 2 :  3/7 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 21
                    Casualties for French: 1 infantry
                    Casualties for British: 2 armour and 2 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    Americans defend with 1 cruiser, 2 destroyers and 1 submarine
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 bomber and 1 cruiser in 92 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
                    retreated to 92 Sea Zone
                    Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 3 infantry
                    British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 1 :  1/5 hits
                        British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  0/4 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 :  2/4 hits
                        British roll dice for 2 artilleries in Normandy Bordeaux, round 3 :  0/2 hits
                        2 artilleries owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    Italians attack with 2 armour, 1 artillery, 2 fighters and 2 infantry
                    British defend with 2 armour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Iraq, round 1 :  2/7 hits
                        British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Iraq, round 1 :  2/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 2 armour, 1 artillery and 2 fighters in Iraq, round 2 :  3/5 hits
                        British roll dice for 2 armour in Iraq, round 2 :  2/2 hits
                        2 armour owned by the British , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 2 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in Algeria
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 1 :  1/2 hits
                        British roll dice for 1 armour in Tunisia, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Algeria from British, taking Tunisia from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 fighters moved from Iraq to Egypt

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                1 infantry placed in Southern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 5 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        95 Sea Zone : 2 destroyers
        94 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        Greece : 1 flag
        Iraq : 1 flag, 1 armour
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 34
        Japanese : 37 / 41
        Americans : 51 / 74
        Chinese : 5 / 13
        British : 27 / 34
        UK_Pacific : 25 / 21
        Italians : 24 / 29
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 1 artillery and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 34
        Japanese : 37 / 41
        Americans : 51 / 74
        Chinese : 5 / 13
        British : 27 / 34
        UK_Pacific : 25 / 21
        Italians : 24 / 29
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 34
        Japanese : 37 / 41
        Americans : 51 / 74
        Chinese : 5 / 13
        British : 27 / 34
        UK_Pacific : 25 / 21
        Italians : 24 / 29
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 2 fighters moved from Western Germany to 92 Sea Zone
                1 armour and 1 infantry moved from Bessarabia to Ukraine
                3 artilleries and 2 infantry moved from Western Ukraine to Ukraine
                1 armour and 1 tactical_bomber moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 armour, 2 artilleries and 2 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers and 2 fighters
                    Americans defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers and 2 fighters in 92 Sea Zone, round 1 :  4/4 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 92 Sea Zone
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Battle in Smolensk
                    Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 3 artilleries and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  3/6 hits
                        Russians roll dice for 1 armour, 3 artilleries and 1 infantry in Smolensk, round 1 :  3/5 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
                    Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 3 artilleries and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Ukraine, round 1 :  3/7 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 1 :  1/4 hits
                        Russians roll dice for 1 armour in Archangel, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                2 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 fighter moved from 92 Sea Zone to Algeria
                2 bombers moved from 92 Sea Zone to France
                1 armour and 1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from France to Germany
                1 infantry moved from Poland to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from 115 Sea Zone to Novgorod
                1 tactical_bomber moved from Egypt to Southern Italy

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                1 fighter placed in Western Germany
                3 armour placed in Novgorod
                2 artilleries and 5 infantry placed in Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Egypt : 1 fighter
        Algeria : 1 fighter
        France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 6 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Germany : 1 aaGun, 2 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
        Norway : 2 infantry
        Denmark : 2 infantry
        Southern Italy : 1 tactical_bomber
        Belarus : 1 flag, 4 armour, 2 artilleries and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 artillery
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 4 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 tactical_bombers
        113 Sea Zone : 1 destroyer and 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 26 / 34
        Japanese : 37 / 41
        Americans : 51 / 74
        Chinese : 5 / 13
        British : 27 / 34
        UK_Pacific : 25 / 21
        Italians : 24 / 29
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 artillery moved from Smolensk to Archangel
                1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Germans defend with 1 armour and 1 artillery
                        Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Archangel, round 1 :  2/3 hits
                        Germans roll dice for 1 armour and 1 artillery in Archangel, round 1 :  1/2 hits
                        1 armour owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Russia
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                1 aaGun moved from Rostov to Tambov
                3 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Kazakhstan to Caucasus

    Place Units - Russians
                8 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Russians :

    Amur : 7 infantry
        Yakut S.S.R. : 2 aaGuns
        Kazakhstan : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 armour
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 31 infantry and 1 tactical_bomber
        Tambov : 1 aaGun
        Novosibirsk : 1 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Caucasus : 1 infantry
        Smolensk : 5 infantry
        Northwest Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 27 / 32
        Japanese : 37 / 41
        Americans : 51 / 74
        Chinese : 5 / 13
        British : 27 / 34
        UK_Pacific : 25 / 21
        Italians : 24 / 29
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 5 damage on 5 factory_minors; Remaining resources: 36 PUs; 0 SuicideAttackTokens;
                Japanese buy 1 artillery, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Sikang to Szechwan
                1 fighter moved from Kwangsi to Kweichow
                1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 1 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 fighter in Kweichow, round 1 :  1/1 hits
                        Chinese roll dice for 1 bomber in Kweichow, round 1 :  0/1 hits
                        1 bomber owned by the Americans lost in Kweichow
                    Japanese win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 :  5/12 hits
                        Chinese roll dice for 2 armour, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/12 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Yunnan
                    1 armour owned by the Japanese retreated to Kwangsi
                    Chinese win with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 fighter moved from French Indo China to 36 Sea Zone
                1 tactical_bomber moved from Borneo to 36 Sea Zone
                1 fighter moved from Kweichow to Kwangsi
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 armour, 2 bombers, 3 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Korea : 1 aaGun, 1 artillery and 6 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 27 / 32
        Japanese : 44 / 45
        Americans : 51 / 74
        Chinese : 4 / 13
        British : 27 / 34
        UK_Pacific : 19 / 21
        Italians : 24 / 29
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Need Scramble for Sz 95

  • 2026 23 21 20 19 17 16 15 13

    no scramble

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 10 PUs;

    Combat Move - Americans
                2 artilleries moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries moved from 95 Sea Zone to Northern Italy
                2 infantry moved from 95 Sea Zone to Northern Italy
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 battleship and 1 carrier moved from 91 Sea Zone to 95 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                3 artilleries moved from Midway to 25 Sea Zone
                3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 25 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 1 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 95 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 fighters and 2 transports
                    Italians defend with 2 destroyers
                        Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 95 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 2 destroyers in 95 Sea Zone, round 1 :  1/2 hits
                        2 destroyers owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 1 fighter
                Battle in Northern Italy
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 1 :  1/4 hits
                        Italians roll dice for 2 aaGuns, 1 artillery and 2 infantry in Northern Italy, round 1 :  2/3 hits
                        1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Northern Italy
                        Americans roll dice for 2 artilleries in Northern Italy, round 2 :  1/2 hits
                        Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Northern Italy, round 2 :  0/3 hits
                        1 aaGun owned by the Italians lost in Northern Italy
                        Americans roll dice for 2 artilleries in Northern Italy, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 :  1/3 hits
                        1 artillery owned by the Americans lost in Northern Italy
                        Americans roll dice for 1 artillery in Northern Italy, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 4 :  2/3 hits
                        1 artillery owned by the Americans lost in Northern Italy
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 aaGuns
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from United Kingdom to 95 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
        33 Sea Zone : 1 carrier, 2 fighters and 3 transports
        25 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 transport
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
        101 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 27 / 32
        Japanese : 44 / 45
        Americans : 51 / 81
        Chinese : 4 / 13
        British : 27 / 34
        UK_Pacific : 19 / 21
        Italians : 24 / 29
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery and 1 fighter moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Szechwan, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 :  0/2 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  2/2 hits
                        1 fighter owned by the Chinese , 1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Szechwan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 fighter

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Yunnan : 3 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 27 / 32
        Japanese : 41 / 45
        Americans : 51 / 81
        Chinese : 7 / 8
        British : 27 / 34
        UK_Pacific : 19 / 21
        Italians : 24 / 29
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from India to Anglo Egyptian Sudan
                1 armour moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 1 :  4/8 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  0/4 hits
                        2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Italians with 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Szechwan
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 1 :  3/4 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery and 5 infantry
                        British roll dice for 1 battleship in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  3/6 hits
                        Italians roll dice for 1 armour, 1 artillery and 5 infantry in Anglo Egyptian Sudan, round 1 :  3/7 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    1 armour retreated to Belgian Congo
                    Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - British
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from India to Eastern Persia
                1 infantry moved from India to West India
                3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - British
                1 armour, 2 artilleries and 2 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,1
                UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 armour, 1 fighter and 1 tactical_bomber
        Szechwan : 1 armour and 1 infantry
        Burma : 3 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 destroyer
        West India : 1 infantry
        Belgian Congo : 1 armour and 1 bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 27 / 32
        Japanese : 40 / 45
        Americans : 51 / 81
        Chinese : 8 / 8
        British : 29 / 29
        UK_Pacific : 19 / 15
        Italians : 22 / 29
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    I need OOL for sz 95.

  • 20 19 18 17 16

    Hit to the BB, then take one of the fighters, then hit to CV, then other hit to the Fighter, then the CV, then the BB

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 fighters moved from Egypt to 95 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone
                1 battleship and 1 cruiser moved from 94 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 armour and 1 bomber
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 1 :  2/3 hits
                        British roll dice for 1 armour and 1 bomber in Belgian Congo, round 1 :  0/2 hits
                        1 bomber owned by the British and 1 armour owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 1 armour and 1 bomber
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters
                    Americans defend with 1 battleship, 1 carrier, 2 fighters and 2 transports
                        Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 95 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 95 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 fighter owned by the Americans , 1 fighter owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 95 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 95 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Americans , 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
                    retreated to 95 Sea Zone
                    Americans win with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is -32
                    Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters
                    Casualties for Americans: 2 fighters

    Non Combat Move - Italians
                1 bomber moved from 95 Sea Zone to Southern Italy
                1 artillery moved from Tunisia to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Egypt
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour, 1 artillery and 1 infantry
        Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 2 transports
        Iraq : 1 flag, 1 armour
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 27 / 32
        Japanese : 40 / 45
        Americans : 50 / 81
        Chinese : 8 / 8
        British : 27 / 29
        UK_Pacific : 19 / 15
        Italians : 25 / 37
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from New South Wales to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 1 artillery and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 27 / 32
        Japanese : 40 / 45
        Americans : 50 / 81
        Chinese : 8 / 8
        British : 27 / 29
        UK_Pacific : 19 / 15
        Italians : 25 / 37
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 27 / 32
        Japanese : 40 / 45
        Americans : 50 / 81
        Chinese : 8 / 8
        British : 27 / 29
        UK_Pacific : 19 / 15
        Italians : 25 / 37
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    scramble in 110?

  • 2026 23 21 20 19 17 16 15 13

    here’s the file

  • 20 19 18 17 16

    Yes, please scramble both fighters!

    OOL DD if your SS is dead otherwise Fighter first. then doesn’t really matter :P

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