@Pejon_88 said in BM4 Amon-Sul (Allies +15) vs. Pejon_88 (Axis):
@Amon-Sul Yes I think so. And again apologies for not making sure all planes could land properly.
Np
It happens
Weird rare but happens
I need OOL for sz 95.
Hit to the BB, then take one of the fighters, then hit to CV, then other hit to the Fighter, then the CV, then the BB
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Egypt to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour and 1 bomber
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 1 : 2/3 hits
British roll dice for 1 armour and 1 bomber in Belgian Congo, round 1 : 0/2 hits
1 bomber owned by the British and 1 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 armour and 1 bomber
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters
Americans defend with 1 battleship, 1 carrier, 2 fighters and 2 transports
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 95 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 95 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Italians
1 fighter owned by the Americans , 1 fighter owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 95 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans , 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
retreated to 95 Sea Zone
Americans win with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is -32
Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters
Casualties for Americans: 2 fighters
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Egypt
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 armour, 1 artillery and 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer and 2 transports
Iraq : 1 flag, 1 armour
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 49 / 60
Russians : 27 / 32
Japanese : 40 / 45
Americans : 50 / 81
Chinese : 8 / 8
British : 27 / 29
UK_Pacific : 19 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to 45 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 60
Russians : 27 / 32
Japanese : 40 / 45
Americans : 50 / 81
Chinese : 8 / 8
British : 27 / 29
UK_Pacific : 19 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 49 / 60
Russians : 27 / 32
Japanese : 40 / 45
Americans : 50 / 81
Chinese : 8 / 8
British : 27 / 29
UK_Pacific : 19 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
scramble in 110?
here’s the file
Yes, please scramble both fighters!
OOL DD if your SS is dead otherwise Fighter first. then doesn’t really matter :P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from France to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Western Germany to Normandy Bordeaux
6 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Algeria to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Smolensk
2 armour moved from Novgorod to Smolensk
2 artilleries and 3 infantry moved from Belarus to Smolensk
2 artilleries and 3 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer, 2 fighters and 3 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer, 2 fighters and 3 transports in 110 Sea Zone, round 1 : 1/3 hits
2 fighters owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
3 transports owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 43
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer, 2 fighters and 3 transports
Battle in Rostov
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Rostov, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 2 artilleries, 3 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 tactical_bombers in Smolensk, round 1 : 4/9 hits
Russians roll dice for 5 infantry in Smolensk, round 1 : 1/5 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/8 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 fighter, 6 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 fighter, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/9 hits
British roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 1 : 3/5 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/5 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/4 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/3 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 0/2 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 6 : 0/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 7 : 1/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 6 infantry and 1 mech_infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier and 2 transports
Germans roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 battleship, 1 carrier and 2 transports in 95 Sea Zone, round 1 : 1/2 hits
1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 fighter
Casualties for Americans: 1 battleship, 1 carrier and 2 transports
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 1 : 2/4 hits
Russians roll dice for 1 armour in Archangel, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 tactical_bombers moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from 110 Sea Zone to France
2 fighters moved from 110 Sea Zone to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
3 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Novgorod
2 artilleries, 4 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Poland : 3 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 6 infantry and 3 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 4 armour and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 4 infantry
Rostov : 1 flag, 2 artilleries and 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
Smolensk : 1 flag, 2 armour, 2 artilleries and 2 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 56 / 66
Russians : 22 / 32
Japanese : 40 / 45
Americans : 50 / 81
Chinese : 8 / 8
British : 25 / 29
UK_Pacific : 19 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 tactical_bomber moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
8 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 : 2/7 hits
Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 3 infantry
Battle in Iraq
Russians attack with 2 infantry
Italians defend with 1 armour
Russians roll dice for 2 infantry in Iraq, round 1 : 0/2 hits
Italians roll dice for 1 armour in Iraq, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Iraq
1 infantry owned by the Russians retreated to Northwest Persia
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 8 infantry
Germans defend with 2 armour, 2 artilleries and 2 infantry
Russians roll dice for 2 fighters and 8 infantry in Smolensk, round 1 : 1/10 hits
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Smolensk, round 1 : 1/6 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 7 infantry in Smolensk, round 2 : 4/9 hits
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Smolensk, round 2 : 3/5 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 3 : 1/6 hits
Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Russia to Tambov
2 aaGuns moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Territory Summary for Russians :
Yenisey : 2 aaGuns
Amur : 7 infantry
Bryansk : 1 armour, 1 infantry and 1 mech_infantry
Urals : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 22 infantry and 1 tactical_bomber
Tambov : 1 aaGun and 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 4 infantry
Caucasus : 1 infantry
Smolensk : 3 infantry
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 40 / 45
Americans : 50 / 81
Chinese : 8 / 8
British : 25 / 29
UK_Pacific : 19 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 bomber moved from Kwangsi to Shantung
1 armour and 3 mech_infantrys moved from Kwangsi to Yunnan
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 battleship and 2 destroyers moved from 43 Sea Zone to 45 Sea Zone
Japanese take 44 Sea Zone from ANZAC
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Kwangsi to Kiangsi
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier, 2 fighters and 3 transports
Japanese roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 2 fighters and 3 transports in 33 Sea Zone, round 1 : 2/3 hits
2 destroyers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 carrier, 2 fighters and 3 transports in 33 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 fighter and 3 transports in 33 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Battle in Yunnan
Japanese attack with 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 1 fighter and 1 tactical_bomber; Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 : 2/9 hits
Chinese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/6 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
1 armour owned by the British , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 5/6 hits
Chinese roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/2 hits
1 tactical_bomber owned by the British , 1 armour owned by the Japanese and 1 fighter owned by the British lost in Yunnan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour and 3 mech_infantrys
Casualties for British: 1 armour, 1 fighter and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Battle in Shantung
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Shantung, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Shantung, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shantung
Japanese win, taking Sumatra from UK_Pacific with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 3 destroyers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 3 destroyers, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Japanese , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese , 1 destroyer owned by the Japanese and 1 carrier owned by the ANZAC lost in 45 Sea Zone
1 battleship owned by the Japanese retreated to 35 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is -5
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 destroyer and 1 submarine
2 fighters owned by the ANZAC forced to land in Dutch New Guinea
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 bomber moved from Shantung to Kwangsi
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Korea : 1 aaGun and 5 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer, 1 submarine and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 carrier and 1 fighter
37 Sea Zone : 1 flag, 1 cruiser and 1 transport
36 Sea Zone : 1 carrier, 1 fighter and 1 transport
35 Sea Zone : 1 battleship
6 Sea Zone : 3 destroyers and 1 transport
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 48 / 48
Americans : 50 / 81
Chinese : 7 / 8
British : 25 / 29
UK_Pacific : 12 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 battleship and 1 destroyer moved from 25 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Midway to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 1 battleship, 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 carrier and 1 fighter in 33 Sea Zone, round 1 : 0/2 hits
1 carrier owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier and 1 fighter
Non Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 artilleries and 3 infantry moved from 86 Sea Zone to Brazil
Place Units - Americans
3 transports placed in 10 Sea Zone
1 bomber placed in Western United States
1 battleship, 1 carrier and 1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 4 artilleries, 1 harbour, 4 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 1 destroyer and 1 transport
26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 transport
10 Sea Zone : 3 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
86 Sea Zone : 4 transports
101 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
Brazil : 1 flag, 4 artilleries and 7 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 48 / 48
Americans : 52 / 72
Chinese : 7 / 8
British : 25 / 29
UK_Pacific : 12 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kiangsi : 1 flag
Yunnan : 3 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 48 / 48
Americans : 52 / 72
Chinese : 7 / 15
British : 25 / 29
UK_Pacific : 12 / 15
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Kenya
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Kenya
Battle in Iraq
British attack with 1 armour
Italians defend with 1 armour
British roll dice for 1 battleship in Iraq, round 1 : 0/1 hits
British roll dice for 1 armour in Iraq, round 1 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 1 : 0/1 hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 armour owned by the British lost in Iraq
Italians win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Non Combat Move - British
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrys
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Shensi : 1 armour
Yunnan : 1 armour, 2 infantry and 1 mech_infantry
Shan State : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 1 armour
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 battleship and 1 transport
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 transport
Persia : 1 flag
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 26 / 28
UK_Pacific : 14 / 10
Italians : 24 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in Kenya
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 1 : 0/3 hits
British roll dice for 1 armour in Kenya, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 armour and 1 artillery in Kenya, round 2 : 0/2 hits
British roll dice for 1 armour in Kenya, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Kenya
Italians roll dice for 1 armour in Kenya, round 3 : 0/1 hits
British roll dice for 1 armour in Kenya, round 3 : 0/1 hits
Italians roll dice for 1 armour in Kenya, round 4 : 1/1 hits
British roll dice for 1 armour in Kenya, round 4 : 0/1 hits
1 armour owned by the British lost in Kenya
Italians win, taking Syria from French, taking Kenya from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 armour and 1 artillery placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kenya : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag, 3 infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 infantry
Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’m guessing the answer will be no, but I thought I should ask anyways.
Scramble in Sz 35?
Yes…scramble the fighter and take the fighter first if it turns out that way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to 37 Sea Zone
2 fighters moved from Dutch New Guinea to 35 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 bomber
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 battleship and 1 fighter
ANZAC roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 battleship and 1 fighter in 35 Sea Zone, round 1 : 2/2 hits
1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the ANZAC retreated to 45 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 fighters
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
62 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 4/5 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Bryansk, round 1 : 1/7 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bryansk, round 1 : 3/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 4 : 0/2 hits
Russians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 5 : 0/2 hits
Russians roll dice for 1 armour in Bryansk, round 5 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 6 : 0/2 hits
Russians roll dice for 1 armour in Bryansk, round 6 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 1 armour in Bryansk, round 7 : 0/1 hits
Russians roll dice for 1 armour in Bryansk, round 7 : 0/1 hits
Germans roll dice for 1 armour in Bryansk, round 8 : 0/1 hits
Russians roll dice for 1 armour in Bryansk, round 8 : 0/1 hits
Germans roll dice for 1 armour in Bryansk, round 9 : 0/1 hits
Russians roll dice for 1 armour in Bryansk, round 9 : 0/1 hits
Germans roll dice for 1 armour in Bryansk, round 10 : 1/1 hits
Russians roll dice for 1 armour in Bryansk, round 10 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win with no units remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 1/5 hits
Russians roll dice for 4 infantry in Volgograd, round 1 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 5 : 2/2 hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Smolensk to Novgorod
3 armour moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Novgorod to Belarus
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun and 4 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
3 armour placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
Germans undo move 3.
1 artillery and 4 infantry placed in Germany
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Poland : 1 aaGun and 4 infantry
Germany : 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 5 armour, 2 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 infantry
Eastern Poland : 1 flag, 3 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 artillery and 1 infantry
Smolensk : 1 flag, 1 armour, 1 artillery and 2 infantry
112 Sea Zone : 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 79
Russians : 19 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0