L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kansu to Szechwan
                7 infantry moved from Shensi to Szechwan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 armour and 3 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Kwangsi to Siam
                      Japanese take Siam from Americans
                2 armour moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                5 transports moved from 36 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Shantung to Hunan
                1 armour moved from Timguska to Tsinghai
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kansu to Szechwan
                7 infantry moved from Shensi to Szechwan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 armour and 3 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Kwangsi to Siam
                      Japanese take Siam from Americans
                2 armour moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                5 transports moved from 36 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Shantung to Hunan
                1 armour moved from Timguska to Tsinghai
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 3 armour and 1 mech_infantry
                    Chinese defend with 2 artilleries
                        Japanese roll dice for 3 armour and 1 mech_infantry in Yunnan, round 1 :  2/4 hits
                        Chinese roll dice for 2 artilleries in Yunnan, round 1 :  0/2 hits
                        2 artilleries owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Chinese: 2 artilleries
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 :  3/6 hits
                        Americans roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Shensi to Szechwan

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 infantry placed in French Indo China
                3 artilleries placed in Shantung
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 3 artilleries and 1 factory_minor
        Korea : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Siam : 1 armour
        Shensi : 1 flag
        Yunnan : 1 flag, 3 armour and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry and 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 armour
        Szechwan : 1 aaGun, 1 armour, 7 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 2 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        Dzavhan : 1 flag
        25 Sea Zone : 1 destroyer
        19 Sea Zone : 5 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 15 / 21
        Japanese : 54 / 54
        Americans : 63 / 91
        Chinese : 0 / 10
        British : 25 / 26
        UK_Pacific : 13 / 14
        Italians : 23 / 25
        ANZAC : 19 / 33
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.043
            Median : 3.000
            Variance : 1.864
            Standard Deviation : 1.365
            Total rolls : 23

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.059
            Median : 3.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from French West Africa to Gold Coast
                      British take Gold Coast from Italians
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Italians
                1 bomber moved from Norway to Germany
                1 bomber moved from Norway to Novgorod
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                5 fighters moved from 42 Sea Zone to 37 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from French West Africa to Gold Coast
                      British take Gold Coast from Italians
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Italians
                1 bomber moved from Norway to Germany
                1 bomber moved from Norway to Novgorod
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                5 fighters moved from 42 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.
                Strategic bombing raid in Germany
                    1 bomber killed by AA guns
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - Americans
                1 bomber moved from Novgorod to Norway
                3 fighters moved from Norway to Russia
                6 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Norway to Finland
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 7 Sea Zone
                1 fighter moved from 25 Sea Zone to 7 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                3 carriers, 4 destroyers, 1 fighter, 3 submarines and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                5 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                3 artilleries and 1 infantry moved from Morocco to Algeria
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 armour and 1 artillery placed in Western United States
                2 armour and 1 fighter placed in Norway
                1 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - British
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 submarine moved from 93 Sea Zone to 94 Sea Zone
                3 fighters moved from Gibraltar to 94 Sea Zone

    Airborne Attack Move - British

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British repair 3 damage on 3 factory_minors; Remaining resources: 23 PUs;
                British buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 submarine moved from 93 Sea Zone to 94 Sea Zone
                3 fighters moved from Gibraltar to 94 Sea Zone

    Airborne Attack Move - British

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 94 Sea Zone
                    British attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                3 fighters moved from 94 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Northwest Persia to Caucasus
                3 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 tactical_bomber moved from Iraq to Persia
                2 armour moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 artillery moved from Persia to Iraq
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Shan State to India

    Place Units - British
                1 armour and 1 mech_infantry placed in Persia
                1 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Kenya to Egypt
                1 armour moved from British Somaliland to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa

    Combat - Italians
                Battle in French Central Africa
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 1 :  0/2 hits
                        Americans roll dice for 1 infantry in French Central Africa, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in French Central Africa, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in French Central Africa
                    Italians win, taking French Central Africa from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Cyprus : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour and 2 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 armour and 1 mech_infantry
        Western Germany : 2 aaGuns
        Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        95 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 transports
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 15 / 21
        Japanese : 53 / 54
        Americans : 64 / 85
        Chinese : 0 / 10
        British : 26 / 27
        UK_Pacific : 14 / 14
        Italians : 21 / 31
        ANZAC : 19 / 33
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                2 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to Queensland

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                2 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 3 fighters and 2 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                    ANZAC win, taking French Indo China from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry

    Non Combat Move - ANZAC
                3 fighters moved from French Indo China to 36 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Norway to Russia

    Turn Complete - French

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 60 PUs;
                Germans buy 1 armour, 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Vologda to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 artillery moved from Eastern Poland to Belarus
                1 mech_infantry moved from Baltic States to Karelia
                1 mech_infantry moved from Baltic States to Vyborg
                1 fighter and 1 tactical_bomber moved from Baltic States to 113 Sea Zone
                2 bombers moved from Eastern Poland to 113 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
                2 fighters moved from Southern Italy to 113 Sea Zone
                2 fighters moved from 95 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Baltic States to Belarus
                1 armour moved from Baltic States to Archangel
                2 armour and 1 mech_infantry moved from Szechwan to French Indo China
                2 armour and 1 mech_infantry moved from Szechwan to Shan State

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 60 PUs;
                Germans buy 1 armour, 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Vologda to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 artillery moved from Eastern Poland to Belarus
                1 mech_infantry moved from Baltic States to Karelia
                1 mech_infantry moved from Baltic States to Vyborg
                1 fighter and 1 tactical_bomber moved from Baltic States to 113 Sea Zone
                2 bombers moved from Eastern Poland to 113 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
                2 fighters moved from Southern Italy to 113 Sea Zone
                2 fighters moved from 95 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Baltic States to Belarus
                1 armour moved from Baltic States to Archangel
                2 armour and 1 mech_infantry moved from Szechwan to French Indo China
                2 armour and 1 mech_infantry moved from Szechwan to Shan State

    Combat - Germans
                British scrambles 3 units out of Norway to defend against the attack in 113 Sea Zone
                Battle in Archangel
                    Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Archangel, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Germans attack with 2 armour and 1 mech_infantry
                    British defend with 2 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Shan State, round 1 :  0/3 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Shan State
                        Germans roll dice for 2 armour in Shan State, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 armour owned by the Germans lost in Shan State
                        Germans roll dice for 1 armour in Shan State, round 4 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Shan State
                    UK_Pacific win with no units remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in French Indo China
                    Germans attack with 2 armour and 1 mech_infantry
                    ANZAC defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in French Indo China, round 1 :  1/3 hits
                        ANZAC roll dice for 2 infantry in French Indo China, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in French Indo China
                        Germans roll dice for 2 armour in French Indo China, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in French Indo China
                    Germans win, taking French Indo China from ANZAC with 2 armour remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in 113 Sea Zone
                    Germans attack with 4 bombers, 7 fighters and 4 tactical_bombers
                    British defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine; Russians defend with 1 submarine
                    1 submarine owned by the British and 1 submarine owned by the Russians Submerged
                        Germans roll dice for 4 bombers, 7 fighters and 4 tactical_bombers in 113 Sea Zone, round 1 :  9/15 hits
                        British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 113 Sea Zone, round 1 :  7/8 hits
                        2 cruisers owned by the British , 2 bombers owned by the Germans , 2 tactical_bombers owned by the Germans , 3 fighters owned by the British , 1 battleship owned by the British , 3 fighters owned by the Germans and 2 destroyers owned by the British lost in 113 Sea Zone
                    Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers
                    Casualties for British: 1 battleship, 2 cruisers, 2 destroyers and 3 fighters

    Non Combat Move - Germans
                2 bombers moved from 113 Sea Zone to Western Germany
                1 fighter moved from 113 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to 95 Sea Zone
                1 fighter moved from 113 Sea Zone to Southern Italy
                2 fighters moved from 113 Sea Zone to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Southern Italy
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Ukraine to Bessarabia
                5 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
                4 armour, 20 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                3 armour and 3 mech_infantrys moved from Poland to Baltic States
                3 infantry moved from France to Western Germany

    Place Units - Germans
                2 infantry and 1 mech_infantry placed in Novgorod
                Germans undo move 1.
                1 armour and 2 artilleries placed in Novgorod
                10 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,5,1,5,4,5,4,2,6,4,6,5,5,2,6,4,5,1,3,1,1,2,1,1,5,4,1,2,5,6,1,5,2,4,3,3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Shensi : 1 aaGun
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        French Indo China : 1 flag, 2 armour and 1 factory_minor
        Egypt : 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
        Germany : 1 factory_major and 10 mech_infantrys
        Denmark : 2 aaGuns and 10 infantry
        Northern Italy : 1 artillery and 1 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag, 1 artillery and 1 mech_infantry
        Karelia : 1 flag, 1 mech_infantry
        Baltic States : 1 flag, 11 armour and 14 mech_infantrys
        Vyborg : 1 flag, 1 mech_infantry
        Archangel : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Eastern Poland : 1 flag, 1 aaGun, 13 armour, 22 artilleries and 5 mech_infantrys
        Bessarabia : 1 flag, 1 aaGun and 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 infantry
        Vologda : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 mech_infantry
        95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 63
        Russians : 12 / 21
        Japanese : 51 / 54
        Americans : 64 / 85
        Chinese : 0 / 10
        British : 26 / 27
        UK_Pacific : 14 / 14
        Italians : 21 / 31
        ANZAC : 19 / 34
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 12 times
                5 was rolled 4 times
                6 was rolled 14 times
            Average roll : 3.275
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 69

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 10 times
            Average roll : 3.600
            Median : 3.500
            Variance : 1.026
            Standard Deviation : 1.013
            Total rolls : 40

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.500
            Median : 1.000
            Variance : 2.857
            Standard Deviation : 1.690
            Total rolls : 8

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 6

    UK_Pacific Combat
                1 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 20 PUs;
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Smolensk
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Smolensk
                2 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Bryansk to Kazakhstan
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 fighter moved from Bryansk to Belarus

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 20 PUs;
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Smolensk
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Smolensk
                2 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Bryansk to Kazakhstan
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ukraine: 1 armour
                EDIT: Turning off Edit Mode
                2 artilleries and 13 infantry moved from Samara to Novosibirsk
                1 fighter moved from Kazakhstan to Volgograd
                2 infantry moved from Volgograd to Samara
                1 aaGun moved from Samara to Novosibirsk
                1 fighter moved from Smolensk to Bryansk
                2 fighters moved from Belarus to Bryansk
                1 infantry moved from Rostov to Volgograd
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk

    Place Units - Russians
                2 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 23 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Bryansk: 1 armour
                EDIT: Turning off Edit Mode

  • 19 13

    You can’t blitz with a tank through a territory with IC (Ukraine). Either you need to put an inf there, or the territory has to go back to Germany.

  • 22 20 19 18 17 16 15 14 12

    Ah!  Yes, that’s why the tank wouldn’t move back… Good catch.  I  moved it on combat move and then waited until ncm to move it again.  When it didn’t move I thought it was just because I forgot to move it on combat move.

    PLace an infantry there on edit mode.

    Good catch!  :-P

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 armour and 1 mech_infantry moved from Szechwan to Shan State
                1 armour and 1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Burma to Shan State
                1 armour and 3 infantry moved from Philippines to 35 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 3 infantry moved from 20 Sea Zone to Formosa
                3 mech_infantrys moved from Kwangtung to Yunnan
                7 infantry moved from Szechwan to Yunnan
                2 infantry moved from Timguska to Olgiy
                1 armour moved from Tsinghai to Szechwan
                1 tactical_bomber moved from 35 Sea Zone to Formosa
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                3 artilleries moved from Shantung to 19 Sea Zone
                3 artilleries and 5 transports moved from 19 Sea Zone to 6 Sea Zone

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 armour and 1 mech_infantry moved from Szechwan to Shan State
                1 armour and 1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Burma to Shan State
                1 armour and 3 infantry moved from Philippines to 35 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 3 infantry moved from 20 Sea Zone to Formosa
                3 mech_infantrys moved from Kwangtung to Yunnan
                7 infantry moved from Szechwan to Yunnan
                2 infantry moved from Timguska to Olgiy
                1 armour moved from Tsinghai to Szechwan
                1 tactical_bomber moved from 35 Sea Zone to Formosa
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                3 artilleries moved from Shantung to 19 Sea Zone
                3 artilleries and 5 transports moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 armour and 1 mech_infantry in Malaya, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Formosa
                    Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Formosa, round 1 :  3/5 hits
                        ANZAC roll dice for 2 infantry in Formosa, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Formosa
                    Japanese win, taking Formosa from ANZAC with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Formosa to Kwangtung
                1 aaGun moved from Szechwan to Yunnan
                3 artilleries moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                3 infantry placed in Shantung
                3 infantry placed in Korea
                1 artillery and 5 infantry placed in Japan
                Japanese undo move 5.
                Japanese undo move 2.
                1 artillery and 2 infantry placed in Kwangtung
                Japanese undo move 4.
                3 infantry placed in Kwangtung
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,5,3,1,4,5,1,6,1,6,5,1,6,2,4,2,4,5,5,5,4,2,2,5,5,2,6,6,5,4,2,6,6,5,2,2
                Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 3 infantry
        Formosa : 1 armour and 2 infantry
        Korea : 3 artilleries, 1 factory_minor and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun, 8 infantry and 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour and 2 mech_infantrys
        Burma : 1 flag
        Malaya : 1 flag, 2 armour, 1 harbour and 1 mech_infantry
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag, 2 infantry
        Dzavhan : 1 flag
        20 Sea Zone : 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 21 / 23
        Japanese : 55 / 51
        Americans : 64 / 85
        Chinese : 0 / 10
        British : 26 / 27
        UK_Pacific : 9 / 14
        Italians : 21 / 31
        ANZAC : 18 / 34
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.673
            Median : 4.000
            Variance : 0.896
            Standard Deviation : 0.946
            Total rolls : 49

    Null / Other
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.737
            Median : 4.000
            Variance : 1.459
            Standard Deviation : 1.208
            Total rolls : 38

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Norway to Novgorod
                1 bomber moved from United Kingdom to Germany
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Norway to Novgorod
                1 bomber moved from United Kingdom to Germany
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in Holland Belgium
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Strategic bombing raid in Novgorod
                    1 bomber killed by AA guns
                    Bombing raid in Novgorod causes 0 damage total.
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.

    Non Combat Move - Americans
                1 bomber moved from Germany to Norway
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from Gold Coast to French West Africa
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 transports moved from 88 Sea Zone to 101 Sea Zone
                1 transport moved from 54 Sea Zone to 27 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 7 Sea Zone to 8 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 8 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                3 carriers, 4 destroyers, 6 fighters, 1 submarine and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from Russia to Persia
                2 artilleries moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 infantry placed in Norway
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

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