i am away for the weekend, so maybe sunday night
L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 60 PUs;
Germans buy 1 armour, 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Vologda to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Karelia
1 mech_infantry moved from Baltic States to Vyborg
1 fighter and 1 tactical_bomber moved from Baltic States to 113 Sea Zone
2 bombers moved from Eastern Poland to 113 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Southern Italy to 113 Sea Zone
2 fighters moved from 95 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Archangel
2 armour and 1 mech_infantry moved from Szechwan to French Indo China
2 armour and 1 mech_infantry moved from Szechwan to Shan StateCombat - Germans
British scrambles 3 units out of Norway to defend against the attack in 113 Sea Zone
Battle in Archangel
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Archangel, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Germans attack with 2 armour and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
Germans roll dice for 2 armour and 1 mech_infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Shan State
Germans roll dice for 2 armour in Shan State, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 armour owned by the Germans lost in Shan State
Germans roll dice for 1 armour in Shan State, round 4 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Shan State
UK_Pacific win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 2 infantry
Battle in French Indo China
Germans attack with 2 armour and 1 mech_infantry
ANZAC defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in French Indo China, round 1 : 1/3 hits
ANZAC roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in French Indo China
Germans roll dice for 2 armour in French Indo China, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Germans win, taking French Indo China from ANZAC with 2 armour remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Germans attack with 4 bombers, 7 fighters and 4 tactical_bombers
British defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine; Russians defend with 1 submarine
1 submarine owned by the British and 1 submarine owned by the Russians Submerged
Germans roll dice for 4 bombers, 7 fighters and 4 tactical_bombers in 113 Sea Zone, round 1 : 9/15 hits
British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 113 Sea Zone, round 1 : 7/8 hits
2 cruisers owned by the British , 2 bombers owned by the Germans , 2 tactical_bombers owned by the Germans , 3 fighters owned by the British , 1 battleship owned by the British , 3 fighters owned by the Germans and 2 destroyers owned by the British lost in 113 Sea Zone
Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers and 3 fightersNon Combat Move - Germans
2 bombers moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 95 Sea Zone
1 fighter moved from 113 Sea Zone to Southern Italy
2 fighters moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Southern Italy
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
5 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
4 armour, 20 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour and 3 mech_infantrys moved from Poland to Baltic States
3 infantry moved from France to Western GermanyPlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 1.
1 armour and 2 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,5,1,5,4,5,4,2,6,4,6,5,5,2,6,4,5,1,3,1,1,2,1,1,5,4,1,2,5,6,1,5,2,4,3,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Shensi : 1 aaGun
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
French Indo China : 1 flag, 2 armour and 1 factory_minor
Egypt : 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Germany : 1 factory_major and 10 mech_infantrys
Denmark : 2 aaGuns and 10 infantry
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 11 armour and 14 mech_infantrys
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun, 13 armour, 22 artilleries and 5 mech_infantrys
Bessarabia : 1 flag, 1 aaGun and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 mech_infantry
95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 57 / 63
Russians : 12 / 21
Japanese : 51 / 54
Americans : 64 / 85
Chinese : 0 / 10
British : 26 / 27
UK_Pacific : 14 / 14
Italians : 21 / 31
ANZAC : 19 / 34
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 14 times
Average roll : 3.275
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 69Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 3.600
Median : 3.500
Variance : 1.026
Standard Deviation : 1.013
Total rolls : 40British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1.500
Median : 1.000
Variance : 2.857
Standard Deviation : 1.690
Total rolls : 8Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6UK_Pacific Combat
1 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 armour
EDIT: Turning off Edit Mode
2 artilleries and 13 infantry moved from Samara to Novosibirsk
1 fighter moved from Kazakhstan to Volgograd
2 infantry moved from Volgograd to Samara
1 aaGun moved from Samara to Novosibirsk
1 fighter moved from Smolensk to Bryansk
2 fighters moved from Belarus to Bryansk
1 infantry moved from Rostov to Volgograd
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Belarus to BryanskPlace Units - Russians
2 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 armour
EDIT: Turning off Edit Mode -
You can’t blitz with a tank through a territory with IC (Ukraine). Either you need to put an inf there, or the territory has to go back to Germany.
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Ah! Yes, that’s why the tank wouldn’t move back… Good catch. I moved it on combat move and then waited until ncm to move it again. When it didn’t move I thought it was just because I forgot to move it on combat move.
PLace an infantry there on edit mode.
Good catch! :-P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from Yunnan to Malaya
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Burma to Shan State
1 armour and 3 infantry moved from Philippines to 35 Sea Zone
1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 armour and 3 infantry moved from 20 Sea Zone to Formosa
3 mech_infantrys moved from Kwangtung to Yunnan
7 infantry moved from Szechwan to Yunnan
2 infantry moved from Timguska to Olgiy
1 armour moved from Tsinghai to Szechwan
1 tactical_bomber moved from 35 Sea Zone to Formosa
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 artilleries moved from Shantung to 19 Sea Zone
3 artilleries and 5 transports moved from 19 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from Yunnan to Malaya
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Burma to Shan State
1 armour and 3 infantry moved from Philippines to 35 Sea Zone
1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 armour and 3 infantry moved from 20 Sea Zone to Formosa
3 mech_infantrys moved from Kwangtung to Yunnan
7 infantry moved from Szechwan to Yunnan
2 infantry moved from Timguska to Olgiy
1 armour moved from Tsinghai to Szechwan
1 tactical_bomber moved from 35 Sea Zone to Formosa
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 artilleries moved from Shantung to 19 Sea Zone
3 artilleries and 5 transports moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 2 armour and 1 mech_infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour and 1 mech_infantry in Malaya, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Formosa
Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Formosa, round 1 : 3/5 hits
ANZAC roll dice for 2 infantry in Formosa, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Formosa
Japanese win, taking Formosa from ANZAC with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Formosa to Kwangtung
1 aaGun moved from Szechwan to Yunnan
3 artilleries moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Shantung
3 infantry placed in Korea
1 artillery and 5 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 2.
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 4.
3 infantry placed in Kwangtung
1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,5,3,1,4,5,1,6,1,6,5,1,6,2,4,2,4,5,5,5,4,2,2,5,5,2,6,6,5,4,2,6,6,5,2,2
Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 3 infantry
Formosa : 1 armour and 2 infantry
Korea : 3 artilleries, 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 8 infantry and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 armour
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour and 2 mech_infantrys
Burma : 1 flag
Malaya : 1 flag, 2 armour, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag, 2 infantry
Dzavhan : 1 flag
20 Sea Zone : 2 transports
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flagProduction/PUs Summary :
Germans : 50 / 63
Russians : 21 / 23
Japanese : 55 / 51
Americans : 64 / 85
Chinese : 0 / 10
British : 26 / 27
UK_Pacific : 9 / 14
Italians : 21 / 31
ANZAC : 18 / 34
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.673
Median : 4.000
Variance : 0.896
Standard Deviation : 0.946
Total rolls : 49Null / Other
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.737
Median : 4.000
Variance : 1.459
Standard Deviation : 1.208
Total rolls : 38Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Novgorod
1 bomber moved from United Kingdom to Germany
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Novgorod
1 bomber moved from United Kingdom to Germany
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in Holland Belgium
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Strategic bombing raid in Novgorod
1 bomber killed by AA guns
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Gold Coast to French West Africa
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 transports moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 54 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 7 Sea Zone to 8 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 8 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
3 carriers, 4 destroyers, 6 fighters, 1 submarine and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from Russia to Persia
2 artilleries moved from Algeria to Morocco
1 infantry moved from Tunisia to AlgeriaPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Norway
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Germans
2 armour and 1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 94 Sea Zone to 93 Sea Zone
5 infantry and 1 mech_infantry moved from Norway to Finland
1 battleship and 1 cruiser moved from 36 Sea Zone to 34 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Germans
2 armour and 1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 94 Sea Zone to 93 Sea Zone
5 infantry and 1 mech_infantry moved from Norway to Finland
1 battleship and 1 cruiser moved from 36 Sea Zone to 34 Sea Zone
UK_Pacific take 35 Sea Zone from JapaneseCombat - British
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Persia
1 fighter and 1 tactical_bomber moved from Persia to India
1 armour and 1 mech_infantry moved from Persia to West India
2 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 infantry moved from Northwest Persia to CaucasusPlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
British undo move 1.
1 fighter and 2 mech_infantrys placed in Persia
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
4 fighters moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
4 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Belgian Congo
1 mech_infantry moved from French Central Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from French Central Africa to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
4 fighters moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
4 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Belgian Congo
1 mech_infantry moved from French Central Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from French Central Africa to Anglo Egyptian SudanCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 5 fighters
British defend with 1 submarine
British roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 5 fighters in 93 Sea Zone, round 1 : 1/6 hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Belgian Congo
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belgian Congo, round 1 : 2/3 hits
British roll dice for 1 infantry in Belgian Congo, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Kenya, round 1 : 2/2 hits
British roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Battle in Trans-Jordan
Italians attack with 4 armour, 2 artilleries and 5 infantry
British defend with 2 infantry
Italians roll dice for 4 armour, 2 artilleries and 5 infantry in Trans-Jordan, round 1 : 5/11 hits
British roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Syria from British, taking Trans-Jordan from British with 4 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Belgian Congo to Egypt
4 fighters moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern Italy
1 destroyer placed in 95 Sea Zone
3 mech_infantrys placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 mech_infantry
Trans-Jordan : 1 flag, 4 armour, 2 artilleries and 5 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Cyprus : 1 flag
Nigeria : 1 flag
Kenya : 1 flag, 1 armour and 1 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Syria : 1 flag, 2 infantry
Western Germany : 2 aaGuns
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
95 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 submarines
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 46 / 63
Russians : 22 / 23
Japanese : 53 / 51
Americans : 68 / 88
Chinese : 1 / 10
British : 25 / 29
UK_Pacific : 10 / 12
Italians : 21 / 29
ANZAC : 18 / 34
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.694
Median : 4.000
Variance : 1.657
Standard Deviation : 1.287
Total rolls : 36Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
1 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.682
Median : 4.000
Variance : 1.905
Standard Deviation : 1.380
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to India
1 carrier and 4 submarines moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
2 destroyers moved from 36 Sea Zone to 34 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Turning off Edit ModeNon Combat Move - French
1 fighter moved from Russia to PersiaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 56 PUs;
Germans buy 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bessarabia to Ukraine
13 armour, 22 artilleries and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry and 1 mech_infantry moved from Archangel to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
11 armour and 14 mech_infantrys moved from Baltic States to Western Ukraine
1 armour moved from Novgorod to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Archangel to Baltic States
2 artilleries moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 56 PUs;
Germans buy 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bessarabia to Ukraine
13 armour, 22 artilleries and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry and 1 mech_infantry moved from Archangel to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
11 armour and 14 mech_infantrys moved from Baltic States to Western Ukraine
1 armour moved from Novgorod to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Archangel to Baltic States
2 artilleries moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 0/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 24 armour, 22 artilleries and 19 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 24 armour, 22 artilleries and 19 mech_infantrys in Western Ukraine, round 1 : 26/65 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 24 armour, 22 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Belarus to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Novgorod to Belarus
2 armour moved from French Indo China to Shan StatePlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery placed in French Indo China
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 artillery
EDIT: Adding units owned by Germans to French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Egypt: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Egypt: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Shensi : 1 aaGun
Szechwan : 1 flag
Sikang : 1 flag
Shan State : 2 armour
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Trans-Jordan : 1 armour and 1 mech_infantry
Egypt : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Germany : 1 factory_major and 10 mech_infantrys
Denmark : 2 aaGuns and 10 infantry
Holland Belgium : 1 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 aaGun, 2 artilleries and 1 mech_infantry
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 2 armour
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 bomber, 1 fighter and 10 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 aaGuns, 24 armour, 22 artilleries and 19 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 54 / 63
Russians : 17 / 23
Japanese : 53 / 51
Americans : 65 / 88
Chinese : 1 / 10
British : 25 / 29
UK_Pacific : 10 / 12
Italians : 21 / 29
ANZAC : 18 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 24 times
6 was rolled 15 times
Average roll : 3.635
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 96Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.667
Median : 4.000
Variance : 0.638
Standard Deviation : 0.798
Total rolls : 81British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
2 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
2 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 2 artilleries and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun, 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 artillery moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Timguska
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns, 4 armour, 8 artilleries, 41 infantry and 1 mech_infantry moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Samara to Russia
3 infantry moved from Volgograd to Tambov
1 aaGun, 1 artillery and 9 infantry moved from Novosibirsk to SamaraPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 harbour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Olgiy to Kansu
1 armour moved from Szechwan to Burma
8 infantry and 3 mech_infantrys moved from Yunnan to Burma
3 armour and 2 mech_infantrys moved from Shan State to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
1 tactical_bomber moved from Kwangtung to Burma
3 infantry moved from Shantung to Anhwe
1 artillery moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
3 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour and 2 infantry moved from Formosa to 20 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Korea to Amur
2 infantry moved from 36 Sea Zone to Hainan





