TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 60 PUs;
Germans buy 1 armour, 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Vologda to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Karelia
1 mech_infantry moved from Baltic States to Vyborg
1 fighter and 1 tactical_bomber moved from Baltic States to 113 Sea Zone
2 bombers moved from Eastern Poland to 113 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Southern Italy to 113 Sea Zone
2 fighters moved from 95 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Archangel
2 armour and 1 mech_infantry moved from Szechwan to French Indo China
2 armour and 1 mech_infantry moved from Szechwan to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 60 PUs;
Germans buy 1 armour, 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Vologda to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Karelia
1 mech_infantry moved from Baltic States to Vyborg
1 fighter and 1 tactical_bomber moved from Baltic States to 113 Sea Zone
2 bombers moved from Eastern Poland to 113 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Southern Italy to 113 Sea Zone
2 fighters moved from 95 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Archangel
2 armour and 1 mech_infantry moved from Szechwan to French Indo China
2 armour and 1 mech_infantry moved from Szechwan to Shan State
Combat - Germans
British scrambles 3 units out of Norway to defend against the attack in 113 Sea Zone
Battle in Archangel
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Archangel, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Germans attack with 2 armour and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
Germans roll dice for 2 armour and 1 mech_infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Shan State
Germans roll dice for 2 armour in Shan State, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 armour owned by the Germans lost in Shan State
Germans roll dice for 1 armour in Shan State, round 4 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Shan State
UK_Pacific win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 2 infantry
Battle in French Indo China
Germans attack with 2 armour and 1 mech_infantry
ANZAC defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in French Indo China, round 1 : 1/3 hits
ANZAC roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in French Indo China
Germans roll dice for 2 armour in French Indo China, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Germans win, taking French Indo China from ANZAC with 2 armour remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Germans attack with 4 bombers, 7 fighters and 4 tactical_bombers
British defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine; Russians defend with 1 submarine
1 submarine owned by the British and 1 submarine owned by the Russians Submerged
Germans roll dice for 4 bombers, 7 fighters and 4 tactical_bombers in 113 Sea Zone, round 1 : 9/15 hits
British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 113 Sea Zone, round 1 : 7/8 hits
2 cruisers owned by the British , 2 bombers owned by the Germans , 2 tactical_bombers owned by the Germans , 3 fighters owned by the British , 1 battleship owned by the British , 3 fighters owned by the Germans and 2 destroyers owned by the British lost in 113 Sea Zone
Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers and 3 fighters
Non Combat Move - Germans
2 bombers moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 95 Sea Zone
1 fighter moved from 113 Sea Zone to Southern Italy
2 fighters moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Southern Italy
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
5 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
4 armour, 20 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour and 3 mech_infantrys moved from Poland to Baltic States
3 infantry moved from France to Western Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 1.
1 armour and 2 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,5,1,5,4,5,4,2,6,4,6,5,5,2,6,4,5,1,3,1,1,2,1,1,5,4,1,2,5,6,1,5,2,4,3,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Shensi : 1 aaGun
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
French Indo China : 1 flag, 2 armour and 1 factory_minor
Egypt : 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Germany : 1 factory_major and 10 mech_infantrys
Denmark : 2 aaGuns and 10 infantry
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 11 armour and 14 mech_infantrys
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun, 13 armour, 22 artilleries and 5 mech_infantrys
Bessarabia : 1 flag, 1 aaGun and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 mech_infantry
95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 57 / 63
Russians : 12 / 21
Japanese : 51 / 54
Americans : 64 / 85
Chinese : 0 / 10
British : 26 / 27
UK_Pacific : 14 / 14
Italians : 21 / 31
ANZAC : 19 / 34
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 14 times
Average roll : 3.275
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 69
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 3.600
Median : 3.500
Variance : 1.026
Standard Deviation : 1.013
Total rolls : 40
British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1.500
Median : 1.000
Variance : 2.857
Standard Deviation : 1.690
Total rolls : 8
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6
UK_Pacific Combat
1 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 armour
EDIT: Turning off Edit Mode
2 artilleries and 13 infantry moved from Samara to Novosibirsk
1 fighter moved from Kazakhstan to Volgograd
2 infantry moved from Volgograd to Samara
1 aaGun moved from Samara to Novosibirsk
1 fighter moved from Smolensk to Bryansk
2 fighters moved from Belarus to Bryansk
1 infantry moved from Rostov to Volgograd
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
Place Units - Russians
2 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
You can’t blitz with a tank through a territory with IC (Ukraine). Either you need to put an inf there, or the territory has to go back to Germany.
Ah! Yes, that’s why the tank wouldn’t move back… Good catch. I moved it on combat move and then waited until ncm to move it again. When it didn’t move I thought it was just because I forgot to move it on combat move.
PLace an infantry there on edit mode.
Good catch! :-P
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from Yunnan to Malaya
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Burma to Shan State
1 armour and 3 infantry moved from Philippines to 35 Sea Zone
1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 armour and 3 infantry moved from 20 Sea Zone to Formosa
3 mech_infantrys moved from Kwangtung to Yunnan
7 infantry moved from Szechwan to Yunnan
2 infantry moved from Timguska to Olgiy
1 armour moved from Tsinghai to Szechwan
1 tactical_bomber moved from 35 Sea Zone to Formosa
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 artilleries moved from Shantung to 19 Sea Zone
3 artilleries and 5 transports moved from 19 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from Yunnan to Malaya
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Burma to Shan State
1 armour and 3 infantry moved from Philippines to 35 Sea Zone
1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 armour and 3 infantry moved from 20 Sea Zone to Formosa
3 mech_infantrys moved from Kwangtung to Yunnan
7 infantry moved from Szechwan to Yunnan
2 infantry moved from Timguska to Olgiy
1 armour moved from Tsinghai to Szechwan
1 tactical_bomber moved from 35 Sea Zone to Formosa
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 artilleries moved from Shantung to 19 Sea Zone
3 artilleries and 5 transports moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Malaya
Japanese attack with 2 armour and 1 mech_infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour and 1 mech_infantry in Malaya, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Formosa
Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Formosa, round 1 : 3/5 hits
ANZAC roll dice for 2 infantry in Formosa, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Formosa
Japanese win, taking Formosa from ANZAC with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Formosa to Kwangtung
1 aaGun moved from Szechwan to Yunnan
3 artilleries moved from 6 Sea Zone to Korea
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Shantung
3 infantry placed in Korea
1 artillery and 5 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 2.
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 4.
3 infantry placed in Kwangtung
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,5,3,1,4,5,1,6,1,6,5,1,6,2,4,2,4,5,5,5,4,2,2,5,5,2,6,6,5,4,2,6,6,5,2,2
Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 3 infantry
Formosa : 1 armour and 2 infantry
Korea : 3 artilleries, 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 8 infantry and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 armour
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour and 2 mech_infantrys
Burma : 1 flag
Malaya : 1 flag, 2 armour, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag, 2 infantry
Dzavhan : 1 flag
20 Sea Zone : 2 transports
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Production/PUs Summary :
Germans : 50 / 63
Russians : 21 / 23
Japanese : 55 / 51
Americans : 64 / 85
Chinese : 0 / 10
British : 26 / 27
UK_Pacific : 9 / 14
Italians : 21 / 31
ANZAC : 18 / 34
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.673
Median : 4.000
Variance : 0.896
Standard Deviation : 0.946
Total rolls : 49
Null / Other
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.737
Median : 4.000
Variance : 1.459
Standard Deviation : 1.208
Total rolls : 38
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Novgorod
1 bomber moved from United Kingdom to Germany
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Novgorod
1 bomber moved from United Kingdom to Germany
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in Holland Belgium
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Strategic bombing raid in Novgorod
1 bomber killed by AA guns
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Gold Coast to French West Africa
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 transports moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 54 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 7 Sea Zone to 8 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 8 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
3 carriers, 4 destroyers, 6 fighters, 1 submarine and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from Russia to Persia
2 artilleries moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Norway
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Germans
2 armour and 1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 94 Sea Zone to 93 Sea Zone
5 infantry and 1 mech_infantry moved from Norway to Finland
1 battleship and 1 cruiser moved from 36 Sea Zone to 34 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Germans
2 armour and 1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 94 Sea Zone to 93 Sea Zone
5 infantry and 1 mech_infantry moved from Norway to Finland
1 battleship and 1 cruiser moved from 36 Sea Zone to 34 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
Combat - British
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Persia
1 fighter and 1 tactical_bomber moved from Persia to India
1 armour and 1 mech_infantry moved from Persia to West India
2 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
Place Units - British
1 infantry and 2 mech_infantrys placed in Persia
British undo move 1.
1 fighter and 2 mech_infantrys placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 4 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
4 fighters moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
4 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Belgian Congo
1 mech_infantry moved from French Central Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from French Central Africa to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
4 fighters moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
4 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Belgian Congo
1 mech_infantry moved from French Central Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from French Central Africa to Anglo Egyptian Sudan
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 5 fighters
British defend with 1 submarine
British roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 5 fighters in 93 Sea Zone, round 1 : 1/6 hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Belgian Congo
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belgian Congo, round 1 : 2/3 hits
British roll dice for 1 infantry in Belgian Congo, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Kenya, round 1 : 2/2 hits
British roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Battle in Trans-Jordan
Italians attack with 4 armour, 2 artilleries and 5 infantry
British defend with 2 infantry
Italians roll dice for 4 armour, 2 artilleries and 5 infantry in Trans-Jordan, round 1 : 5/11 hits
British roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Syria from British, taking Trans-Jordan from British with 4 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Belgian Congo to Egypt
4 fighters moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 destroyer placed in 95 Sea Zone
3 mech_infantrys placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 mech_infantry
Trans-Jordan : 1 flag, 4 armour, 2 artilleries and 5 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Cyprus : 1 flag
Nigeria : 1 flag
Kenya : 1 flag, 1 armour and 1 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Syria : 1 flag, 2 infantry
Western Germany : 2 aaGuns
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
95 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 submarines
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag
98 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 46 / 63
Russians : 22 / 23
Japanese : 53 / 51
Americans : 68 / 88
Chinese : 1 / 10
British : 25 / 29
UK_Pacific : 10 / 12
Italians : 21 / 29
ANZAC : 18 / 34
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.694
Median : 4.000
Variance : 1.657
Standard Deviation : 1.287
Total rolls : 36
Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Italians Combat
1 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.682
Median : 4.000
Variance : 1.905
Standard Deviation : 1.380
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to India
1 carrier and 4 submarines moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
2 destroyers moved from 36 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - French
1 fighter moved from Russia to Persia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 56 PUs;
Germans buy 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bessarabia to Ukraine
13 armour, 22 artilleries and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry and 1 mech_infantry moved from Archangel to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
11 armour and 14 mech_infantrys moved from Baltic States to Western Ukraine
1 armour moved from Novgorod to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Archangel to Baltic States
2 artilleries moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 56 PUs;
Germans buy 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bessarabia to Ukraine
13 armour, 22 artilleries and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry and 1 mech_infantry moved from Archangel to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
11 armour and 14 mech_infantrys moved from Baltic States to Western Ukraine
1 armour moved from Novgorod to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Archangel to Baltic States
2 artilleries moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 0/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 24 armour, 22 artilleries and 19 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 24 armour, 22 artilleries and 19 mech_infantrys in Western Ukraine, round 1 : 26/65 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 24 armour, 22 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Belarus to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Novgorod to Belarus
2 armour moved from French Indo China to Shan State
Place Units - Germans
10 mech_infantrys placed in Germany
1 artillery placed in French Indo China
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 artillery
EDIT: Adding units owned by Germans to French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Egypt: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Egypt: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Shensi : 1 aaGun
Szechwan : 1 flag
Sikang : 1 flag
Shan State : 2 armour
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Trans-Jordan : 1 armour and 1 mech_infantry
Egypt : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Germany : 1 factory_major and 10 mech_infantrys
Denmark : 2 aaGuns and 10 infantry
Holland Belgium : 1 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 aaGun, 2 artilleries and 1 mech_infantry
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 2 armour
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 bomber, 1 fighter and 10 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 aaGuns, 24 armour, 22 artilleries and 19 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 54 / 63
Russians : 17 / 23
Japanese : 53 / 51
Americans : 65 / 88
Chinese : 1 / 10
British : 25 / 29
UK_Pacific : 10 / 12
Italians : 21 / 29
ANZAC : 18 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 24 times
6 was rolled 15 times
Average roll : 3.635
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 96
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Germans Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.667
Median : 4.000
Variance : 0.638
Standard Deviation : 0.798
Total rolls : 81
British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
2 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
2 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 2 artilleries and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun, 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 artillery moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Timguska
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns, 4 armour, 8 artilleries, 41 infantry and 1 mech_infantry moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Samara to Russia
3 infantry moved from Volgograd to Tambov
1 aaGun, 1 artillery and 9 infantry moved from Novosibirsk to Samara
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total