13L G40 II Unknownsoldier (allies +12) v JWW

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Yunnan to Burma
                1 armour and 1 mech_infantry moved from Burma to India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Kwangsi to India
                2 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to India
                1 battleship moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Siam to 37 Sea Zone
                1 fighter moved from 39 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to Java
                1 bomber moved from Kwangsi to India

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 1 :  0/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 :  0/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 :  0/3 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 4 infantry; UK_Pacific defend with 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
                        AA guns fire in India :  1/9 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 cruiser in India, round 1 :  1/1 hits
                        Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 1 :  8/12 hits
                        UK_Pacific roll dice for 3 aaGuns and 4 infantry in India, round 1 :  1/4 hits
                        4 infantry owned by the British , 3 aaGuns owned by the UK_Pacific and 1 infantry owned by the Japanese lost in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 4 infantry
                    Casualties for UK_Pacific: 3 aaGuns

    Non Combat Move - Japanese
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 carrier moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to Siam
                1 tactical_bomber moved from India to Siam
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to Siam
                2 bombers moved from India to Siam
                1 artillery moved from Yunnan to Shan State
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Siam
                1 fighter moved from Malaya to Shan State
                1 tactical_bomber moved from 37 Sea Zone to Siam
                1 tactical_bomber moved from Malaya to Shan State
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 artillery and 3 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangsi to French Indo China
                1 artillery and 2 infantry moved from Hunan to Kweichow
                1 infantry moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 airfield placed in Siam
                2 transports placed in 6 Sea Zone
                1 artillery, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 aaGun, 1 artillery and 5 infantry
        Siam : 1 airfield, 2 bombers, 2 fighters and 3 tactical_bombers
        Manchuria : 7 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery, 1 fighter and 1 tactical_bomber
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        Java : 1 flag, 1 artillery
        42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        37 Sea Zone : 2 transports
        36 Sea Zone : 2 destroyers and 2 submarines
        35 Sea Zone : 1 submarine
        39 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 37 / 37
        Japanese : 51 / 66
        Americans : 54 / 79
        Chinese : 4 / 6
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 18 / 29
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                2 carriers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                3 infantry moved from 54 Sea Zone to Queensland
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                Americans collect 52 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 3 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
        Gibraltar : 1 armour and 1 infantry
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer, 2 submarines and 3 transports
        Brazil : 1 flag, 2 infantry
        103 Sea Zone : 1 destroyer
        91 Sea Zone : 2 carriers, 1 cruiser, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 37 / 37
        Japanese : 51 / 66
        Americans : 54 / 78
        Chinese : 4 / 6
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 18 / 29
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Kansu to Hopei
                5 infantry moved from Kansu to Shensi
                4 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Shensi, round 1 :  0/9 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 8 infantry in Shensi, round 2 :  1/8 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 8 infantry
        Tsinghai : 1 fighter and 2 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 37 / 37
        Japanese : 49 / 66
        Americans : 54 / 78
        Chinese : 6 / 6
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 18 / 29
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 tactical_bomber moved from Egypt to Tobruk
                2 fighters moved from 81 Sea Zone to Tobruk
                1 bomber moved from Anglo Egyptian Sudan to Tobruk
                3 infantry moved from Persia to Iraq
                1 fighter moved from West India to Iraq
                1 fighter moved from Persia to Iraq
                1 tactical_bomber moved from Persia to Iraq

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 :  4/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 1 :  1/3 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 1 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from Tobruk to Egypt
                2 fighters moved from Tobruk to Alexandria
                1 tactical_bomber moved from Tobruk to Alexandria
                1 fighter moved from Iraq to 81 Sea Zone
                1 tactical_bomber moved from Iraq to 81 Sea Zone
                1 fighter moved from Iraq to Trans-Jordan
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone

    Place Units - British
                1 destroyer and 1 submarine placed in 106 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 artillery, 3 infantry and 2 transports
                EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
                EDIT: Adding units owned by British to Egypt: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 81 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 2 infantry
        Quebec : 1 factory_minor
        Trans-Jordan : 1 fighter
        Alexandria : 2 fighters and 1 tactical_bomber
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Tobruk : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer and 1 submarine
        Iraq : 1 flag, 3 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        Persia : 1 flag
        91 Sea Zone : 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 37 / 37
        Japanese : 49 / 66
        Americans : 54 / 78
        Chinese : 6 / 6
        British : 33 / 28
        UK_Pacific : 6 / 0
        Italians : 18 / 29
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 104 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour moved from Tunisia to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Romania to Eastern Poland

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in 104 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 1 :  1/4 hits
                        British roll dice for 1 armour in Tobruk, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Romania to Eastern Poland
                1 aaGun, 1 armour and 2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Greece to Albania
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 aaGun moved from France to Northern Italy
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 armour, 1 artillery and 1 mech_infantry
        Albania : 1 infantry
        Northern Italy : 2 aaGuns, 1 armour, 3 artilleries, 1 factory_major and 6 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 armour and 1 infantry
        93 Sea Zone : 1 cruiser
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 36 / 37
        Japanese : 49 / 66
        Americans : 54 / 78
        Chinese : 6 / 6
        British : 33 / 28
        UK_Pacific : 6 / 0
        Italians : 19 / 24
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    ita bmb misses two attacks on dd…… :roll:

  • 13

    @JWW:

    ita bmb misses two attacks on dd…… :roll:

    I will take all the luck I can get…gonna need it  8-)

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Queensland to New South Wales
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 36 / 37
        Japanese : 49 / 66
        Americans : 54 / 78
        Chinese : 6 / 6
        British : 33 / 28
        UK_Pacific : 6 / 0
        Italians : 19 / 24
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 36 / 37
        Japanese : 49 / 66
        Americans : 54 / 78
        Chinese : 6 / 6
        British : 33 / 28
        UK_Pacific : 6 / 0
        Italians : 18 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    attacking z106……ss vs brit ss & dd. Checking on your OOL or if you want ss to submerge?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    file

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    wrong file….

    here is the correct one.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    forget this…i don’t know what I want to do now…this is turning into a mess. fcuking italian bomber. I will move later. sorry

  • 13

    No hurry…I will not be able to check until later tonight…baseball game and then 2 hour trip to in-laws.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 123 Sea Zone to 106 Sea Zone
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                1 submarine moved from 109 Sea Zone to 103 Sea Zone
                2 bombers moved from Southern Italy to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 103 Sea Zone

    Combat - Germans
                Battle in 103 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 103 Sea Zone
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 103 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers in 104 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
                2 bombers moved from 104 Sea Zone to Holland Belgium
                2 aaGuns and 2 infantry moved from Western Germany to Holland Belgium
                1 aaGun, 5 armour, 2 artilleries and 10 infantry moved from Poland to Eastern Poland
                3 armour, 4 artilleries and 14 infantry moved from Romania to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                1 fighter, 4 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 1 infantry
        Southern France : 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
        Romania : 1 aaGun and 2 infantry
        Germany : 1 armour, 1 factory_major, 5 infantry and 2 mech_infantrys
        Holland Belgium : 2 aaGuns, 2 bombers and 2 infantry
        Southern Italy : 2 bombers, 2 fighters and 1 tactical_bomber
        Eastern Poland : 1 aaGun, 8 armour, 6 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers
        112 Sea Zone : 1 destroyer and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 aaGun and 7 infantry
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 36 / 37
        Japanese : 49 / 66
        Americans : 54 / 78
        Chinese : 6 / 6
        British : 33 / 28
        UK_Pacific : 6 / 0
        Italians : 18 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I have been getting diced so bad the last few days…it is almost unbearable.  :cry: :oops:

    You’ve got to just laugh about it though…it’s been putting me on complete tilt though, so my games could be short games. You need to keep your head when the dice are good and especially when they are bad, which is not what I am doing…oh no…

    Bring on the pain train unknownsoldier.

    hope the inlaw trip was good.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Belarus to Poland
                      Russians take Poland from Germans
                1 armour moved from Western Ukraine to Romania
                1 mech_infantry moved from Western Ukraine to Romania
                1 infantry moved from Bessarabia to Romania

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Romania
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun and 2 infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 1 :  1/3 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Romania, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Romania
                        Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Romania, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
                        Russians roll dice for 1 armour in Romania, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Romania, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Romania, round 4 :  1/1 hits
                        Germans roll dice for 1 infantry in Romania, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 5 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 6 :  1/1 hits
                        1 transport owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 7 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 8 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 9 :  1/1 hits
                        1 transport owned by the Germans lost in 112 Sea Zone
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 destroyer and 3 transports
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                4 artilleries moved from Novgorod to Karelia
                5 infantry moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Karelia
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Western Ukraine to Ukraine
                10 infantry moved from Western Ukraine to Bryansk
                1 artillery and 4 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 fighter moved from Novgorod to Bryansk
                1 fighter moved from Novgorod to Karelia
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Ukraine
                4 artilleries and 11 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                4 infantry placed in Russia
                Russians undo move 2.
                1 armour and 2 infantry placed in Russia
                Russians undo move 2.
                3 infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Romania : 1 flag, 1 armour
        Poland : 1 flag, 1 mech_infantry
        Belarus : 1 infantry
        Karelia : 1 aaGun, 4 artilleries, 1 fighter and 5 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 4 artilleries, 1 fighter and 19 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 3 infantry
        Ukraine : 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor and 9 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 1 tactical_bomber
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 33 / 48
        Russians : 41 / 52
        Japanese : 49 / 66
        Americans : 54 / 78
        Chinese : 6 / 6
        British : 33 / 28
        UK_Pacific : 6 / 0
        Italians : 18 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    @JWW:

    I have been getting diced so bad the last few days…it is almost unbearable. � :cry: :oops:

    You’ve got to just laugh about it though…it’s been putting me on complete tilt though, so my games could be short games. You need to keep your head when the dice are good and especially when they are bad, which is not what I am doing…oh no…

    Bring on the pain train unknownsoldier.

    hope the inlaw trip was good.

    The trip was good, always is :)…headed home in the morning

    I thought I would take a shot in 112 since your dice have been on the rocks and got the luckiest dice I have ever had…makes me want to apologize for it though

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @UnknownSoldier:

    @JWW:

    I have been getting diced so bad the last few days…it is almost unbearable. � :cry: :oops:

    You’ve got to just laugh about it though…it’s been putting me on complete tilt though, so my games could be short games. You need to keep your head when the dice are good and especially when they are bad, which is not what I am doing…oh no…

    Bring on the pain train unknownsoldier.

    hope the inlaw trip was good.

    no need to apologize. I never thought I would miss with everything if you attacked. Go figure….
    The trip was good, always is :)…headed home in the morning

    I thought I would take a shot in 112 since your dice have been on the rocks and got the luckiest dice I have ever had…makes me want to apologize for it though

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Test summary from TripleA, engine version: 1.6.1.4, time: 16:30:31

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