just posted an edit, plz use latest. thanks
13L G40 II Unknownsoldier (allies +12) v JWW
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file
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wrong file….
here is the correct one.
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forget this…i don’t know what I want to do now…this is turning into a mess. fcuking italian bomber. I will move later. sorry
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No hurry…I will not be able to check until later tonight…baseball game and then 2 hour trip to in-laws.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
2 bombers moved from Southern Italy to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in 103 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers in 104 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
2 bombers moved from 104 Sea Zone to Holland Belgium
2 aaGuns and 2 infantry moved from Western Germany to Holland Belgium
1 aaGun, 5 armour, 2 artilleries and 10 infantry moved from Poland to Eastern Poland
3 armour, 4 artilleries and 14 infantry moved from Romania to Eastern Poland
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
2 transports placed in 112 Sea Zone
1 fighter, 4 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Southern France : 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Romania : 1 aaGun and 2 infantry
Germany : 1 armour, 1 factory_major, 5 infantry and 2 mech_infantrys
Holland Belgium : 2 aaGuns, 2 bombers and 2 infantry
Southern Italy : 2 bombers, 2 fighters and 1 tactical_bomber
Eastern Poland : 1 aaGun, 8 armour, 6 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers
112 Sea Zone : 1 destroyer and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun and 7 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 38 / 48
Russians : 36 / 37
Japanese : 49 / 66
Americans : 54 / 78
Chinese : 6 / 6
British : 33 / 28
UK_Pacific : 6 / 0
Italians : 18 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
I have been getting diced so bad the last few days…it is almost unbearable. Â :cry: :oops:
You’ve got to just laugh about it though…it’s been putting me on complete tilt though, so my games could be short games. You need to keep your head when the dice are good and especially when they are bad, which is not what I am doing…oh no…
Bring on the pain train unknownsoldier.
hope the inlaw trip was good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Belarus to Poland
Russians take Poland from Germans
1 armour moved from Western Ukraine to Romania
1 mech_infantry moved from Western Ukraine to Romania
1 infantry moved from Bessarabia to RomaniaCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Romania
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 1 : 1/3 hits
Germans roll dice for 1 aaGun and 2 infantry in Romania, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Romania
Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
Russians roll dice for 1 armour in Romania, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
Russians roll dice for 1 armour in Romania, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Russians roll dice for 1 submarine in 112 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 6 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 7 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 8 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 9 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 destroyer and 3 transports
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
4 artilleries moved from Novgorod to Karelia
5 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
6 infantry moved from Western Ukraine to Ukraine
10 infantry moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Karelia
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Ukraine
4 artilleries and 11 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Belarus to NovgorodPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
4 infantry placed in Russia
Russians undo move 2.
1 armour and 2 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Romania : 1 flag, 1 armour
Poland : 1 flag, 1 mech_infantry
Belarus : 1 infantry
Karelia : 1 aaGun, 4 artilleries, 1 fighter and 5 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 4 artilleries, 1 fighter and 19 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 3 infantry
Ukraine : 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor and 9 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 1 tactical_bomber
112 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 33 / 48
Russians : 41 / 52
Japanese : 49 / 66
Americans : 54 / 78
Chinese : 6 / 6
British : 33 / 28
UK_Pacific : 6 / 0
Italians : 18 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@JWW:
I have been getting diced so bad the last few days…it is almost unbearable. � :cry: :oops:
You’ve got to just laugh about it though…it’s been putting me on complete tilt though, so my games could be short games. You need to keep your head when the dice are good and especially when they are bad, which is not what I am doing…oh no…
Bring on the pain train unknownsoldier.
hope the inlaw trip was good.
The trip was good, always is :)…headed home in the morning
I thought I would take a shot in 112 since your dice have been on the rocks and got the luckiest dice I have ever had…makes me want to apologize for it though
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@JWW:
I have been getting diced so bad the last few days…it is almost unbearable. � :cry: :oops:
You’ve got to just laugh about it though…it’s been putting me on complete tilt though, so my games could be short games. You need to keep your head when the dice are good and especially when they are bad, which is not what I am doing…oh no…
Bring on the pain train unknownsoldier.
hope the inlaw trip was good.
no need to apologize. I never thought I would miss with everything if you attacked. Go figure….
The trip was good, always is :)…headed home in the morningI thought I would take a shot in 112 since your dice have been on the rocks and got the luckiest dice I have ever had…makes me want to apologize for it though
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Test summary from TripleA, engine version: 1.6.1.4, time: 16:30:31
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers, 2 fighters and 3 tactical_bombers moved from Siam to Shensi
1 fighter and 1 tactical_bomber moved from Shan State to Shensi
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to ChaharCombat - Japanese
Battle in Celebes
Battle in Borneo
Battle in Sumatra
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 1 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Shensi, round 1 : 8/13 hits
Chinese roll dice for 8 infantry in Shensi, round 1 : 4/8 hits
3 infantry owned by the Japanese , 8 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 8 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun and 3 infantry moved from Jehol to Manchuria
1 fighter moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from India to Yunnan
2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Philippines to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from Shensi to Yunnan
1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 aaGun and 2 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
Japanese undo move 2.
1 aaGun, 1 artillery and 1 infantry placed in India
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Siam : 1 airfield
Manchuria : 1 aaGun and 10 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Kweichow : 1 flag, 3 fighters and 4 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery and 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 fighter
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 transports
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
West India : 1 flagProduction/PUs Summary :
Germans : 33 / 48
Russians : 41 / 52
Japanese : 66 / 76
Americans : 52 / 78
Chinese : 4 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 18 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
killed me again….7 for 12 @ 2…
wtf
at least I didn’t lose any material attacking the undefended islands…
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going to want to make a slight change to my ncm……hold on a second please
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BB & DD that went from 42>43 are changing BB is going to go from 42> 35. DD is staying put in 42
dd & ss that went from 36>43, they are both now going to 35use this file sorry about that, trying to salvage this disaster.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters and 1 transport in 42 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Libya
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Libya from Italians, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in JavaNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 1 cruiser and 4 fighters moved from 91 Sea Zone to 96 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Northern Territory : 1 bomber and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 flag, 1 submarine and 1 transport
45 Sea Zone : 1 destroyer
30 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
34 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 fighters and 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
Libya : 1 flag, 1 armour and 1 infantry
96 Sea Zone : 2 carriers, 1 cruiser, 2 fighters and 1 transport
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 33 / 48
Russians : 41 / 52
Japanese : 59 / 76
Americans : 60 / 80
Chinese : 4 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 17 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 33 / 48
Russians : 41 / 52
Japanese : 58 / 76
Americans : 60 / 80
Chinese : 5 / 5
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 17 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
3 artilleries moved from Egypt to 81 Sea Zone
3 infantry moved from Egypt to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Tobruk
3 artilleries moved from 96 Sea Zone to Tobruk
2 fighters moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Alexandria to Tobruk
1 tactical_bomber moved from 81 Sea Zone to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Tobruk, round 1 : 7/14 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 1 : 0/3 hits
1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - British
1 carrier moved from 81 Sea Zone to 96 Sea Zone
1 battleship moved from 81 Sea Zone to 96 Sea Zone
3 destroyers moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Tobruk to 96 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
2 tactical_bombers moved from Tobruk to Libya
2 fighters moved from Alexandria to Libya
1 artillery and 4 infantry moved from Egypt to Alexandria
3 infantry moved from Iraq to Persia
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
1 carrier placed in 81 Sea Zone
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Quebec : 1 factory_minor
Alexandria : 1 artillery and 4 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Tobruk : 1 flag, 1 armour, 4 artilleries and 5 infantry
Libya : 2 fighters and 2 tactical_bombers
Italian Somaliland : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transports
106 Sea Zone : 1 destroyer and 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier and 2 fighters
Persia : 1 flag, 3 infantry
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 33 / 48
Russians : 41 / 52
Japanese : 58 / 76
Americans : 60 / 80
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Eastern Poland to Romania
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 2 armour and 1 infantry
Russians defend with 1 armour
Italians win, taking Romania from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 aaGun, 3 artilleries and 6 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 armour and 1 infantry
Albania : 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 16 infantry
Eastern Poland : 1 flag, 1 aaGun
93 Sea Zone : 1 cruiser
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 36 / 48
Russians : 38 / 52
Japanese : 58 / 76
Americans : 60 / 80
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 aaGun moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 artillery and 3 infantry moved from New South Wales to Queensland
1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Northern Territory : 1 aaGun and 1 artillery
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
62 Sea Zone : 2 submarines
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 36 / 48
Russians : 38 / 52
Japanese : 55 / 76
Americans : 60 / 80
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
96 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 48
Russians : 38 / 52
Japanese : 55 / 76
Americans : 60 / 80
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





