i am away for the weekend, so maybe sunday night
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3
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haha, i forgot to take the territory in the end.
You are a loon.
Are you going to leave Berlin wide open for the UK again? :wink: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 artillery and 2 mech_infantrys moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
3 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
8 armour and 31 mech_infantrys moved from Volgograd to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 8 armour and 35 mech_infantrys
Russians defend with 7 infantry
Germans roll dice for 8 armour and 35 mech_infantrys in Kazakhstan, round 1 : 4/43 hits
Russians roll dice for 7 infantry in Kazakhstan, round 1 : 3/7 hits
4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Kazakhstan
Germans roll dice for 8 armour and 32 mech_infantrys in Kazakhstan, round 2 : 11/40 hits
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 8 armour and 32 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 7 infantryNon Combat Move - Germans
1 armour moved from Volgograd to Novosibirsk
9 artilleries and 2 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
7 artilleries and 17 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 bomber and 2 fighters moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 fighters and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 8 armour and 32 mech_infantrys
Alexandria : 6 fighters, 1 infantry and 6 tactical_bombers
Normandy Bordeaux : 1 aaGun
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Romania : 1 mech_infantry
Germany : 1 factory_major
Northern Italy : 2 aaGuns, 1 artillery and 7 infantry
Southern Italy : 4 bombers and 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Novosibirsk : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 16 artilleries, 19 infantry and 3 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 62 / 83
Russians : 13 / 0
Japanese : 37 / 58
Americans : 59 / 80
Chinese : 19 / 16
British : 31 / 35
UK_Pacific : 3 / 0
Italians : 22 / 20
ANZAC : 11 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Combat Move - Russians
1 submarine moved from 80 Sea Zone to 39 Sea ZoneCombat - Russians
Russians creates battle in territory 113 Sea ZoneNon Combat Move - Russians
2 infantry moved from Timguska to Yenisey
2 aaGuns and 3 infantry moved from Amur to Buryatia
7 artilleries and 3 infantry moved from Turkmenistan to Eastern Persia
6 armour and 4 mech_infantrys moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
5 artilleries moved from Iraq to Trans-Jordan
12 infantry moved from Iraq to Trans-JordanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from Shan State to Kiangsu
1 artillery and 2 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to Kiangsu
1 fighter moved from Japan to Jehol
1 fighter moved from Japan to KiangsuCombat - Japanese
Battle in Shantung
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 1 : 3/8 hits
Chinese roll dice for 3 infantry in Kiangsu, round 1 : 0/3 hits
3 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Shantung from Chinese, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Jehol, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Korea, round 1 : 0/3 hits
Americans roll dice for 1 artillery in Korea, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Korea, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 62 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
3 mech_infantrys moved from India to Yunnan
4 fighters and 3 tactical_bombers moved from Shan State to Yunnan
2 fighters moved from Kiangsu to Japan
1 fighter moved from Kiangsu to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Jehol to Manchuria
1 bomber moved from Kiangsu to Manchuria
1 bomber moved from Korea to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 43 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in India
1 artillery, 2 bombers and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Japanese :
Shantung : 2 infantry
Korea : 1 infantry
Kiangsu : 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 artillery and 2 infantry
Manchuria : 1 bomber and 2 fighters
Yunnan : 4 fighters, 3 mech_infantrys and 3 tactical_bombers
Ceylon : 1 flag
Shan State : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 3 destroyers and 2 submarines
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 submarines
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 1 transport
19 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 62 / 83
Russians : 13 / 0
Japanese : 46 / 51
Americans : 56 / 80
Chinese : 13 / 16
British : 31 / 35
UK_Pacific : 3 / 0
Italians : 22 / 20
ANZAC : 11 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OK, I think I know what I’m going to do…
Will start playing the USA turn soon -
Losing 2/2 bombers to SBR’s is a joy killer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 10 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Anhwe to India
1 bomber moved from Gibraltar to Southern FranceCombat - Americans
Strategic bombing raid in India
1 bomber killed by AA guns
Bombing raid in India causes 0 damage total.
Strategic bombing raid in Southern France
1 bomber killed by AA guns
Bombing raid in Southern France causes 0 damage total.Non Combat Move - Americans
1 submarine moved from 89 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 4 transports moved from 101 Sea Zone to 89 Sea Zone
2 aaGuns moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from Central America to 89 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from 91 Sea Zone to Gibraltar
1 aaGun, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Brazil to Gibraltar
1 carrier moved from 64 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
2 fighters moved from 51 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 64 Sea Zone to 91 Sea Zone
1 submarine moved from 64 Sea Zone to 26 Sea Zone
1 submarine moved from 64 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 51 Sea Zone to 64 Sea Zone
2 destroyers moved from 89 Sea Zone to 92 Sea Zone
1 fighter moved from 64 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from Southeast Mexico to Gibraltar
1 fighter moved from Southeast Mexico to 92 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from 64 Sea Zone to GibraltarPlace Units - Americans
1 fighter and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 6 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6,2,4
Americans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Snakes! :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Anhwe to Kiangsu
1 fighter and 4 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Kiangsu
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kiangsu from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ChaharPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kweichow
1 infantry placed in Kwangsi
2 infantry placed in ChaharTurn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,2,4,3,6
Chinese collect 13 PUs (4 lost to blockades); end with 14 PUs total -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - British
British buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anhwe to Chahar
1 bomber moved from Eastern Persia to RostovCombat - British
Battle in Rostov
British attack with 1 bomber
Italians defend with 1 fighter
Italians win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 bomber
Casualties for Italians: 1 fighterNon Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
4 fighters moved from Egypt to Algeria
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Samara to Kansu
Italians take Kansu from Chinese
1 mech_infantry moved from Samara to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Yunnan to Szechwan
Italians take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
3 fighters moved from Southern Italy to 97 Sea Zone
2 artilleries and 6 infantry moved from Alexandria to Tobruk
Italians take Tobruk from FrenchCombat - Italians
Battle in Kweichow
Italians attack with 1 armour
Chinese defend with 1 infantry
Italians roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Italians roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Italians win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 97 Sea Zone
Italians attack with 3 fighters
British defend with 1 submarine; Americans defend with 2 submarines
2 submarines owned by the Americans and 1 submarine owned by the British SubmergedNon Combat Move - Italians
3 fighters moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 artillery and 5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
3 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,1,4,2
Italians collect 19 PUs (7 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUsTerritory Summary for Italians :
Yunnan : 1 flag
Kweichow : 1 flag, 1 armour
Kansu : 1 flag, 1 armour
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Burma : 1 flag
Alexandria : 1 flag
Malta : 1 flag
Normandy Bordeaux : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 2 artilleries and 6 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
Rostov : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag
Samara : 1 flag
Northwest Persia : 1 flag, 2 mech_infantrysProduction/PUs Summary :
Germans : 62 / 83
Russians : 13 / 0
Japanese : 42 / 51
Americans : 56 / 72
Chinese : 13 / 14
British : 31 / 31
UK_Pacific : 3 / 0
Italians : 26 / 21
ANZAC : 11 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 bomber moved from Caroline Islands to Western United States
1 fighter moved from Borneo to Dutch New Guinea
1 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to Northern Territory
1 artillery and 2 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Libya to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 77 PUs;
Germans buy 6 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Suiyuyan
Germans take Suiyuyan from Chinese
1 mech_infantry moved from Novosibirsk to Shensi
Germans take Shensi from Chinese
1 armour moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
1 armour moved from Novosibirsk to Turkmenistan
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 artillery moved from Novosibirsk to Timguska
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from Russians
3 armour moved from Kazakhstan to Turkmenistan
20 mech_infantrys moved from Kazakhstan to Turkmenistan
1 armour moved from Kazakhstan to Turkmenistan
2 mech_infantrys moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
1 armour and 3 mech_infantrys moved from Kazakhstan to Turkmenistan
6 mech_infantrys moved from Kazakhstan to Turkmenistan
4 bombers and 1 fighter moved from Southern Italy to 113 Sea Zone
2 fighters moved from Southern Italy to 113 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 4 bombers, 6 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 4 bombers, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Turkmenistan
Germans attack with 7 armour and 32 mech_infantrys
Russians defend with 6 infantry
Germans roll dice for 7 armour and 32 mech_infantrys in Turkmenistan, round 1 : 7/39 hits
Russians roll dice for 6 infantry in Turkmenistan, round 1 : 0/6 hits
6 infantry owned by the Russians lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 7 armour and 32 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantryNon Combat Move - Germans
1 armour moved from Kazakhstan to Northwest Persia
16 artilleries, 19 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns, 1 artillery and 7 infantry moved from Northern Italy to Southern Italy
4 bombers moved from 113 Sea Zone to Southern Italy
6 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Alexandria to Tobruk
6 fighters and 6 tactical_bombers moved from Alexandria to Southern ItalyPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 artilleries and 2 mech_infantrys placed in Western Germany
3 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,6,3
Germans collect 62 PUs (7 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsTerritory Summary for Germans :
Shensi : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 mech_infantry
Sikang : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag, 1 artillery and 1 infantry
Kazakhstan : 1 flag, 1 armour
Normandy Bordeaux : 1 aaGun
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 6 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Romania : 1 mech_infantry
Germany : 1 factory_major
Tobruk : 1 infantry
Southern Italy : 2 aaGuns, 1 artillery, 4 bombers, 6 fighters, 7 infantry and 6 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 mech_infantrys
Rostov : 3 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Turkmenistan : 1 flag, 7 armour and 32 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 6 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
Northwest Persia : 1 armour, 16 artilleries, 19 infantry and 2 mech_infantrys
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 69 / 89
Russians : 9 / 0
Japanese : 42 / 51
Americans : 56 / 72
Chinese : 10 / 14
British : 31 / 31
UK_Pacific : 3 / 0
Italians : 26 / 21
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i submerged your sub in sz113. please feel free to roll for it if you like. you can roll for it up to 4 rounds. after that i will submerge my sub.
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i submerged your sub in sz113. please feel free to roll for it if you like. you can roll for it up to 4 rounds. after that i will submerge my sub.
I’m confused. Are you saying to re-roll? Your sub hit in the first round.
Of course I would have had my sub fight - it can’t do anything, and by fighting it gives the cruiser a shot if your sub hits.
Shouldn’t you re-roll the battle since I want my sub to fight?
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I mean, since you said your sub would fight for 4 rounds, I think that means you are not considering your first round sub hit to be hitting my sub…
Why don’t you just re-roll the 113 battle on the forum, but this time having my sub fight.
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i think the most appropriate thing to do would be to keep my sub roll and you can assign if you want it to hit the sub or the cruiser. after that we roll the surviving unit.
however, since i am in the wrong we can do whatever you like. please feel free to roll this battle via the forum. or at least the first round of it.
my roll for 4 rounds comment was assuming you would lose the cruiser and then it would be sub on sub. and i would attack for 4 rounds and if no one hit i would submerge.





