13L G40 JWW axis v Wheatbeer (+10) allies

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    this is a very fine and generous offer. I found myself laughing at the pain and consternation it caused me all last night and even when I awoke it was bothering me.  :lol: It’s funny what impact this game has on me and I think my life must be pretty damn good if my major concerns seem to be having an italian navy in the med or not!?!

    I will accept you very gracious offer but wonder if I am making a deal with the devil,  :evil:?

    So If I understand correctly…my N.ITA forces (3inf & art) attack the lone brit arm and they auto hit because they equal 6. Therefore your arm defends and needs a 1,2,3 to hit… I will roll here;DiceRolls: 1@3; Total Hits: 01@3: (6)

    The naval battle, ITA BB, CV, 2 fgt, 2 cr & dd = 18 therefore 3 hits, you will lose the 2 ss & dd & assume. Your naval force, 2ss, dd, cr, cv & 2 fgt = 17…therefore you hit twice and need a 1-5 to hit a third which I will roll here;DiceRolls: 1@5; Total Hits: 11@5: (5)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    so S.ITA is taken w/out loss and the naval battle each side loses three. ss, ss & dd for the allies, and tilt BB, tilt cv & loss of dd for ita…

    2nd round ita attacks w/16 therefore 2hits plus the need to roll 1-4 for a third hit, which I will roll here:DiceRolls: 1@4; Total Hits: 11@4: (2)& the allies D equals 13 or two hits plus the need to roll a 1 for a third hit which I will roll here.DiceRolls: 1@1; Total Hits: 01@1: (4)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    The allies will then lose the CR & 2 fgt, since they have no where to land the fgt’s if the cv is hit.

    Ita will lose a fgt and cv.

    the 3rd wave of the attack would have the ita BB, fgt & 2 CR which equals 13, so therefore they have two hits and sink the allies fleet.

    The allies have the cv and need a 1-2 to score a hit which I will roll hereDiceRolls: 1@2; Total Hits: 01@2: (5)

  • 17

    That’s not the best OOL

    I would sink the carrier and lose 1 fighter

  • 17

    Still a miss anyways  :lol:

    But better to risk one plane dying and get a roll @3 than ensure both planes die and get a roll @2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I think I did that correctly?

    I will send an updated map & I hope I don’t rue the day I made this decision.

    do you feel I should have selected my losses differently? I struggled with the decision to lose the cv? I just was afraid to get diced….

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @wheatbeer:

    Still a miss anyways  :lol:

    But better to risk one plane dying and get a roll @3 than ensure both planes die and get a roll @2

    but if that was the case I would have retreated and the fgt’s would have been destroyed anyway, right?

  • 17

    actually, I would have had two rolls, the cruiser and fighter … Italy can retreat, in which case, the surviving fighter falls in the ocean and my cruiser survives (to take a pot shot at the Germans)

  • 17

    Saving the Allied carrier makes no sense to me because it’s weaker defense if Italy presses the attack for round 3 and also weaker defense against Germany if Italy retreats.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    the new file

  • 17

    Tilting my carrier and losing 2 fighters would also have been a better OOL than sinking the cruiser and both fighters.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    so in the second round you would have lost the cv & a fgt and saved the CR & fgt…… but actually losing it because I would have then retreated w/CV, BB, 2cr & fgt? right, I need to check again.

    I guess this goes to show ME, that I must ask for my opponents to select their casualties and not assume anything.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @wheatbeer:

    Tilting my carrier and losing 2 fighters would also have been a better OOL than sinking the cruiser and both fighters.

    really? So tilt the cv in rd 1 or rd 2?

    sorry just tell me what you want me to do.

  • 17

    tilt cv and lose 2 fighters for my round 2 casualties

    At the end of round two the Allies have a tilted carrier and a cruiser left.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    so I will put the cr back and the trn’s for you……and I would then still lose two units in the last phase of combat and therefore, retreating, I would lose both fgt’s and save the cv…

    you will get your “pot shot” at the german planes…

    I was wondering if you agreed with my loses, when I asked, not yours. I wouldn’t have thought that you would want the allied OOL to go that way but I can see why that makes sense playing LL.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @wheatbeer:

    tilt cv and lose 2 fighters for my round 2 casualties

    At the end of round two the Allies have a tilted carrier and a cruiser left.

    GOT it, sorry I made this so complicated….

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    so basically you would have a CR to roll for in the last round since we already rolled for the cv and missed……so if we proceed with the last round attack you are owed a 1-3 defensive dice…correct?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JWW:

    so basically you would have a CR to roll for in the last round since we already rolled for the cv and missed……so if we proceed with the last round attack you are owed a 1-3 defensive dice…correct?

    no, I fcuked this up to….you have a 5 to hit one unit…which is what you rolled so therefore I need to lose a unit and sink the fleet or leave the tilted cv & cr and trn’s in the sea zone…

    I consider myself an intelligent person but this has me a bit confused. i think I have it right now…

    ask for OOL, always

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Ok, I am just going to lose the other ITA fgt and put an end to this. the allied navy is gone and the ita navy lost 2fgt’s, cv, dd & tiled a BB.

    use this file.

    thanks for the lesson and very gracious offer of the LL option. I owe you one too……oh no…

  • 17

    You can reroll the last die since it’s not fair for me to have seen it ahead of time. Not a good chance to avoid the hit, but you might.

    I admit I’m more picky about OOL than most players here.

Suggested Topics

  • 47
  • 158
  • 84
  • 75
  • 205
  • 150
  • 117
  • 73
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

18.0k

Users

40.8k

Topics

1.8m

Posts