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13L G40 JWW axis v Wheatbeer (+10) allies

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    figured you would scramble into z110…had hoped for 1 HIT?!?!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 aaGun moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 tactical_bomber moved from Ukraine to Caucasus
                4 infantry moved from Novgorod to Belarus
                2 fighters moved from Ukraine to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 36 / 46
        Russians : 37 / 37
        Japanese : 30 / 44
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 38
        UK_Pacific : 17 / 17
        Italians : 20 / 26
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    @JWW:

    figured you would scramble into z110…had hoped for 1 HIT?!?!

    About the same odds as my attack on Yunnan failing … Though I would still change places with the Axis if I could  :lol:

  • 17

    By the way, G1 with just SZ109/SZ110 isn’t bad at all … I may have to revisit that open.

  • 17

    (unless you saw a better place I could have hid my battleship)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @wheatbeer:

    (unless you saw a better place I could have hid my battleship)

    No, there really isn’t a place it can hide, especially with the G opening naval purchase. Of course I did make a mistake that turn, hope it doesn’t hurt me.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                2 infantry moved from Siam to Shan State
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                2 infantry moved from Siam to Shan State
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  2/2 hits
                        2 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 fighter
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 1 :  4/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 1 :  3/8 hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 1 :  1/3 hits
                        2 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 :  3/7 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Kwangtung to 35 Sea Zone
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                3 infantry moved from Jehol to Chahar
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Malaya to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from Malaya to 43 Sea Zone
                1 fighter moved from Shan State to 43 Sea Zone
                3 tactical_bombers moved from Malaya to Siam
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from Kiangsi to Japan
                1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Shan State to Siam
                2 tactical_bombers moved from Shan State to Yunnan
                2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 fighter and 4 infantry placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers and 1 fighter
        Korea : 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Jehol : 4 infantry
        Siam : 1 fighter and 3 tactical_bombers
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries and 2 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 3 infantry
        Anhwe : 1 flag, 1 aaGun and 3 infantry
        Shan State : 1 flag, 1 armour and 2 infantry
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        French Indo China : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 36 / 46
        Russians : 37 / 37
        Japanese : 49 / 49
        Americans : 50 / 52
        Chinese : 5 / 8
        British : 28 / 38
        UK_Pacific : 5 / 17
        Italians : 20 / 26
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 4 bombers; Remaining resources: 4 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                4 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 submarine moved from 101 Sea Zone to 108 Sea Zone

  • 17

    need scrambling orders SZ6

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    didn’t realize the fgt’s from HAW could attack z6….I see now the cv movement which allows this. GOD DAMNIT

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    yes please scramble and hit 3 for my Defense.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 4 bombers; Remaining resources: 4 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                4 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 submarine moved from 101 Sea Zone to 108 Sea Zone

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer, 2 fighters and 2 transports
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 fighters in 6 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
                        2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 destroyer, 2 fighters and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in 108 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Germans defend with 2 submarines
                        Americans roll dice for 1 submarine in 108 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 108 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 108 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 108 Sea Zone
                    Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 6 Sea Zone to 7 Sea Zone
                2 carriers moved from 10 Sea Zone to 7 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                4 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 36 / 46
        Russians : 37 / 37
        Japanese : 49 / 49
        Americans : 50 / 74
        Chinese : 5 / 8
        British : 28 / 38
        UK_Pacific : 5 / 17
        Italians : 20 / 26
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 36 / 46
        Russians : 37 / 37
        Japanese : 46 / 49
        Americans : 50 / 74
        Chinese : 8 / 10
        British : 28 / 38
        UK_Pacific : 5 / 17
        Italians : 20 / 26
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    UK is attacking SZ109.

    Rolled 2 hits, need OOL since the the planes on the carrier would have no safe landing zone if it’s tipped.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @wheatbeer:

    UK is attacking SZ109.

    Rolled 2 hits, need OOL since the the planes on the carrier would have no safe landing zone if it’s tipped.

    yeah I meant to drop a G inf in eire but forgot. I was going to ask if I could after the fact but decide against….Anyways the CV needs to be either the last unit or second to last to take hits.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    so take a hit to the dd & tac and keep up the good rolling, need to make up for z6

  • 17

    Germany rolled 3 hits so UK retreated.

    I just realized that I didn’t attack Burma like I’d planned … would you allow me to roll that manually and EDIT in the results?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @wheatbeer:

    Germany rolled 3 hits so UK retreated.

    I just realized that I didn’t attack Burma like I’d planned … would you allow me to roll that manually and EDIT in the results?

    hell no, let’s keep to my (EIRE) earlier decision, “no requests to add/revise attacks” just NCM’s. We need to live with our mistakes.  :-o

  • 17

    If you’d asked during Germany’s turn or immediately after it or (in this particular case) at any point before America’s turn, I would have allowed it.

    I asked in this case because the UK hadn’t even started noncombat movement and my intention to attack Burma clearly had no connection to the outcomes of any of the other combats.

    If you want to play strictly-by-the-rules that’s your prerogative. I see no reason why noncombat deserves any exception.

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