G40 L13 Karl7 (Allies8) vs Mallery29 (Axis) Tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 infantry moved from Jehol to Anhwe
                2 bombers moved from Yunnan to Kansu
                2 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 armour moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                4 mech_infantrys moved from Malaya to French Indo China
                3 mech_infantrys moved from Kwangtung to French Indo China
                3 mech_infantrys moved from Yunnan to French Indo China
                2 artilleries and 3 infantry moved from Yunnan to French Indo China
                3 mech_infantrys moved from Hunan to French Indo China
                3 mech_infantrys moved from Kiangsu to Kwangtung
                2 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Paulau Island to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Paulau Island to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 3 infantry moved from Korea to Manchuria

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys in Kansu, round 1 :  2/7 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Kansu, round 2 :  1/6 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Kansu, round 3 :  4/5 hits
                        Chinese roll dice for 1 fighter in Kansu, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 carrier and 1 fighter
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 1 :  5/6 hits
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 carrier in 42 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the ANZAC , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 carrier and 1 fighter

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 45 Sea Zone
                2 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
                3 fighters and 3 tactical_bombers moved from Malaya to French Indo China
                2 bombers moved from Kansu to Shensi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Manchuria : 1 artillery and 3 infantry
        Shensi : 1 flag, 1 aaGun, 1 armour, 2 bombers and 2 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 6 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 4 infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 1 mech_infantry
        French Indo China : 1 flag, 2 artilleries, 3 fighters, 3 infantry, 13 mech_infantrys and 3 tactical_bombers
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 submarines
        6 Sea Zone : 2 destroyers, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 24 / 28
        Japanese : 54 / 55
        Americans : 63 / 88
        Chinese : 0 / 2
        British : 33 / 39
        UK_Pacific : 10 / 11
        Italians : 12 / 18
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Karl7:

    when did germany get rockets?

    geeze!

    All hail the German Science Ministry!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 transports moved from 110 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 transports moved from 104 Sea Zone to 91 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Need scramble, Kamikaze orders


  • I figured something like this would happen, but I placed/bought them anyway…well played sir…Commence SINKEX!  I choose not to scramble or Kamikaze.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I’ve got to go for the throat!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 transports moved from 110 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 transports moved from 104 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 4 fighters and 3 submarines
                    Japanese defend with 2 destroyers, 3 submarines and 2 transports
                    Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 36
                    Casualties for Japanese: 2 destroyers, 3 submarines and 2 transports
                    Casualties for Americans: 2 submarines
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 1 mech_infantry moved from Algeria to Morocco
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                2 bombers moved from 6 Sea Zone to Midway
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 7 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                4 infantry placed in Eastern United States
                Americans undo move 3.
                2 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British repair 1 damage on 1 harbour; Remaining resources: 38 PUs;
                British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo

    Combat - British

    Non Combat Move - British
                3 aaGuns, 8 artilleries and 26 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from Egypt to Northwest Persia
                2 armour moved from Egypt to Iraq

    Place Units - British
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt
                3 armour placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 4 infantry, 5 submarines and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Malta
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                2 armour moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Malta
                    Italians attack with 4 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Malta, round 1 :  3/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 4 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Libya

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Bryansk
                2 fighters moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 4 infantry
        Northern Italy : 1 factory_major and 3 infantry
        Libya : 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 armour, 2 fighters and 1 infantry
        Eastern Poland : 1 flag
        96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 5 submarines and 3 transports
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 24 / 28
        Japanese : 52 / 55
        Americans : 67 / 88
        Chinese : 1 / 2
        British : 33 / 39
        UK_Pacific : 11 / 12
        Italians : 13 / 18
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Yunnan

    Non Combat Move - ANZAC
                2 aaGuns, 1 fighter and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 battleship and 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour, 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in Gibraltar does 1 damage to harbour owned by British
                    Rockets in France roll: 1
                Rocket attack in United Kingdom does 1 damage to factory_major owned by British
                    Rockets in Western Germany roll: 1
                Rocket attack in Persia does 5 damage to factory_minor owned by British
                    Rockets in Ukraine roll: 5
                Rocket attack in Russia does 4 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 4
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Ukraine to Rostov
                1 bomber moved from Belarus to Rostov
                1 fighter moved from Belarus to Rostov
                2 tactical_bombers moved from Belarus to Rostov
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from 95 Sea Zone to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 1 :  2/6 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Tobruk
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 1 :  3/4 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 1 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Tobruk from Americans, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Western Germany
                2 fighters moved from Western Germany to Bryansk
                1 bomber, 1 fighter and 2 tactical_bombers moved from Rostov to Bryansk
                1 armour, 2 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
                3 aaGuns, 10 armour, 13 artilleries, 11 infantry and 30 mech_infantrys moved from Belarus to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                3 mech_infantrys moved from Archangel to Bryansk
                2 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 airfield placed in Romania
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 infantry placed in France
                1 artillery, 3 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 5.
                1 artillery, 3 infantry and 1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 96 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
                EDIT: Removing units owned by Germans from 95 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                EDIT: Removing units owned by Germans from 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
        Romania : 1 airfield
        Poland : 5 mech_infantrys
        Germany : 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Holland Belgium : 1 artillery
        Tobruk : 2 infantry
        Belarus : 2 infantry
        Bryansk : 1 flag, 3 aaGuns, 11 armour, 13 artilleries, 1 bomber, 3 fighters, 13 infantry, 40 mech_infantrys and 2 tactical_bombers
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 65
        Russians : 21 / 28
        Japanese : 52 / 55
        Americans : 62 / 88
        Chinese : 1 / 2
        British : 33 / 39
        UK_Pacific : 11 / 12
        Italians : 13 / 18
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 25 PUs;
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                2 infantry moved from Samara to Vologda
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 fighters moved from Russia to Vologda

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 25 PUs;
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                2 infantry moved from Samara to Vologda
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Italian Somaliland from Italians to Russians
                EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                1 aaGun and 9 infantry moved from Timguska to Novosibirsk
                1 aaGun and 8 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    FYI I forgot to move into Somalia –- minor move that I just overlooked.  I edited it in if that is ok.


  • Didn’t know new version out…will have to download later…there will be a delay in my turn.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    you don’t need it to play.  It’s compatible with the one we are using.


  • @Karl7:

    you don’t need it to play.  It’s compatible with the one we are using.

    Will give it a shot.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 armour and 3 mech_infantrys; Remaining resources: 25 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Kwangsi
                1 artillery, 2 infantry and 3 mech_infantrys moved from Kwangtung to Kwangsi
                2 artilleries, 3 fighters, 3 infantry, 13 mech_infantrys and 3 tactical_bombers moved from French Indo China to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Kweichow
                5 infantry moved from Anhwe to Hopei
                1 armour and 1 mech_infantry moved from Kansu to Hopei
                1 aaGun and 1 armour moved from Shensi to Hopei
                1 mech_infantry moved from Tsinghai to Hopei
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,4,3,2,2,3,1,1
                Japanese collect 40 PUs (11 lost to blockades); end with 65 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 19 mech_infantrys and 5 tactical_bombers
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Manchuria : 1 artillery and 3 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag, 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 4 infantry
        Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 56 / 65
        Russians : 24 / 30
        Japanese : 51 / 65
        Americans : 62 / 88
        Chinese : 1 / 2
        British : 33 / 39
        UK_Pacific : 11 / 12
        Italians : 13 / 18
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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