G40 L13 Karl7 (Allies8) vs Mallery29 (Axis) Tech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 55 Sea Zone: 2 artilleries, 2 infantry and 2 transports
                EDIT: Adding units owned by Americans to 55 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to Northern Territory: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Smolensk to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                2 fighters moved from Russia to Western Ukraine
                1 mech_infantry moved from Northwest Persia to Trans-Jordan

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Siberia
                4 infantry moved from Russia to Vologda
                2 aaGuns, 3 armour, 1 artillery and 22 infantry moved from Smolensk to Russia
                2 fighters moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun, 4 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Russia
                3 infantry moved from Volgograd to Samara
                3 infantry moved from Rostov to Volgograd

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia
                1 infantry placed in Ukraine
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Szechwan to Shensi
                2 bombers moved from Yunnan to Shensi
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                2 infantry moved from Kwangsi to French Indo China
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                3 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
                4 fighters moved from 43 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Yunnan to Malaya

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 4 fighters and 3 tactical_bombers in 42 Sea Zone, round 1 :  3/7 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                2 battleships moved from 43 Sea Zone to 35 Sea Zone
                4 destroyers moved from 43 Sea Zone to 35 Sea Zone
                2 cruisers moved from 43 Sea Zone to 35 Sea Zone
                4 carriers moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                7 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Malaya to Philippines
                2 bombers moved from Shensi to Yunnan
                1 armour moved from Hunan to Yunnan
                3 infantry moved from Anhwe to Hopei
                1 aaGun moved from Anhwe to Hopei
                2 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 artillery and 3 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Manchuria : 6 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 armour, 2 artilleries, 2 bombers, 3 infantry and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 aaGun and 3 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 4 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        French Indo China : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 2 transports
        39 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 31 / 36
        Japanese : 51 / 51
        Americans : 61 / 82
        Chinese : 2 / 5
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 15 / 21
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour and 2 mech_infantrys moved from Algeria to Tunisia
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                6 fighters moved from 55 Sea Zone to 42 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour and 2 mech_infantrys moved from Algeria to Tunisia
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                6 fighters moved from 55 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Tunisia
                    Americans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 mech_infantry
                    Americans win, taking Tunisia from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    retreated to 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
                6 fighters moved from 42 Sea Zone to 33 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 89 Sea Zone to 101 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 bomber, 1 fighter and 8 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter moved from Kansu to Shensi

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 bomber moved from United Kingdom to Southern France
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 armour moved from Iraq to Eastern Persia

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Southern France
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 armour moved from Iraq to Eastern Persia

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Italians defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the British
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Southern France causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from Southern France to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                2 armour moved from Egypt to Iraq

    Place Units - British
                1 destroyer, 1 fighter and 1 submarine placed in 98 Sea Zone
                1 destroyer placed in 71 Sea Zone
                1 armour placed in Union of South Africa
                British undo move 1.
                British undo move 2.
                British undo move 1.
                1 fighter placed in United Kingdom
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 destroyer placed in 98 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                2 armour moved from Belarus to Bessarabia

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 2 armour and 1 infantry
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 6 submarines and 2 transports

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 31 / 36
        Japanese : 45 / 51
        Americans : 62 / 82
        Chinese : 4 / 6
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 14 / 15
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 infantry moved from Northern Territory to 55 Sea Zone
                4 infantry, 2 submarines and 2 transports moved from 55 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                4 infantry moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 6,3 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Rockets Advance

    Activate Technology - Germans
                Germans activating Rockets Advance

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 46 PUs; 0 techTokens;
                Germans buy 1 artillery, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in United Kingdom does 6 damage to harbour owned by British
                    Rockets in France roll: 6
                Rocket attack in Scotland does 4 damage to airfield owned by British
                    Rockets in Western Germany roll: 4
                Rocket attack in Russia does 1 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 1
                1 artillery and 2 infantry moved from Southern France to France
                7 armour and 3 mech_infantrys moved from Norway to Karelia
                1 artillery and 2 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Belarus to Western Ukraine
                1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter moved from Belarus to Bryansk
                1 bomber moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber and 6 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 6 mech_infantrys in Ukraine, round 1 :  2/9 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Bryansk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 bomber moved from Ukraine to Belarus
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                2 infantry placed in Southern France
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
        Germany : 1 factory_major and 2 mech_infantrys
        Belarus : 3 aaGuns, 3 armour, 13 artilleries, 1 bomber, 1 fighter, 14 infantry, 25 mech_infantrys and 2 tactical_bombers
        Karelia : 7 armour and 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 6 mech_infantrys
        Western Ukraine : 1 flag, 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 2 infantry
        95 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 3 infantry
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 25 / 36
        Japanese : 45 / 51
        Americans : 62 / 82
        Chinese : 4 / 6
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 35 PUs;
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Vologda to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Smolensk

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 35 PUs;
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Vologda to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 mech_infantrys
                    Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                3 infantry moved from Samara to Russia
                1 infantry moved from Volgograd to Rostov
                4 infantry moved from Volgograd to Samara
                1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Siberia to Sakha

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 6 mech_infantrys and 4 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 7 submarines and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 fighter moved from Malaya to 43 Sea Zone
                3 fighters and 3 tactical_bombers moved from Malaya to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                4 infantry moved from 43 Sea Zone to Borneo
                2 mech_infantrys moved from Sikang to Shensi
                3 infantry moved from Hopei to Suiyuyan
                2 armour moved from Yunnan to Shensi
                2 mech_infantrys moved from Yunnan to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 bomber moved from Yunnan to Suiyuyan
                1 bomber moved from Yunnan to Suiyuyan
                2 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                3 mech_infantrys moved from Kwangtung to Yunnan
                2 infantry moved from Anhwe to Hopei
                6 infantry moved from Manchuria to Jehol


  • I need scramble orders, and order of loss….this is going to get bloody!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Take out all hit points, then just go right up combat value, except keep 1 dd if you have an ss remaining

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    what happened?  :cry:


  • Sorry, I went to watch Ironman3 last night with the wife, got back at 11pm, went to bed  :wink:, then had to wake up for work at 630am.  I’m on duty right now, but I have my laptop and should be able to get to it in about 9 hours.  Sorry for the delay.  Especially with this crucial battle in the Pacific.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no prob… no need to crush me  :|

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