13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10)

  • TripleA

    i forgot to take the empty malaya with borneo inf.

    i edited it. i did not catch it until i was doing the ncm. this was an obvious oversite by myself. however, it was after dice had rolled, so you do not need to let me edit. if you oppose unedit the move.

    i had another round of comically bad dice for the japanese.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Because you attacked Shan State and Z37 with overwhelming force, and because it is a pretty obvious move to want to take Malaya there, I will allow it.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @allweneedislove:

    i forgot to take the empty malaya with borneo inf.

    As I was reviewing your turn I thought you were over-reacting, until I saw Java. 
    It was between 1/2% and 1% chance that I win with an infantry standing……
    And that was not a good 1%er to lose
    In my experience those islands get more than their share of heroic stands…
    But all I hear these days is that you’re an amazing player and I’ll be hard pressed, so I’ll take it.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 63 Sea Zone to 33 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 bomber moved from United Kingdom to 103 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 103 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour moved from 86 Sea Zone to Brazil
                1 artillery moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
                1 bomber moved from 103 Sea Zone to United Kingdom
                1 mech_infantry moved from Western United States to Central United States
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Alaska to Alberta Saskatchewan Manitoba
                1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Wake Island to Guam
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan
                3 artilleries moved from Yunnan to Szechwan
                7 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Scotland to Holland Belgium
                1 bomber moved from Scotland to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from India to Kweichow
                1 fighter moved from India to Malaya
                1 tactical_bomber moved from India to Malaya
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -17
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 1 bomber, 1 fighter and 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries, 1 fighter and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 91 Sea Zone
                    French loiter and taunt with ; British attack with 1 destroyer and 1 submarine; Americans loiter and taunt with
                    Italians defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 submarine
                Battle in Kweichow
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Malaya
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from Kweichow to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Iraq to Persia
                      British take Persia from Neutral_Allies
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 mech_infantry moved from India to Burma
                1 armour moved from India to Burma
                1 infantry moved from Yunnan to Burma
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 factory_minor placed in Iraq
                2 transports placed in 106 Sea Zone
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2
                British collect 32 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,1,2,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Tobruk to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 artillery and 3 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 fighter moved from Southern Italy to Libya
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 2 artilleries
                        Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    British win with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Libya, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
                    Italians win, taking Libya from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Alexandria
                1 fighter moved from Libya to Alexandria
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Bulgaria to Romania
                1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 bomber and 1 fighter
        Egypt : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Kenya : 1 flag
        Southern France : 1 aaGun
        Romania : 1 aaGun, 1 artillery and 4 infantry
        Northern Italy : 1 factory_major
        Libya : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Eastern Poland : 1 flag, 1 armour
        Bessarabia : 1 flag
        95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 33 / 36
        Japanese : 51 / 53
        Americans : 52 / 73
        Chinese : 7 / 13
        British : 32 / 33
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Man, your moves are clean.  Not containing several undos and redos and edits, etc.  Much appreciated.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to Caroline Islands

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 63 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,4,4,4,1,1,5,1
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 fighter moved from Scotland to United Kingdom
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Battle in Libya
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                    French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                      French take Northwest Persia from Neutral_Allies
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 infantry, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Holland Belgium

  • TripleA

    would you like to submerge or fight in sz91.
    would you like to provide ools?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Sub fights first round - may he hit you like you hit me in Z91 - I was banking on having the UK sub there  :-)

    I’m a round by round kind of guy, usually.

    I’m right here and will be checking.  Let me know how many hits you score, because I have to decide whether to save the sub or not, and it depends on your roll.

  • TripleA

    your sub misses,
    one of mine hit.

    there is a triplea a bug i need to report. i do not have surprise strike, but triplea requests your loss before my bombers roll.
    this can be a big deal, but i assume in this battle you would lose the sub no matter what the bombers hit.

    what is your ool?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @allweneedislove:

    there is a triplea a bug i need to report. i do not have surprise strike, but triplea requests your loss before my bombers roll.
    this can be a big deal, but i assume in this battle you would lose the sub no matter what the bombers hit.

    I knew this.  You can always roll battles on the forum.  Here it didn’t matter, because what are you going to lose, a sub or a sub?

    I attacked subs in Z106 on UK1 with a destroyer and cruiser, and when one of the subs hit and I was supposed to choose a casualty, you can be sure that got my attention.

    I need to know about your bomber results too.

    The way it SHOULD work, is my sub fires, and then all 4 of your units fire, and then I choose casualties.
    So did the bombers hit?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh wait - you said TripleA wants to know MY losses before your bombers roll

    Screw that - roll it right here on the forum.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Doesn’t matter who rolls 'em
    I know you like to keep things moving

    DiceRolls: 2@4; Total Hits: 12@4: (5, 2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Lose sub and destroyer

    Happy hunting

    Just continue to roll it out on the forum, and use edit mode afterwards.

    TripleA fails on sub fights and mixed SBR runs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I guess I can do my defense rollDiceRolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (4, 5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    There you go
    You have a sub and 2 bombers against my 2 doomed cruisers

Suggested Topics

  • 47
  • 149
  • 108
  • 236
  • 123
  • 121
  • 116
  • 219
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

18.0k

Users

40.8k

Topics

1.8m

Posts