0%

13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10)


  • @allweneedislove:

    i forgot to take the empty malaya with borneo inf.

    As I was reviewing your turn I thought you were over-reacting, until I saw Java. 
    It was between 1/2% and 1% chance that I win with an infantry standing……
    And that was not a good 1%er to lose
    In my experience those islands get more than their share of heroic stands…
    But all I hear these days is that you’re an amazing player and I’ll be hard pressed, so I’ll take it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 63 Sea Zone to 33 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 bomber moved from United Kingdom to 103 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 103 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour moved from 86 Sea Zone to Brazil
                1 artillery moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
                1 bomber moved from 103 Sea Zone to United Kingdom
                1 mech_infantry moved from Western United States to Central United States
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Alaska to Alberta Saskatchewan Manitoba
                1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Wake Island to Guam
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan
                3 artilleries moved from Yunnan to Szechwan
                7 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Scotland to Holland Belgium
                1 bomber moved from Scotland to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from India to Kweichow
                1 fighter moved from India to Malaya
                1 tactical_bomber moved from India to Malaya
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -17
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 1 bomber, 1 fighter and 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries, 1 fighter and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 91 Sea Zone
                    French loiter and taunt with ; British attack with 1 destroyer and 1 submarine; Americans loiter and taunt with
                    Italians defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 submarine
                Battle in Kweichow
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Malaya
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from Kweichow to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Iraq to Persia
                      British take Persia from Neutral_Allies
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 mech_infantry moved from India to Burma
                1 armour moved from India to Burma
                1 infantry moved from Yunnan to Burma
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 factory_minor placed in Iraq
                2 transports placed in 106 Sea Zone
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2
                British collect 32 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,1,2,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Tobruk to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 artillery and 3 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 fighter moved from Southern Italy to Libya
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 2 artilleries
                        Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    British win with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Libya, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
                    Italians win, taking Libya from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Alexandria
                1 fighter moved from Libya to Alexandria
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Bulgaria to Romania
                1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 bomber and 1 fighter
        Egypt : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Kenya : 1 flag
        Southern France : 1 aaGun
        Romania : 1 aaGun, 1 artillery and 4 infantry
        Northern Italy : 1 factory_major
        Libya : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Eastern Poland : 1 flag, 1 armour
        Bessarabia : 1 flag
        95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 33 / 36
        Japanese : 51 / 53
        Americans : 52 / 73
        Chinese : 7 / 13
        British : 32 / 33
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Man, your moves are clean.  Not containing several undos and redos and edits, etc.  Much appreciated.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to Caroline Islands

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 63 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,4,4,4,1,1,5,1
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 fighter moved from Scotland to United Kingdom
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Battle in Libya
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                    French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                      French take Northwest Persia from Neutral_Allies
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 infantry, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Holland Belgium

  • TripleA

    would you like to submerge or fight in sz91.
    would you like to provide ools?


  • Sub fights first round - may he hit you like you hit me in Z91 - I was banking on having the UK sub there  :-)

    I’m a round by round kind of guy, usually.

    I’m right here and will be checking.  Let me know how many hits you score, because I have to decide whether to save the sub or not, and it depends on your roll.

  • TripleA

    your sub misses,
    one of mine hit.

    there is a triplea a bug i need to report. i do not have surprise strike, but triplea requests your loss before my bombers roll.
    this can be a big deal, but i assume in this battle you would lose the sub no matter what the bombers hit.

    what is your ool?


  • @allweneedislove:

    there is a triplea a bug i need to report. i do not have surprise strike, but triplea requests your loss before my bombers roll.
    this can be a big deal, but i assume in this battle you would lose the sub no matter what the bombers hit.

    I knew this.  You can always roll battles on the forum.  Here it didn’t matter, because what are you going to lose, a sub or a sub?

    I attacked subs in Z106 on UK1 with a destroyer and cruiser, and when one of the subs hit and I was supposed to choose a casualty, you can be sure that got my attention.

    I need to know about your bomber results too.

    The way it SHOULD work, is my sub fires, and then all 4 of your units fire, and then I choose casualties.
    So did the bombers hit?


  • Oh wait - you said TripleA wants to know MY losses before your bombers roll

    Screw that - roll it right here on the forum.


  • Doesn’t matter who rolls 'em
    I know you like to keep things moving

    DiceRolls: 2@4; Total Hits: 12@4: (5, 2)


  • Lose sub and destroyer

    Happy hunting

    Just continue to roll it out on the forum, and use edit mode afterwards.

    TripleA fails on sub fights and mixed SBR runs


  • I guess I can do my defense rollDiceRolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (4, 5)


  • There you go
    You have a sub and 2 bombers against my 2 doomed cruisers


  • Well…. maybe doomed

    You’d better retreat now, before bombers start dropping  :wink:
    I’ve heard you’re quite fond of bombers

  • TripleA

    ill lose a sub

    and continue to the second round.

    you can continue to roll the battle.

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