@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
13L G40 Jeff28 (allies +10) v JWW
-
Assumed no suicidal Italian 97 scramble.
I can redo either battle here with a scramble if you decide differently.
Europe is coming together for the allies, worried a bit about the Pacific still.
Thanks,
–Jeff -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 bomber moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 bomber moved from Romania to Ukraine
1 mech_infantry moved from Romania to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Ukraine, round 1 : 2/7 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Ukraine to Southern Italy
2 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs (6 lost to blockades); end with 19 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 9 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 15 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 36 / 54
Russians : 30 / 35
Japanese : 61 / 68
Americans : 58 / 76
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 4
Italians : 25 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.222
Median : 5.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.429
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 cruiser and 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 36 / 54
Russians : 30 / 35
Japanese : 53 / 68
Americans : 58 / 76
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 4
Italians : 25 / 19
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 92 Sea Zone to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Norway : 1 fighter
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 54
Russians : 30 / 35
Japanese : 53 / 68
Americans : 58 / 76
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 4
Italians : 25 / 19
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Baltic States to Belarus
1 bomber moved from Bessarabia to Norway
1 tactical_bomber moved from Bessarabia to Belarus
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 armour and 4 infantry moved from Western Germany to Denmark
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Finland to Norway
2 fighters moved from 115 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Baltic States to Belarus
1 infantry moved from Western Germany to Denmark -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Baltic States to Belarus
1 bomber moved from Bessarabia to Norway
1 tactical_bomber moved from Bessarabia to Belarus
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 armour and 4 infantry moved from Western Germany to Denmark
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Finland to Norway
2 fighters moved from 115 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Baltic States to Belarus
1 infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 1 armour and 5 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour and 5 infantry in Denmark, round 1 : 0/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 1 : 0/2 hits
Germans roll dice for 1 armour and 5 infantry in Denmark, round 2 : 1/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 armour and 4 infantry in Denmark, round 3 : 1/5 hits
Americans roll dice for 1 mech_infantry in Denmark, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 3 fighters and 4 infantry
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Norway, round 1 : 1/1 hits
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 4 infantry in Norway, round 1 : 2/9 hits
Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 1 : 2/6 hits
1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Norway, round 2 : 3/7 hits
Americans roll dice for 1 armour and 2 fighters in Norway, round 2 : 1/3 hits
1 infantry owned by the Germans , 1 armour owned by the Americans , 1 fighter owned by the British and 1 fighter owned by the French lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 3 infantry
Casualties for French: 1 fighter
Casualties for British: 1 fighter
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 carrier and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Norway to 113 Sea Zone
1 bomber moved from Norway to Finland
1 fighter moved from Norway to Finland
1 infantry moved from Vyborg to Finland
1 aaGun moved from Baltic States to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 aaGuns, 8 armour, 4 artilleries, 1 fighter, 15 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
4 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Romania
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 infantry
EDIT: Adding units owned by Germans to Western Germany: 5 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Romania : 1 armour, 1 factory_minor and 2 mech_infantrys
Poland : 4 mech_infantrys
Germany : 1 factory_major
Norway : 1 artillery and 1 infantry
Denmark : 1 armour and 3 infantry
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Bessarabia : 3 artilleries and 1 infantry
Ukraine : 2 aaGuns, 8 armour, 4 artilleries, 1 fighter, 16 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 1 tactical_bomber
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Bulgaria : 1 flag
Finland : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 45 / 54
Russians : 26 / 35
Japanese : 53 / 68
Americans : 53 / 76
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 4
Italians : 25 / 19
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.717
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 53Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.789
Median : 4.000
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Russians
Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Belarus
2 fighters and 2 tactical_bombers moved from Russia to Belarus
2 mech_infantrys moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 artillery moved from Bryansk to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 1 : 1/6 hits
Germans roll dice for 3 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour moved from Caucasus to Samara
6 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
3 artilleries moved from Russia to Samara
2 infantry moved from Russia to Bryansk
1 bomber moved from Archangel to Russia
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Egypt to Ethiopia
1 mech_infantry moved from Egypt to Tobruk
2 fighters and 2 tactical_bombers moved from Belarus to BryanskPlace Units - Russians
3 artilleries and 2 mech_infantrys placed in Russia
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsTerritory Summary for Russians :
Tobruk : 1 mech_infantry
Ethiopia : 1 mech_infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 2 tactical_bombers
Rostov : 1 artillery and 2 infantry
Archangel : 1 mech_infantry
Russia : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 11 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Caucasus : 1 infantry
Samara : 2 aaGuns, 1 armour, 3 artilleries and 12 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 54
Russians : 30 / 38
Japanese : 53 / 68
Americans : 53 / 76
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 4
Italians : 25 / 19
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Kansu
2 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 bomber moved from French Indo China to Suiyuyan
2 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
1 fighter and 2 tactical_bombers moved from Siam to Burma
2 infantry moved from Malaya to 37 Sea Zone
1 fighter moved from Siam to 41 Sea Zone
2 battleships and 2 cruisers moved from 37 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 tactical_bombers moved from Siam to Sumatra
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Siam to Suiyuyan
2 fighters moved from Siam to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Kansu
2 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 bomber moved from French Indo China to Suiyuyan
2 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
1 fighter and 2 tactical_bombers moved from Siam to Burma
2 infantry moved from Malaya to 37 Sea Zone
1 fighter moved from Siam to 41 Sea Zone
2 battleships and 2 cruisers moved from 37 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 tactical_bombers moved from Siam to Sumatra
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Siam to Suiyuyan
2 fighters moved from Siam to BurmaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 1 : 4/6 hits
ANZAC roll dice for 2 infantry in Sumatra, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 : 0/5 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/5 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 1 : 4/5 hits
Chinese roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 1 : 2/8 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Soviet Far East from Russians, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
3 carriers and 2 destroyers moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Jehol to Chahar
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Shan State
2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Siam
1 fighter moved from Shan State to Siam
1 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 bomber moved from Suiyuyan to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 fighter moved from Kansu to Yunnan
1 fighter and 2 tactical_bombers moved from Kansu to Yunnan
1 bomber moved from 35 Sea Zone to Siam
4 fighters and 2 tactical_bombers moved from Burma to SiamPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 aaGun and 1 infantry
Siam : 1 airfield, 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers
Manchuria : 1 factory_minor and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 bombers
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 4 infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 destroyer, 1 submarine and 1 transport
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 54
Russians : 25 / 38
Japanese : 66 / 66
Americans : 53 / 76
Chinese : 0 / 3
British : 31 / 36
UK_Pacific : 5 / 4
Italians : 25 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.696
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 46Japanese Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.472
Median : 3.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 36ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3UK_Pacific Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
can you tell me why or how I can attack SUM, like last turn, attack the anzac trn w/the fgt, which is what I wanted and then use my ships to bombard, which I wanted and the game wouldn’t let me?
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I don’t know if that is possible. I think you either attack the tranny or bombard?
I’m really not sure as I am not a rules expert.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to United KingdomCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 1/3 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 2/2 hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 1 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 fighters moved from 54 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 4 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 4 submarines
EDIT: Turning off Edit Mode
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 13 submarines, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 destroyer and 4 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 armour and 3 infantry
United Kingdom : 1 bomber
Morocco : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 41 / 54
Russians : 25 / 38
Japanese : 66 / 66
Americans : 53 / 73
Chinese : 0 / 3
British : 31 / 36
UK_Pacific : 5 / 4
Italians : 25 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 41 / 54
Russians : 25 / 38
Japanese : 66 / 66
Americans : 53 / 73
Chinese : 0 / 3
British : 31 / 36
UK_Pacific : 5 / 4
Italians : 25 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 0/2 hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 fighter moved from 92 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Malta to Egypt
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
3 submarines placed in 81 Sea Zone
2 infantry placed in Union of South Africa
3 artilleries placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Sicily : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 2 armour and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 3 submarines
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 fighter
110 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 38 / 54
Russians : 25 / 38
Japanese : 65 / 66
Americans : 53 / 73
Chinese : 0 / 3
British : 36 / 41
UK_Pacific : 6 / 0
Italians : 23 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 38 / 54
Russians : 25 / 38
Japanese : 65 / 66
Americans : 53 / 73
Chinese : 0 / 3
British : 36 / 41
UK_Pacific : 6 / 4
Italians : 23 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 1 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 1 : 2/3 hits
2 infantry owned by the Italians lost in Rostov
1 artillery owned by the Italians retreated to Ukraine
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Tobruk
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber in Tobruk, round 1 : 0/1 hits
British roll dice for 1 mech_infantry in Tobruk, round 1 : 0/1 hits
Italians roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits
1 bomber owned by the Italians lost in Tobruk
British win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 aaGun, 2 artilleries and 9 infantry moved from Northern Italy to Southern France
5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 15 PUs (8 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns
Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 38 / 54
Russians : 25 / 38
Japanese : 65 / 66
Americans : 53 / 73
Chinese : 0 / 3
British : 36 / 41
UK_Pacific : 6 / 4
Italians : 23 / 15
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.091
Median : 5.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
those dice were complete BS
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Guys - to answer a previous question about going into a SZ with a tranny and wanting to shore bombard…
You can do one OR the other. It is assumed that if you want to attack the transport - ALL naval and air units are participating in that attack and no ships can shore bombard. On the other hand, if you completely ignore the tranny, then your capital ships can fire away as part of the landing.
Note - this even includes subs - any unit attacking the tranny in the sz means ALL units attack it.
MM





